| /********************************************************** |
| * Copyright 1998-2009 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| /* |
| * svga_reg.h -- |
| * |
| * Virtual hardware definitions for the VMware SVGA II device. |
| */ |
| |
| #ifndef _SVGA_REG_H_ |
| #define _SVGA_REG_H_ |
| |
| /* |
| * PCI device IDs. |
| */ |
| #define PCI_VENDOR_ID_VMWARE 0x15AD |
| #define PCI_DEVICE_ID_VMWARE_SVGA2 0x0405 |
| |
| /* |
| * SVGA_REG_ENABLE bit definitions. |
| */ |
| #define SVGA_REG_ENABLE_DISABLE 0 |
| #define SVGA_REG_ENABLE_ENABLE 1 |
| #define SVGA_REG_ENABLE_HIDE 2 |
| #define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\ |
| SVGA_REG_ENABLE_HIDE) |
| |
| /* |
| * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned |
| * cursor bypass mode. This is still supported, but no new guest |
| * drivers should use it. |
| */ |
| #define SVGA_CURSOR_ON_HIDE 0x0 /* Must be 0 to maintain backward compatibility */ |
| #define SVGA_CURSOR_ON_SHOW 0x1 /* Must be 1 to maintain backward compatibility */ |
| #define SVGA_CURSOR_ON_REMOVE_FROM_FB 0x2 /* Remove the cursor from the framebuffer because we need to see what's under it */ |
| #define SVGA_CURSOR_ON_RESTORE_TO_FB 0x3 /* Put the cursor back in the framebuffer so the user can see it */ |
| |
| /* |
| * The maximum framebuffer size that can traced for e.g. guests in VESA mode. |
| * The changeMap in the monitor is proportional to this number. Therefore, we'd |
| * like to keep it as small as possible to reduce monitor overhead (using |
| * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over |
| * 4k!). |
| * |
| * NB: For compatibility reasons, this value must be greater than 0xff0000. |
| * See bug 335072. |
| */ |
| #define SVGA_FB_MAX_TRACEABLE_SIZE 0x1000000 |
| |
| #define SVGA_MAX_PSEUDOCOLOR_DEPTH 8 |
| #define SVGA_MAX_PSEUDOCOLORS (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH) |
| #define SVGA_NUM_PALETTE_REGS (3 * SVGA_MAX_PSEUDOCOLORS) |
| |
| #define SVGA_MAGIC 0x900000UL |
| #define SVGA_MAKE_ID(ver) (SVGA_MAGIC << 8 | (ver)) |
| |
| /* Version 2 let the address of the frame buffer be unsigned on Win32 */ |
| #define SVGA_VERSION_2 2 |
| #define SVGA_ID_2 SVGA_MAKE_ID(SVGA_VERSION_2) |
| |
| /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so |
| PALETTE_BASE has moved */ |
| #define SVGA_VERSION_1 1 |
| #define SVGA_ID_1 SVGA_MAKE_ID(SVGA_VERSION_1) |
| |
| /* Version 0 is the initial version */ |
| #define SVGA_VERSION_0 0 |
| #define SVGA_ID_0 SVGA_MAKE_ID(SVGA_VERSION_0) |
| |
| /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ |
| #define SVGA_ID_INVALID 0xFFFFFFFF |
| |
| /* Port offsets, relative to BAR0 */ |
| #define SVGA_INDEX_PORT 0x0 |
| #define SVGA_VALUE_PORT 0x1 |
| #define SVGA_BIOS_PORT 0x2 |
| #define SVGA_IRQSTATUS_PORT 0x8 |
| |
| /* |
| * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. |
| * |
| * Interrupts are only supported when the |
| * SVGA_CAP_IRQMASK capability is present. |
| */ |
| #define SVGA_IRQFLAG_ANY_FENCE 0x1 /* Any fence was passed */ |
| #define SVGA_IRQFLAG_FIFO_PROGRESS 0x2 /* Made forward progress in the FIFO */ |
| #define SVGA_IRQFLAG_FENCE_GOAL 0x4 /* SVGA_FIFO_FENCE_GOAL reached */ |
| |
| /* |
| * Registers |
| */ |
| |
| enum { |
| SVGA_REG_ID = 0, |
| SVGA_REG_ENABLE = 1, |
| SVGA_REG_WIDTH = 2, |
| SVGA_REG_HEIGHT = 3, |
| SVGA_REG_MAX_WIDTH = 4, |
| SVGA_REG_MAX_HEIGHT = 5, |
| SVGA_REG_DEPTH = 6, |
| SVGA_REG_BITS_PER_PIXEL = 7, /* Current bpp in the guest */ |
| SVGA_REG_PSEUDOCOLOR = 8, |
| SVGA_REG_RED_MASK = 9, |
| SVGA_REG_GREEN_MASK = 10, |
| SVGA_REG_BLUE_MASK = 11, |
| SVGA_REG_BYTES_PER_LINE = 12, |
| SVGA_REG_FB_START = 13, /* (Deprecated) */ |
| SVGA_REG_FB_OFFSET = 14, |
| SVGA_REG_VRAM_SIZE = 15, |
| SVGA_REG_FB_SIZE = 16, |
| |
| /* ID 0 implementation only had the above registers, then the palette */ |
| |
| SVGA_REG_CAPABILITIES = 17, |
| SVGA_REG_MEM_START = 18, /* (Deprecated) */ |
| SVGA_REG_MEM_SIZE = 19, |
| SVGA_REG_CONFIG_DONE = 20, /* Set when memory area configured */ |
| SVGA_REG_SYNC = 21, /* See "FIFO Synchronization Registers" */ |
| SVGA_REG_BUSY = 22, /* See "FIFO Synchronization Registers" */ |
| SVGA_REG_GUEST_ID = 23, /* Set guest OS identifier */ |
| SVGA_REG_CURSOR_ID = 24, /* (Deprecated) */ |
