| /* |
| * Copyright © 2015 Broadcom |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License version 2 as |
| * published by the Free Software Foundation. |
| */ |
| |
| /* DOC: VC4 GEM BO management support. |
| * |
| * The VC4 GPU architecture (both scanout and rendering) has direct |
| * access to system memory with no MMU in between. To support it, we |
| * use the GEM CMA helper functions to allocate contiguous ranges of |
| * physical memory for our BOs. |
| * |
| * Since the CMA allocator is very slow, we keep a cache of recently |
| * freed BOs around so that the kernel's allocation of objects for 3D |
| * rendering can return quickly. |
| */ |
| |
| #include "vc4_drv.h" |
| #include "uapi/drm/vc4_drm.h" |
| |
| static void vc4_bo_stats_dump(struct vc4_dev *vc4) |
| { |
| DRM_INFO("num bos allocated: %d\n", |
| vc4->bo_stats.num_allocated); |
| DRM_INFO("size bos allocated: %dkb\n", |
| vc4->bo_stats.size_allocated / 1024); |
| DRM_INFO("num bos used: %d\n", |
| vc4->bo_stats.num_allocated - vc4->bo_stats.num_cached); |
| DRM_INFO("size bos used: %dkb\n", |
| (vc4->bo_stats.size_allocated - |
| vc4->bo_stats.size_cached) / 1024); |
| DRM_INFO("num bos cached: %d\n", |
| vc4->bo_stats.num_cached); |
| DRM_INFO("size bos cached: %dkb\n", |
| vc4->bo_stats.size_cached / 1024); |
| } |
| |
| #ifdef CONFIG_DEBUG_FS |
| int vc4_bo_stats_debugfs(struct seq_file *m, void *unused) |
| { |
| struct drm_info_node *node = (struct drm_info_node *)m->private; |
| struct drm_device *dev = node->minor->dev; |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| struct vc4_bo_stats stats; |
| |
| /* Take a snapshot of the current stats with the lock held. */ |
| mutex_lock(&vc4->bo_lock); |
| stats = vc4->bo_stats; |
| mutex_unlock(&vc4->bo_lock); |
| |
| seq_printf(m, "num bos allocated: %d\n", |
| stats.num_allocated); |
| seq_printf(m, "size bos allocated: %dkb\n", |
| stats.size_allocated / 1024); |
| seq_printf(m, "num bos used: %d\n", |
| stats.num_allocated - stats.num_cached); |
| seq_printf(m, "size bos used: %dkb\n", |
| (stats.size_allocated - stats.size_cached) / 1024); |
| seq_printf(m, "num bos cached: %d\n", |
| stats.num_cached); |
| seq_printf(m, "size bos cached: %dkb\n", |
| stats.size_cached / 1024); |
| |
| return 0; |
| } |
| #endif |
| |
| static uint32_t bo_page_index(size_t size) |
| { |
| return (size / PAGE_SIZE) - 1; |
| } |
| |
| /* Must be called with bo_lock held. */ |
| static void vc4_bo_destroy(struct vc4_bo *bo) |
| { |
| struct drm_gem_object *obj = &bo->base.base; |
| struct vc4_dev *vc4 = to_vc4_dev(obj->dev); |
| |
| if (bo->validated_shader) { |
| kfree(bo->validated_shader->texture_samples); |
| kfree(bo->validated_shader); |
| bo->validated_shader = NULL; |
| } |
| |
| vc4->bo_stats.num_allocated--; |
| vc4->bo_stats.size_allocated -= obj->size; |
| drm_gem_cma_free_object(obj); |
| } |
| |
| /* Must be called with bo_lock held. */ |
| static void vc4_bo_remove_from_cache(struct vc4_bo *bo) |
| { |
| struct drm_gem_object *obj = &bo->base.base; |
| struct vc4_dev *vc4 = to_vc4_dev(obj->dev); |
| |
| vc4->bo_stats.num_cached--; |
| vc4->bo_stats.size_cached -= obj->size; |
| |
| list_del(&bo->unref_head); |
| list_del(&bo->size_head); |
| } |
| |
| static struct list_head *vc4_get_cache_list_for_size(struct drm_device *dev, |
| size_t size) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| uint32_t page_index = bo_page_index(size); |
| |
| if (vc4->bo_cache.size_list_size <= page_index) { |
| uint32_t new_size = max(vc4->bo_cache.size_list_size * 2, |
| page_index + 1); |
| struct list_head *new_list; |
| uint32_t i; |
| |
| new_list = kmalloc_array(new_size, sizeof(struct list_head), |
| GFP_KERNEL); |
| if (!new_list) |
| return NULL; |
| |
| /* Rebase the old cached BO lists to their new list |
