| /* |
| * Access to VGA videoram |
| * |
| * (c) 1998 Martin Mares <mj@ucw.cz> |
| */ |
| #ifndef __ASM_GENERIC_VGA_H |
| #define __ASM_GENERIC_VGA_H |
| |
| /* |
| * On most architectures that support VGA, we can just |
| * recalculate addresses and then access the videoram |
| * directly without any black magic. |
| * |
| * Everyone else needs to ioremap the address and use |
| * proper I/O accesses. |
| */ |
| #ifndef VGA_MAP_MEM |
| #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) |
| #endif |
| |
| #define vga_readb(x) (*(x)) |
| #define vga_writeb(x, y) (*(y) = (x)) |
| |
| #endif /* _ASM_GENERIC_VGA_H */ |