| SVGA_REG_CURSOR_X = 25, /* (Deprecated) */ |
| SVGA_REG_CURSOR_Y = 26, /* (Deprecated) */ |
| SVGA_REG_CURSOR_ON = 27, /* (Deprecated) */ |
| SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ |
| SVGA_REG_SCRATCH_SIZE = 29, /* Number of scratch registers */ |
| SVGA_REG_MEM_REGS = 30, /* Number of FIFO registers */ |
| SVGA_REG_NUM_DISPLAYS = 31, /* (Deprecated) */ |
| SVGA_REG_PITCHLOCK = 32, /* Fixed pitch for all modes */ |
| SVGA_REG_IRQMASK = 33, /* Interrupt mask */ |
| |
| /* Legacy multi-monitor support */ |
| SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ |
| SVGA_REG_DISPLAY_ID = 35, /* Display ID for the following display attributes */ |
| SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ |
| SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ |
| SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ |
| SVGA_REG_DISPLAY_WIDTH = 39, /* The display's width */ |
| SVGA_REG_DISPLAY_HEIGHT = 40, /* The display's height */ |
| |
| /* See "Guest memory regions" below. */ |
| SVGA_REG_GMR_ID = 41, |
| SVGA_REG_GMR_DESCRIPTOR = 42, |
| SVGA_REG_GMR_MAX_IDS = 43, |
| SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, |
| |
| SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ |
| SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */ |
| SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */ |
| SVGA_REG_TOP = 48, /* Must be 1 more than the last register */ |
| |
| SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ |
| /* Next 768 (== 256*3) registers exist for colormap */ |
| |
| SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS |
| /* Base of scratch registers */ |
| /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage: |
| First 4 are reserved for VESA BIOS Extension; any remaining are for |
| the use of the current SVGA driver. */ |
| }; |
| |
| |
| /* |
| * Guest memory regions (GMRs): |
| * |
| * This is a new memory mapping feature available in SVGA devices |
| * which have the SVGA_CAP_GMR bit set. Previously, there were two |
| * fixed memory regions available with which to share data between the |
| * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs |
| * are our name for an extensible way of providing arbitrary DMA |
| * buffers for use between the driver and the SVGA device. They are a |
| * new alternative to framebuffer memory, usable for both 2D and 3D |
| * graphics operations. |
| * |
| * Since GMR mapping must be done synchronously with guest CPU |
| * execution, we use a new pair of SVGA registers: |
| * |
| * SVGA_REG_GMR_ID -- |
| * |
| * Read/write. |
| * This register holds the 32-bit ID (a small positive integer) |
| * of a GMR to create, delete, or redefine. Writing this register |
| * has no side-effects. |
| * |
| * SVGA_REG_GMR_DESCRIPTOR -- |
| * |
| * Write-only. |
| * Writing this register will create, delete, or redefine the GMR |
| * specified by the above ID register. If this register is zero, |
| * the GMR is deleted. Any pointers into this GMR (including those |
| * currently being processed by FIFO commands) will be |
| * synchronously invalidated. |
| * |
| * If this register is nonzero, it must be the physical page |
| * number (PPN) of a data structure which describes the physical |
| * layout of the memory region this GMR should describe. The |
| * descriptor structure will be read synchronously by the SVGA |
| * device when this register is written. The descriptor need not |
| * remain allocated for the lifetime of the GMR. |
| * |
| * The guest driver should write SVGA_REG_GMR_ID first, then |
| * SVGA_REG_GMR_DESCRIPTOR. |
| * |
| * SVGA_REG_GMR_MAX_IDS -- |
| * |
| * Read-only. |
| * The SVGA device may choose to support a maximum number of |
| * user-defined GMR IDs. This register holds the number of supported |
| * IDs. (The maximum supported ID plus 1) |
| * |
| * SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- |
| * |
| * Read-only. |
| * The SVGA device may choose to put a limit on the total number |
| * of SVGAGuestMemDescriptor structures it will read when defining |
| * a single GMR. |
| * |
| * The descriptor structure is an array of SVGAGuestMemDescriptor |
| * structures. Each structure may do one of three things: |
| * |
| * - Terminate the GMR descriptor list. |
| * (ppn==0, numPages==0) |
| * |