| * head locations. |
| */ |
| for (i = 0; i < vc4->bo_cache.size_list_size; i++) { |
| struct list_head *old_list = |
| &vc4->bo_cache.size_list[i]; |
| |
| if (list_empty(old_list)) |
| INIT_LIST_HEAD(&new_list[i]); |
| else |
| list_replace(old_list, &new_list[i]); |
| } |
| /* And initialize the brand new BO list heads. */ |
| for (i = vc4->bo_cache.size_list_size; i < new_size; i++) |
| INIT_LIST_HEAD(&new_list[i]); |
| |
| kfree(vc4->bo_cache.size_list); |
| vc4->bo_cache.size_list = new_list; |
| vc4->bo_cache.size_list_size = new_size; |
| } |
| |
| return &vc4->bo_cache.size_list[page_index]; |
| } |
| |
| void vc4_bo_cache_purge(struct drm_device *dev) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| |
| mutex_lock(&vc4->bo_lock); |
| while (!list_empty(&vc4->bo_cache.time_list)) { |
| struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list, |
| struct vc4_bo, unref_head); |
| vc4_bo_remove_from_cache(bo); |
| vc4_bo_destroy(bo); |
| } |
| mutex_unlock(&vc4->bo_lock); |
| } |
| |
| static struct vc4_bo *vc4_bo_get_from_cache(struct drm_device *dev, |
| uint32_t size) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| uint32_t page_index = bo_page_index(size); |
| struct vc4_bo *bo = NULL; |
| |
| size = roundup(size, PAGE_SIZE); |
| |
| mutex_lock(&vc4->bo_lock); |
| if (page_index >= vc4->bo_cache.size_list_size) |
| goto out; |
| |
| if (list_empty(&vc4->bo_cache.size_list[page_index])) |
| goto out; |
| |
| bo = list_first_entry(&vc4->bo_cache.size_list[page_index], |
| struct vc4_bo, size_head); |
| vc4_bo_remove_from_cache(bo); |
| kref_init(&bo->base.base.refcount); |
| |
| out: |
| mutex_unlock(&vc4->bo_lock); |
| return bo; |
| } |
| |
| /** |
| * vc4_gem_create_object - Implementation of driver->gem_create_object. |
| * |
| * This lets the CMA helpers allocate object structs for us, and keep |
| * our BO stats correct. |
| */ |
| struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| struct vc4_bo *bo; |
| |
| bo = kzalloc(sizeof(*bo), GFP_KERNEL); |
| if (!bo) |
| return ERR_PTR(-ENOMEM); |
| |
| mutex_lock(&vc4->bo_lock); |
| vc4->bo_stats.num_allocated++; |
| vc4->bo_stats.size_allocated += size; |
| mutex_unlock(&vc4->bo_lock); |
| |
| return &bo->base.base; |
| } |
| |
| struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t unaligned_size, |
| bool from_cache) |
| { |
| size_t size = roundup(unaligned_size, PAGE_SIZE); |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| struct drm_gem_cma_object *cma_obj; |
| |
| if (size == 0) |
| return ERR_PTR(-EINVAL); |
| |
| /* First, try to get a vc4_bo from the kernel BO cache. */ |
| if (from_cache) { |
| struct vc4_bo *bo = vc4_bo_get_from_cache(dev, size); |
| |
| if (bo) |
| return bo; |
| } |
| |
| cma_obj = drm_gem_cma_create(dev, size); |
| if (IS_ERR(cma_obj)) { |
| /* |
| * If we've run out of CMA memory, kill the cache of |
| * CMA allocations we've got laying around and try again. |
| */ |
| vc4_bo_cache_purge(dev); |
| |
| cma_obj = drm_gem_cma_create(dev, size); |
| if (IS_ERR(cma_obj)) { |
| DRM_ERROR("Failed to allocate from CMA:\n"); |
| vc4_bo_stats_dump(vc4); |
| return ERR_PTR(-ENOMEM); |
| } |
| } |
| |
| return to_vc4_bo(&cma_obj->base); |
| } |
| |
| int vc4_dumb_create(struct drm_file *file_priv, |
| struct drm_device *dev, |
| struct drm_mode_create_dumb *args) |
| { |
| int min_pitch = DIV_ROUND_UP(args->width * args->bpp, 8); |
| struct vc4_bo *bo = NULL; |
| int ret; |
| |
| if (args->pitch < min_pitch) |
| args->pitch = min_pitch; |
| |
| if (args->size < args->pitch * args->height) |
| args->size = args->pitch * args->height; |
| |
| bo = vc4_bo_create(dev, args->size, false); |
| if (IS_ERR(bo)) |
| return PTR_ERR(bo); |
| |
| ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); |
| drm_gem_object_unreference_unlocked(&bo->base.base); |
