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| Nintendo Wii device tree |
| ======================== |
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| 0) The root node |
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| This node represents the Nintendo Wii video game console. |
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| Required properties: |
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| - model : Should be "nintendo,wii" |
| - compatible : Should be "nintendo,wii" |
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| 1) The "hollywood" node |
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| This node represents the multi-function "Hollywood" chip, which packages |
| many of the devices found in the Nintendo Wii. |
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| Required properties: |
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| - compatible : Should be "nintendo,hollywood" |
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| 1.a) The Video Interface (VI) node |
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| Represents the interface between the graphics processor and a external |
| video encoder. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-vi","nintendo,flipper-vi" |
| - reg : should contain the VI registers location and length |
| - interrupts : should contain the VI interrupt |
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| 1.b) The Processor Interface (PI) node |
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| Represents the data and control interface between the main processor |
| and graphics and audio processor. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-pi","nintendo,flipper-pi" |
| - reg : should contain the PI registers location and length |
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| 1.b.i) The "Flipper" interrupt controller node |
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| Represents the "Flipper" interrupt controller within the "Hollywood" chip. |
| The node for the "Flipper" interrupt controller must be placed under |
| the PI node. |
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| Required properties: |
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| - #interrupt-cells : <1> |
| - compatible : should be "nintendo,flipper-pic" |
| - interrupt-controller |
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| 1.c) The Digital Signal Procesor (DSP) node |
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| Represents the digital signal processor interface, designed to offload |
| audio related tasks. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-dsp","nintendo,flipper-dsp" |
| - reg : should contain the DSP registers location and length |
| - interrupts : should contain the DSP interrupt |
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| 1.d) The Serial Interface (SI) node |
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| Represents the interface to the four single bit serial interfaces. |
| The SI is a proprietary serial interface used normally to control gamepads. |
| It's NOT a RS232-type interface. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-si","nintendo,flipper-si" |
| - reg : should contain the SI registers location and length |
| - interrupts : should contain the SI interrupt |
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| 1.e) The Audio Interface (AI) node |
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| Represents the interface to the external 16-bit stereo digital-to-analog |
| converter. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-ai","nintendo,flipper-ai" |
| - reg : should contain the AI registers location and length |
| - interrupts : should contain the AI interrupt |
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| 1.f) The External Interface (EXI) node |
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| Represents the multi-channel SPI-like interface. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-exi","nintendo,flipper-exi" |
| - reg : should contain the EXI registers location and length |
| - interrupts : should contain the EXI interrupt |
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| 1.g) The Open Host Controller Interface (OHCI) nodes |
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| Represent the USB 1.x Open Host Controller Interfaces. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-usb-ohci","usb-ohci" |
| - reg : should contain the OHCI registers location and length |
| - interrupts : should contain the OHCI interrupt |
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| 1.h) The Enhanced Host Controller Interface (EHCI) node |
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| Represents the USB 2.0 Enhanced Host Controller Interface. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-usb-ehci","usb-ehci" |
| - reg : should contain the EHCI registers location and length |
| - interrupts : should contain the EHCI interrupt |
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| 1.i) The Secure Digital Host Controller Interface (SDHCI) nodes |
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| Represent the Secure Digital Host Controller Interfaces. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-sdhci","sdhci" |
| - reg : should contain the SDHCI registers location and length |
| - interrupts : should contain the SDHCI interrupt |
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| 1.j) The Inter-Processsor Communication (IPC) node |
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| Represent the Inter-Processor Communication interface. This interface |
| enables communications between the Broadway and the Starlet processors. |
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| - compatible : should be "nintendo,hollywood-ipc" |
| - reg : should contain the IPC registers location and length |
| - interrupts : should contain the IPC interrupt |
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| 1.k) The "Hollywood" interrupt controller node |
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| Represents the "Hollywood" interrupt controller within the |
| "Hollywood" chip. |
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| Required properties: |
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| - #interrupt-cells : <1> |
| - compatible : should be "nintendo,hollywood-pic" |
| - reg : should contain the controller registers location and length |
| - interrupt-controller |
| - interrupts : should contain the cascade interrupt of the "flipper" pic |
| - interrupt-parent: should contain the phandle of the "flipper" pic |
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| 1.l) The General Purpose I/O (GPIO) controller node |
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| Represents the dual access 32 GPIO controller interface. |
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| Required properties: |
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| - #gpio-cells : <2> |
| - compatible : should be "nintendo,hollywood-gpio" |
| - reg : should contain the IPC registers location and length |
| - gpio-controller |
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| 1.m) The control node |
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| Represents the control interface used to setup several miscellaneous |
| settings of the "Hollywood" chip like boot memory mappings, resets, |
| disk interface mode, etc. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-control" |
| - reg : should contain the control registers location and length |
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| 1.n) The Disk Interface (DI) node |
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| Represents the interface used to communicate with mass storage devices. |
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| Required properties: |
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| - compatible : should be "nintendo,hollywood-di" |
| - reg : should contain the DI registers location and length |
| - interrupts : should contain the DI interrupt |
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