| * - Add a PPN or range of PPNs to the GMR's virtual address space. |
| * (ppn != 0, numPages != 0) |
| * |
| * - Provide the PPN of the next SVGAGuestMemDescriptor, in order to |
| * support multi-page GMR descriptor tables without forcing the |
| * driver to allocate physically contiguous memory. |
| * (ppn != 0, numPages == 0) |
| * |
| * Note that each physical page of SVGAGuestMemDescriptor structures |
| * can describe at least 2MB of guest memory. If the driver needs to |
| * use more than one page of descriptor structures, it must use one of |
| * its SVGAGuestMemDescriptors to point to an additional page. The |
| * device will never automatically cross a page boundary. |
| * |
| * Once the driver has described a GMR, it is immediately available |
| * for use via any FIFO command that uses an SVGAGuestPtr structure. |
| * These pointers include a GMR identifier plus an offset into that |
| * GMR. |
| * |
| * The driver must check the SVGA_CAP_GMR bit before using the GMR |
| * registers. |
| */ |
| |
| /* |
| * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer |
| * memory as well. In the future, these IDs could even be used to |
| * allow legacy memory regions to be redefined by the guest as GMRs. |
| * |
| * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA |
| * is being phased out. Please try to use user-defined GMRs whenever |
| * possible. |
| */ |
| #define SVGA_GMR_NULL ((uint32) -1) |
| #define SVGA_GMR_FRAMEBUFFER ((uint32) -2) /* Guest Framebuffer (GFB) */ |
| |
| typedef |
| struct SVGAGuestMemDescriptor { |
| uint32 ppn; |
| uint32 numPages; |
| } SVGAGuestMemDescriptor; |
| |
| typedef |
| struct SVGAGuestPtr { |
| uint32 gmrId; |
| uint32 offset; |
| } SVGAGuestPtr; |
| |
| |
| /* |
| * SVGAGMRImageFormat -- |
| * |
| * This is a packed representation of the source 2D image format |
| * for a GMR-to-screen blit. Currently it is defined as an encoding |
| * of the screen's color depth and bits-per-pixel, however, 16 bits |
| * are reserved for future use to identify other encodings (such as |
| * RGBA or higher-precision images). |
| * |
| * Currently supported formats: |
| * |
| * bpp depth Format Name |
| * --- ----- ----------- |
| * 32 24 32-bit BGRX |
| * 24 24 24-bit BGR |
| * 16 16 RGB 5-6-5 |
| * 16 15 RGB 5-5-5 |
| * |
| */ |
| |
| typedef |
| struct SVGAGMRImageFormat { |
| union { |
| struct { |
| uint32 bitsPerPixel : 8; |
| uint32 colorDepth : 8; |
| uint32 reserved : 16; /* Must be zero */ |
| }; |
| |
| uint32 value; |
| }; |
| } SVGAGMRImageFormat; |
| |
| typedef |
| struct SVGAGuestImage { |
| SVGAGuestPtr ptr; |
| |
| /* |
| * A note on interpretation of pitch: This value of pitch is the |
| * number of bytes between vertically adjacent image |
| * blocks. Normally this is the number of bytes between the first |
| * pixel of two adjacent scanlines. With compressed textures, |
| * however, this may represent the number of bytes between |
| * compression blocks rather than between rows of pixels. |
| * |
| * XXX: Compressed textures currently must be tightly packed in guest memory. |
| * |
| * If the image is 1-dimensional, pitch is ignored. |
| * |
| * If 'pitch' is zero, the SVGA3D device calculates a pitch value |
| * assuming each row of blocks is tightly packed. |
| */ |
| uint32 pitch; |
| } SVGAGuestImage; |
| |
| /* |
| * SVGAColorBGRX -- |
| * |
| * A 24-bit color format (BGRX), which does not depend on the |
| * format of the legacy guest framebuffer (GFB) or the current |
| * GMRFB state. |
| */ |
| |
| typedef |
| struct SVGAColorBGRX { |
| union { |
| struct { |
| uint32 b : 8; |
| uint32 g : 8; |
| uint32 r : 8; |
| uint32 x : 8; /* Unused */ |
| }; |
| |
| uint32 value; |
| }; |
| } SVGAColorBGRX; |
| |
| |
| /* |
| * SVGASignedRect -- |
| * SVGASignedPoint -- |
| * |
| * Signed rectangle and point primitives. These are used by the new |
| * 2D primitives for drawing to Screen Objects, which can occupy a |
| * signed virtual coordinate space. |
| * |
| * SVGASignedRect specifies a half-open interval: the (left, top) |
| * pixel is part of the rectangle, but the (right, bottom) pixel is |
| * not. |
| */ |
| |
| typedef |
| struct SVGASignedRect { |
| int32 left; |
| int32 top; |
| int32 right; |
| int32 bottom; |
| } SVGASignedRect; |
| |
| typedef |
| struct SVGASignedPoint { |