| |
| return ret; |
| } |
| |
| /* Must be called with bo_lock held. */ |
| static void vc4_bo_cache_free_old(struct drm_device *dev) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| unsigned long expire_time = jiffies - msecs_to_jiffies(1000); |
| |
| while (!list_empty(&vc4->bo_cache.time_list)) { |
| struct vc4_bo *bo = list_last_entry(&vc4->bo_cache.time_list, |
| struct vc4_bo, unref_head); |
| if (time_before(expire_time, bo->free_time)) { |
| mod_timer(&vc4->bo_cache.time_timer, |
| round_jiffies_up(jiffies + |
| msecs_to_jiffies(1000))); |
| return; |
| } |
| |
| vc4_bo_remove_from_cache(bo); |
| vc4_bo_destroy(bo); |
| } |
| } |
| |
| /* Called on the last userspace/kernel unreference of the BO. Returns |
| * it to the BO cache if possible, otherwise frees it. |
| * |
| * Note that this is called with the struct_mutex held. |
| */ |
| void vc4_free_object(struct drm_gem_object *gem_bo) |
| { |
| struct drm_device *dev = gem_bo->dev; |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| struct vc4_bo *bo = to_vc4_bo(gem_bo); |
| struct list_head *cache_list; |
| |
| mutex_lock(&vc4->bo_lock); |
| /* If the object references someone else's memory, we can't cache it. |
| */ |
| if (gem_bo->import_attach) { |
| vc4_bo_destroy(bo); |
| goto out; |
| } |
| |
| /* Don't cache if it was publicly named. */ |
| if (gem_bo->name) { |
| vc4_bo_destroy(bo); |
| goto out; |
| } |
| |
| cache_list = vc4_get_cache_list_for_size(dev, gem_bo->size); |
| if (!cache_list) { |
| vc4_bo_destroy(bo); |
| goto out; |
| } |
| |
| if (bo->validated_shader) { |
| kfree(bo->validated_shader->texture_samples); |
| kfree(bo->validated_shader); |
| bo->validated_shader = NULL; |
| } |
| |
| bo->free_time = jiffies; |
| list_add(&bo->size_head, cache_list); |
| list_add(&bo->unref_head, &vc4->bo_cache.time_list); |
| |
| vc4->bo_stats.num_cached++; |
| vc4->bo_stats.size_cached += gem_bo->size; |
| |
| vc4_bo_cache_free_old(dev); |
| |
| out: |
| mutex_unlock(&vc4->bo_lock); |
| } |
| |
| static void vc4_bo_cache_time_work(struct work_struct *work) |
| { |
| struct vc4_dev *vc4 = |
| container_of(work, struct vc4_dev, bo_cache.time_work); |
| struct drm_device *dev = vc4->dev; |
| |
| mutex_lock(&vc4->bo_lock); |
| vc4_bo_cache_free_old(dev); |
| mutex_unlock(&vc4->bo_lock); |
| } |
| |
| static void vc4_bo_cache_time_timer(unsigned long data) |
| { |
| struct drm_device *dev = (struct drm_device *)data; |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| |
| schedule_work(&vc4->bo_cache.time_work); |
| } |
| |
| struct dma_buf * |
| vc4_prime_export(struct drm_device *dev, struct drm_gem_object *obj, int flags) |
| { |
| struct vc4_bo *bo = to_vc4_bo(obj); |
| |
| if (bo->validated_shader) { |
| DRM_ERROR("Attempting to export shader BO\n"); |
| return ERR_PTR(-EINVAL); |
| } |
| |
| return drm_gem_prime_export(dev, obj, flags); |
| } |
| |
| int vc4_mmap(struct file *filp, struct vm_area_struct *vma) |
| { |
| struct drm_gem_object *gem_obj; |
| struct vc4_bo *bo; |
| int ret; |
| |
| ret = drm_gem_mmap(filp, vma); |
| if (ret) |
| return ret; |
| |
| gem_obj = vma->vm_private_data; |
| bo = to_vc4_bo(gem_obj); |
| |
| if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { |
| DRM_ERROR("mmaping of shader BOs for writing not allowed.\n"); |
| return -EINVAL; |
| } |
| |
| /* |
| * Clear the VM_PFNMAP flag that was set by drm_gem_mmap(), and set the |
| * vm_pgoff (used as a fake buffer offset by DRM) to 0 as we want to map |
| * the whole buffer. |
| */ |
| vma->vm_flags &= ~VM_PFNMAP; |
| vma->vm_pgoff = 0; |
| |
| ret = dma_mmap_wc(bo->base.base.dev->dev, vma, bo->base.vaddr, |
| bo->base.paddr, vma->vm_end - vma->vm_start); |
| if (ret) |
| drm_gem_vm_close(vma); |
| |
| return ret; |
| } |
| |
| int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma) |
