| #ifndef _XT_U32_H |
| #define _XT_U32_H 1 |
| |
| enum xt_u32_ops { |
| XT_U32_AND, |
| XT_U32_LEFTSH, |
| XT_U32_RIGHTSH, |
| XT_U32_AT, |
| }; |
| |
| struct xt_u32_location_element { |
| u_int32_t number; |
| u_int8_t nextop; |
| }; |
| |
| struct xt_u32_value_element { |
| u_int32_t min; |
| u_int32_t max; |
| }; |
| |
| /* |
| * Any way to allow for an arbitrary number of elements? |
| * For now, I settle with a limit of 10 each. |
| */ |
| #define XT_U32_MAXSIZE 10 |
| |
| struct xt_u32_test { |
| struct xt_u32_location_element location[XT_U32_MAXSIZE+1]; |
| struct xt_u32_value_element value[XT_U32_MAXSIZE+1]; |
| u_int8_t nnums; |
| u_int8_t nvalues; |
| }; |
| |
| struct xt_u32 { |
| struct xt_u32_test tests[XT_U32_MAXSIZE+1]; |
| u_int8_t ntests; |
| u_int8_t invert; |
| }; |
| |
| #endif /* _XT_U32_H */ |