| int32 x; |
| int32 y; |
| } SVGASignedPoint; |
| |
| |
| /* |
| * Capabilities |
| * |
| * Note the holes in the bitfield. Missing bits have been deprecated, |
| * and must not be reused. Those capabilities will never be reported |
| * by new versions of the SVGA device. |
| * |
| * SVGA_CAP_GMR2 -- |
| * Provides asynchronous commands to define and remap guest memory |
| * regions. Adds device registers SVGA_REG_GMRS_MAX_PAGES and |
| * SVGA_REG_MEMORY_SIZE. |
| * |
| * SVGA_CAP_SCREEN_OBJECT_2 -- |
| * Allow screen object support, and require backing stores from the |
| * guest for each screen object. |
| */ |
| |
| #define SVGA_CAP_NONE 0x00000000 |
| #define SVGA_CAP_RECT_COPY 0x00000002 |
| #define SVGA_CAP_CURSOR 0x00000020 |
| #define SVGA_CAP_CURSOR_BYPASS 0x00000040 /* Legacy (Use Cursor Bypass 3 instead) */ |
| #define SVGA_CAP_CURSOR_BYPASS_2 0x00000080 /* Legacy (Use Cursor Bypass 3 instead) */ |
| #define SVGA_CAP_8BIT_EMULATION 0x00000100 |
| #define SVGA_CAP_ALPHA_CURSOR 0x00000200 |
| #define SVGA_CAP_3D 0x00004000 |
| #define SVGA_CAP_EXTENDED_FIFO 0x00008000 |
| #define SVGA_CAP_MULTIMON 0x00010000 /* Legacy multi-monitor support */ |
| #define SVGA_CAP_PITCHLOCK 0x00020000 |
| #define SVGA_CAP_IRQMASK 0x00040000 |
| #define SVGA_CAP_DISPLAY_TOPOLOGY 0x00080000 /* Legacy multi-monitor support */ |
| #define SVGA_CAP_GMR 0x00100000 |
| #define SVGA_CAP_TRACES 0x00200000 |
| #define SVGA_CAP_GMR2 0x00400000 |
| #define SVGA_CAP_SCREEN_OBJECT_2 0x00800000 |
| |
| |
| /* |
| * FIFO register indices. |
| * |
| * The FIFO is a chunk of device memory mapped into guest physmem. It |
| * is always treated as 32-bit words. |
| * |
| * The guest driver gets to decide how to partition it between |
| * - FIFO registers (there are always at least 4, specifying where the |
| * following data area is and how much data it contains; there may be |
| * more registers following these, depending on the FIFO protocol |
| * version in use) |
| * - FIFO data, written by the guest and slurped out by the VMX. |
| * These indices are 32-bit word offsets into the FIFO. |
| */ |
| |
| enum { |
| /* |
| * Block 1 (basic registers): The originally defined FIFO registers. |
| * These exist and are valid for all versions of the FIFO protocol. |
| */ |
| |
| SVGA_FIFO_MIN = 0, |
| SVGA_FIFO_MAX, /* The distance from MIN to MAX must be at least 10K */ |
| SVGA_FIFO_NEXT_CMD, |
| SVGA_FIFO_STOP, |
| |
| /* |
| * Block 2 (extended registers): Mandatory registers for the extended |
| * FIFO. These exist if the SVGA caps register includes |
| * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their |
| * associated capability bit is enabled. |
| * |
| * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied |
| * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. |
| * This means that the guest has to test individually (in most cases |
| * using FIFO caps) for the presence of registers after this; the VMX |
| * can define "extended FIFO" to mean whatever it wants, and currently |
| * won't enable it unless there's room for that set and much more. |
| */ |
| |
| SVGA_FIFO_CAPABILITIES = 4, |
| SVGA_FIFO_FLAGS, |
| /* Valid with SVGA_FIFO_CAP_FENCE: */ |
| SVGA_FIFO_FENCE, |
| |
| /* |
| * Block 3a (optional extended registers): Additional registers for the |
| * extended FIFO, whose presence isn't actually implied by |
| * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to |
| * leave room for them. |
| * |
| * These in block 3a, the VMX currently considers mandatory for the |
| * extended FIFO. |
| */ |
| |
| /* Valid if exists (i.e. if extended FIFO enabled): */ |
| SVGA_FIFO_3D_HWVERSION, /* See SVGA3dHardwareVersion in svga3d_reg.h */ |
| /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */ |
| SVGA_FIFO_PITCHLOCK, |
| |
| /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */ |
| SVGA_FIFO_CURSOR_ON, /* Cursor bypass 3 show/hide register */ |
| SVGA_FIFO_CURSOR_X, /* Cursor bypass 3 x register */ |
| SVGA_FIFO_CURSOR_Y, /* Cursor bypass 3 y register */ |
| SVGA_FIFO_CURSOR_COUNT, /* Incremented when any of the other 3 change */ |
| SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ |
| |
| /* Valid with SVGA_FIFO_CAP_RESERVE: */ |
| SVGA_FIFO_RESERVED, /* Bytes past NEXT_CMD with real contents */ |