| { |
| struct vc4_bo *bo = to_vc4_bo(obj); |
| |
| if (bo->validated_shader && (vma->vm_flags & VM_WRITE)) { |
| DRM_ERROR("mmaping of shader BOs for writing not allowed.\n"); |
| return -EINVAL; |
| } |
| |
| return drm_gem_cma_prime_mmap(obj, vma); |
| } |
| |
| void *vc4_prime_vmap(struct drm_gem_object *obj) |
| { |
| struct vc4_bo *bo = to_vc4_bo(obj); |
| |
| if (bo->validated_shader) { |
| DRM_ERROR("mmaping of shader BOs not allowed.\n"); |
| return ERR_PTR(-EINVAL); |
| } |
| |
| return drm_gem_cma_prime_vmap(obj); |
| } |
| |
| int vc4_create_bo_ioctl(struct drm_device *dev, void *data, |
| struct drm_file *file_priv) |
| { |
| struct drm_vc4_create_bo *args = data; |
| struct vc4_bo *bo = NULL; |
| int ret; |
| |
| /* |
| * We can't allocate from the BO cache, because the BOs don't |
| * get zeroed, and that might leak data between users. |
| */ |
| bo = vc4_bo_create(dev, args->size, false); |
| if (IS_ERR(bo)) |
| return PTR_ERR(bo); |
| |
| ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); |
| drm_gem_object_unreference_unlocked(&bo->base.base); |
| |
| return ret; |
| } |
| |
| int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data, |
| struct drm_file *file_priv) |
| { |
| struct drm_vc4_mmap_bo *args = data; |
| struct drm_gem_object *gem_obj; |
| |
| gem_obj = drm_gem_object_lookup(file_priv, args->handle); |
| if (!gem_obj) { |
| DRM_ERROR("Failed to look up GEM BO %d\n", args->handle); |
| return -EINVAL; |
| } |
| |
| /* The mmap offset was set up at BO allocation time. */ |
| args->offset = drm_vma_node_offset_addr(&gem_obj->vma_node); |
| |
| drm_gem_object_unreference_unlocked(gem_obj); |
| return 0; |
| } |
| |
| int |
| vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data, |
| struct drm_file *file_priv) |
| { |
| struct drm_vc4_create_shader_bo *args = data; |
| struct vc4_bo *bo = NULL; |
| int ret; |
| |
| if (args->size == 0) |
| return -EINVAL; |
| |
| if (args->size % sizeof(u64) != 0) |
| return -EINVAL; |
| |
| if (args->flags != 0) { |
| DRM_INFO("Unknown flags set: 0x%08x\n", args->flags); |
| return -EINVAL; |
| } |
| |
| if (args->pad != 0) { |
| DRM_INFO("Pad set: 0x%08x\n", args->pad); |
| return -EINVAL; |
| } |
| |
| bo = vc4_bo_create(dev, args->size, true); |
| if (IS_ERR(bo)) |
| return PTR_ERR(bo); |
| |
| if (copy_from_user(bo->base.vaddr, |
| (void __user *)(uintptr_t)args->data, |
| args->size)) { |
| ret = -EFAULT; |
| goto fail; |
| } |
| /* Clear the rest of the memory from allocating from the BO |
| * cache. |
| */ |
| memset(bo->base.vaddr + args->size, 0, |
| bo->base.base.size - args->size); |
| |
| bo->validated_shader = vc4_validate_shader(&bo->base); |
| if (!bo->validated_shader) { |
| ret = -EINVAL; |
| goto fail; |
| } |
| |
| /* We have to create the handle after validation, to avoid |
| * races for users to do doing things like mmap the shader BO. |
| */ |
| ret = drm_gem_handle_create(file_priv, &bo->base.base, &args->handle); |
| |
| fail: |
| drm_gem_object_unreference_unlocked(&bo->base.base); |
| |
| return ret; |
| } |
| |
| void vc4_bo_cache_init(struct drm_device *dev) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| |
| mutex_init(&vc4->bo_lock); |
| |
| INIT_LIST_HEAD(&vc4->bo_cache.time_list); |
| |
| INIT_WORK(&vc4->bo_cache.time_work, vc4_bo_cache_time_work); |
| setup_timer(&vc4->bo_cache.time_timer, |
| vc4_bo_cache_time_timer, |
| (unsigned long)dev); |
| } |
| |
| void vc4_bo_cache_destroy(struct drm_device *dev) |
| { |
| struct vc4_dev *vc4 = to_vc4_dev(dev); |
| |
| del_timer(&vc4->bo_cache.time_timer); |
| cancel_work_sync(&vc4->bo_cache.time_work); |
| |
| vc4_bo_cache_purge(dev); |
| |
| if (vc4->bo_stats.num_allocated) { |
| DRM_ERROR("Destroying BO cache while BOs still allocated:\n"); |
| vc4_bo_stats_dump(vc4); |
| } |
| } |