| /* |
| * This file describes the structure passed from the BootX application |
| * (for MacOS) when it is used to boot Linux. |
| * |
| * Written by Benjamin Herrenschmidt. |
| */ |
| |
| #ifndef __ASM_BOOTX_H__ |
| #define __ASM_BOOTX_H__ |
| |
| #include <uapi/asm/bootx.h> |
| |
| /* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index |
| * is represented by 3 short words containing a 16 bits (unsigned) color |
| * component. Later versions may contain the gamma table for direct-color |
| * devices here. |
| */ |
| #define BOOTX_COLORTABLE_SIZE (256UL*3UL*2UL) |
| |
| /* BootX passes the device-tree using a format that comes from earlier |
| * ppc32 kernels. This used to match what is in prom.h, but not anymore |
| * so we now define it here |
| */ |
| struct bootx_dt_prop { |
| u32 name; |
| int length; |
| u32 value; |
| u32 next; |
| }; |
| |
| struct bootx_dt_node { |
| u32 unused0; |
| u32 unused1; |
| u32 phandle; /* not really available */ |
| u32 unused2; |
| u32 unused3; |
| u32 unused4; |
| u32 unused5; |
| u32 full_name; |
| u32 properties; |
| u32 parent; |
| u32 child; |
| u32 sibling; |
| u32 next; |
| u32 allnext; |
| }; |
| |
| extern void bootx_init(unsigned long r4, unsigned long phys); |
| |
| #endif |