| |
| /* |
| * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2: |
| * |
| * By default this is SVGA_ID_INVALID, to indicate that the cursor |
| * coordinates are specified relative to the virtual root. If this |
| * is set to a specific screen ID, cursor position is reinterpreted |
| * as a signed offset relative to that screen's origin. |
| */ |
| SVGA_FIFO_CURSOR_SCREEN_ID, |
| |
| /* |
| * Valid with SVGA_FIFO_CAP_DEAD |
| * |
| * An arbitrary value written by the host, drivers should not use it. |
| */ |
| SVGA_FIFO_DEAD, |
| |
| /* |
| * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED: |
| * |
| * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h) |
| * on platforms that can enforce graphics resource limits. |
| */ |
| SVGA_FIFO_3D_HWVERSION_REVISED, |
| |
| /* |
| * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new |
| * registers, but this must be done carefully and with judicious use of |
| * capability bits, since comparisons based on SVGA_FIFO_MIN aren't |
| * enough to tell you whether the register exists: we've shipped drivers |
| * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of |
| * the earlier ones. The actual order of introduction was: |
| * - PITCHLOCK |
| * - 3D_CAPS |
| * - CURSOR_* (cursor bypass 3) |
| * - RESERVED |
| * So, code that wants to know whether it can use any of the |
| * aforementioned registers, or anything else added after PITCHLOCK and |
| * before 3D_CAPS, needs to reason about something other than |
| * SVGA_FIFO_MIN. |
| */ |
| |
| /* |
| * 3D caps block space; valid with 3D hardware version >= |
| * SVGA3D_HWVERSION_WS6_B1. |
| */ |
| SVGA_FIFO_3D_CAPS = 32, |
| SVGA_FIFO_3D_CAPS_LAST = 32 + 255, |
| |
| /* |
| * End of VMX's current definition of "extended-FIFO registers". |
| * Registers before here are always enabled/disabled as a block; either |
| * the extended FIFO is enabled and includes all preceding registers, or |
| * it's disabled entirely. |
| * |
| * Block 3b (truly optional extended registers): Additional registers for |
| * the extended FIFO, which the VMX already knows how to enable and |
| * disable with correct granularity. |
| * |
| * Registers after here exist if and only if the guest SVGA driver |
| * sets SVGA_FIFO_MIN high enough to leave room for them. |
| */ |
| |
| /* Valid if register exists: */ |
| SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ |
| SVGA_FIFO_FENCE_GOAL, /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ |
| SVGA_FIFO_BUSY, /* See "FIFO Synchronization Registers" */ |
| |
| /* |
| * Always keep this last. This defines the maximum number of |
| * registers we know about. At power-on, this value is placed in |
| * the SVGA_REG_MEM_REGS register, and we expect the guest driver |
| * to allocate this much space in FIFO memory for registers. |
| */ |
| SVGA_FIFO_NUM_REGS |
| }; |
| |
| |
| /* |
| * Definition of registers included in extended FIFO support. |
| * |
| * The guest SVGA driver gets to allocate the FIFO between registers |
| * and data. It must always allocate at least 4 registers, but old |
| * drivers stopped there. |
| * |
| * The VMX will enable extended FIFO support if and only if the guest |
| * left enough room for all registers defined as part of the mandatory |
| * set for the extended FIFO. |
| * |
| * Note that the guest drivers typically allocate the FIFO only at |
| * initialization time, not at mode switches, so it's likely that the |
| * number of FIFO registers won't change without a reboot. |
| * |
| * All registers less than this value are guaranteed to be present if |
| * svgaUser->fifo.extended is set. Any later registers must be tested |
| * individually for compatibility at each use (in the VMX). |
| * |
| * This value is used only by the VMX, so it can change without |
| * affecting driver compatibility; keep it that way? |
| */ |
| #define SVGA_FIFO_EXTENDED_MANDATORY_REGS (SVGA_FIFO_3D_CAPS_LAST + 1) |
| |
| |
| /* |
| * FIFO Synchronization Registers |
| * |
| * This explains the relationship between the various FIFO |
| * sync-related registers in IOSpace and in FIFO space. |
| * |
| * SVGA_REG_SYNC -- |
| * |
| * The SYNC register can be used in two different ways by the guest: |
| * |
| * 1. If the guest wishes to fully sync (drain) the FIFO, |
| * it will write once to SYNC then poll on the BUSY |
| * register. The FIFO is sync'ed once BUSY is zero. |
| * |
| * 2. If the guest wants to asynchronously wake up the host, |
| * it will write once to SYNC without polling on BUSY. |
| * Ideally it will do this after some new commands have |
| * been placed in the FIFO, and after reading a zero |
| * from SVGA_FIFO_BUSY. |
| * |
| * (1) is the original behaviour that SYNC was designed to |
| * support. Originally, a write to SYNC would implicitly |
| * trigger a read from BUSY. This causes us to synchronously |
| * process the FIFO. |
| * |
| * This behaviour has since been changed so that writing SYNC |
| * will *not* implicitly cause a read from BUSY. Instead, it |
| * makes a channel call which asynchronously wakes up the MKS |
| * thread. |
| * |
| * New guests can use this new behaviour to implement (2) |
| * efficiently. This lets guests get the host's attention |
| * without waiting for the MKS to poll, which gives us much |
| * better CPU utilization on SMP hosts and on UP hosts while |
| * we're blocked on the host GPU. |
| * |
| * Old guests shouldn't notice the behaviour change. SYNC was |
| * never guaranteed to process the entire FIFO, since it was |
| * bounded to a particular number of CPU cycles. Old guests will |
| * still loop on the BUSY register until the FIFO is empty. |
| * |
| * Writing to SYNC currently has the following side-effects: |
| * |
| * - Sets SVGA_REG_BUSY to TRUE (in the monitor) |
| * - Asynchronously wakes up the MKS thread for FIFO processing |
| * - The value written to SYNC is recorded as a "reason", for |
| * stats purposes. |
| * |
| * If SVGA_FIFO_BUSY is available, drivers are advised to only |
| * write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set |
| * SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will |
| * eventually set SVGA_FIFO_BUSY on its own, but this approach |
| * lets the driver avoid sending multiple asynchronous wakeup |
| * messages to the MKS thread. |
| * |
| * SVGA_REG_BUSY -- |
| * |
| * This register is set to TRUE when SVGA_REG_SYNC is written, |
| * and it reads as FALSE when the FIFO has been completely |
| * drained. |
| * |
| * Every read from this register causes us to synchronously |
| * process FIFO commands. There is no guarantee as to how many |
| * commands each read will process. |
| * |
| * CPU time spent processing FIFO commands will be billed to |
| * the guest. |
| * |
| * New drivers should avoid using this register unless they |
| * need to guarantee that the FIFO is completely drained. It |
| * is overkill for performing a sync-to-fence. Older drivers |
| * will use this register for any type of synchronization. |
| * |
| * SVGA_FIFO_BUSY -- |
| * |
| * This register is a fast way for the guest driver to check |
| * whether the FIFO is already being processed. It reads and |
| * writes at normal RAM speeds, with no monitor intervention. |
| * |
| * If this register reads as TRUE, the host is guaranteeing that |
| * any new commands written into the FIFO will be noticed before |
| * the MKS goes back to sleep. |
| * |
| * If this register reads as FALSE, no such guarantee can be |
| * made. |
| * |
| * The guest should use this register to quickly determine |
| * whether or not it needs to wake up the host. If the guest |
| * just wrote a command or group of commands that it would like |
| * the host to begin processing, it should: |
| * |
| * 1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further |
| * action is necessary. |
| * |
| * 2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest |
| * code that we've already sent a SYNC to the host and we |
| * don't need to send a duplicate. |
| * |
| * 3. Write a reason to SVGA_REG_SYNC. This will send an |
| * asynchronous wakeup to the MKS thread. |
| */ |
| |
| |
| /* |
| * FIFO Capabilities |
| * |
| * Fence -- Fence register and command are supported |
| * Accel Front -- Front buffer only commands are supported |
| * Pitch Lock -- Pitch lock register is supported |
| * Video -- SVGA Video overlay units are supported |
| * Escape -- Escape command is supported |
| * |
| * XXX: Add longer descriptions for each capability, including a list |
| * of the new features that each capability provides. |
| * |
| * SVGA_FIFO_CAP_SCREEN_OBJECT -- |
| * |
| * Provides dynamic multi-screen rendering, for improved Unity and |
| * multi-monitor modes. With Screen Object, the guest can |
| * dynamically create and destroy 'screens', which can represent |
| * Unity windows or virtual monitors. Screen Object also provides |
| * strong guarantees that DMA operations happen only when |
| * guest-initiated. Screen Object deprecates the BAR1 guest |
| * framebuffer (GFB) and all commands that work only with the GFB. |
| * |
| * New registers: |
| * FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID |
| * |
| * New 2D commands: |
| * DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, |
| * BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY |
| * |
| * New 3D commands: |
| * BLIT_SURFACE_TO_SCREEN |
| * |
| * New guarantees: |
| * |
| * - The host will not read or write guest memory, including the GFB, |
| * except when explicitly initiated by a DMA command. |
| * |
| * - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, |
| * is guaranteed to complete before any subsequent FENCEs. |
| * |
| * - All legacy commands which affect a Screen (UPDATE, PRESENT, |
| * PRESENT_READBACK) as well as new Screen blit commands will |
| * all behave consistently as blits, and memory will be read |
| * or written in FIFO order. |
| * |
| * For example, if you PRESENT from one SVGA3D surface to multiple |
| * places on the screen, the data copied will always be from the |
| * SVGA3D surface at the time the PRESENT was issued in the FIFO. |
| * This was not necessarily true on devices without Screen Object. |
| * |
| * This means that on devices that support Screen Object, the |
| * PRESENT_READBACK command should not be necessary unless you |
| * actually want to read back the results of 3D rendering into |
| * system memory. (And for that, the BLIT_SCREEN_TO_GMRFB |
| * command provides a strict superset of functionality.) |
| * |
| * - When a screen is resized, either using Screen Object commands or |
| * legacy multimon registers, its contents are preserved. |
| * |
| * SVGA_FIFO_CAP_GMR2 -- |
| * |
| * Provides new commands to define and remap guest memory regions (GMR). |
| * |
| * New 2D commands: |
| * DEFINE_GMR2, REMAP_GMR2. |
| * |
| * SVGA_FIFO_CAP_3D_HWVERSION_REVISED -- |
| * |
| * Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists. |
| * This register may replace SVGA_FIFO_3D_HWVERSION on platforms |
| * that enforce graphics resource limits. This allows the platform |
| * to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest |
| * drivers that do not limit their resources. |
| * |
| * Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators |
| * are codependent (and thus we use a single capability bit). |
| * |
| * SVGA_FIFO_CAP_SCREEN_OBJECT_2 -- |
| * |
| * Modifies the DEFINE_SCREEN command to include a guest provided |
| * backing store in GMR memory and the bytesPerLine for the backing |
| * store. This capability requires the use of a backing store when |
| * creating screen objects. However if SVGA_FIFO_CAP_SCREEN_OBJECT |
| * is present then backing stores are optional. |
| * |
| * SVGA_FIFO_CAP_DEAD -- |
| * |
| * Drivers should not use this cap bit. This cap bit can not be |
| * reused since some hosts already expose it. |
| */ |
| |
| #define SVGA_FIFO_CAP_NONE 0 |
| #define SVGA_FIFO_CAP_FENCE (1<<0) |
| #define SVGA_FIFO_CAP_ACCELFRONT (1<<1) |
| #define SVGA_FIFO_CAP_PITCHLOCK (1<<2) |
| #define SVGA_FIFO_CAP_VIDEO (1<<3) |
| #define SVGA_FIFO_CAP_CURSOR_BYPASS_3 (1<<4) |
| #define SVGA_FIFO_CAP_ESCAPE (1<<5) |
| #define SVGA_FIFO_CAP_RESERVE (1<<6) |
| #define SVGA_FIFO_CAP_SCREEN_OBJECT (1<<7) |
| #define SVGA_FIFO_CAP_GMR2 (1<<8) |
| #define SVGA_FIFO_CAP_3D_HWVERSION_REVISED SVGA_FIFO_CAP_GMR2 |
| #define SVGA_FIFO_CAP_SCREEN_OBJECT_2 (1<<9) |
| #define SVGA_FIFO_CAP_DEAD (1<<10) |
| |
| |
| /* |
| * FIFO Flags |
| * |
| * Accel Front -- Driver should use front buffer only commands |
| */ |
| |
| #define SVGA_FIFO_FLAG_NONE 0 |
| #define SVGA_FIFO_FLAG_ACCELFRONT (1<<0) |
| #define SVGA_FIFO_FLAG_RESERVED (1<<31) /* Internal use only */ |
| |
| /* |
| * FIFO reservation sentinel value |
| */ |
| |
| #define SVGA_FIFO_RESERVED_UNKNOWN 0xffffffff |
| |
| |
| /* |
| * Video overlay support |
| */ |
| |
| #define SVGA_NUM_OVERLAY_UNITS 32 |
| |
| |
| /* |
| * Video capabilities that the guest is currently using |
| */ |
| |
| #define SVGA_VIDEO_FLAG_COLORKEY 0x0001 |
| |
| |
| /* |
| * Offsets for the video overlay registers |
| */ |
| |
| enum { |
| SVGA_VIDEO_ENABLED = 0, |
| SVGA_VIDEO_FLAGS, |
| SVGA_VIDEO_DATA_OFFSET, |
| SVGA_VIDEO_FORMAT, |
| SVGA_VIDEO_COLORKEY, |
| SVGA_VIDEO_SIZE, /* Deprecated */ |
| SVGA_VIDEO_WIDTH, |
| SVGA_VIDEO_HEIGHT, |
| SVGA_VIDEO_SRC_X, |
| SVGA_VIDEO_SRC_Y, |
| SVGA_VIDEO_SRC_WIDTH, |
| SVGA_VIDEO_SRC_HEIGHT, |
| SVGA_VIDEO_DST_X, /* Signed int32 */ |
| SVGA_VIDEO_DST_Y, /* Signed int32 */ |
| SVGA_VIDEO_DST_WIDTH, |
| SVGA_VIDEO_DST_HEIGHT, |
| SVGA_VIDEO_PITCH_1, |
| SVGA_VIDEO_PITCH_2, |
| SVGA_VIDEO_PITCH_3, |
| SVGA_VIDEO_DATA_GMRID, /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */ |
| SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */ |
| SVGA_VIDEO_NUM_REGS |
| }; |
| |
| |
| /* |
| * SVGA Overlay Units |
| * |
| * width and height relate to the entire source video frame. |
| * srcX, srcY, srcWidth and srcHeight represent subset of the source |
| * video frame to be displayed. |
| */ |
| |
| typedef struct SVGAOverlayUnit { |
| uint32 enabled; |
| uint32 flags; |
| uint32 dataOffset; |
| uint32 format; |
| uint32 colorKey; |
| uint32 size; |
| uint32 width; |
| uint32 height; |
| uint32 srcX; |
| uint32 srcY; |
| uint32 srcWidth; |
| uint32 srcHeight; |
| int32 dstX; |
| int32 dstY; |
| uint32 dstWidth; |
| uint32 dstHeight; |
| uint32 pitches[3]; |
| uint32 dataGMRId; |
| uint32 dstScreenId; |
| } SVGAOverlayUnit; |
| |
| |
| /* |
| * SVGAScreenObject -- |
| * |
| * This is a new way to represent a guest's multi-monitor screen or |
| * Unity window. Screen objects are only supported if the |
| * SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. |
| * |
| * If Screen Objects are supported, they can be used to fully |
| * replace the functionality provided by the framebuffer registers |
| * (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. |
| * |
| * The screen object is a struct with guaranteed binary |
| * compatibility. New flags can be added, and the struct may grow, |
| * but existing fields must retain their meaning. |
| * |
| * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of |
| * a SVGAGuestPtr that is used to back the screen contents. This |
| * memory must come from the GFB. The guest is not allowed to |
| * access the memory and doing so will have undefined results. The |
| * backing store is required to be page aligned and the size is |
| * padded to the next page boundry. The number of pages is: |
| * (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE |
| * |
| * The pitch in the backingStore is required to be at least large |
| * enough to hold a 32bbp scanline. It is recommended that the |
| * driver pad bytesPerLine for a potential performance win. |
| * |
| * The cloneCount field is treated as a hint from the guest that |
| * the user wants this display to be cloned, countCount times. A |
| * value of zero means no cloning should happen. |
| */ |
| |
| #define SVGA_SCREEN_MUST_BE_SET (1 << 0) /* Must be set or results undefined */ |
| #define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */ |
| #define SVGA_SCREEN_IS_PRIMARY (1 << 1) /* Guest considers this screen to be 'primary' */ |
| #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */ |
| |
| /* |
| * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When the screen is |
| * deactivated the base layer is defined to lose all contents and |
| * become black. When a screen is deactivated the backing store is |
| * optional. When set backingPtr and bytesPerLine will be ignored. |
| */ |
| #define SVGA_SCREEN_DEACTIVATE (1 << 3) |
| |
| /* |
| * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2. When this flag is set |
| * the screen contents will be outputted as all black to the user |
| * though the base layer contents is preserved. The screen base layer |
| * can still be read and written to like normal though the no visible |
| * effect will be seen by the user. When the flag is changed the |
| * screen will be blanked or redrawn to the current contents as needed |
| * without any extra commands from the driver. This flag only has an |
| * effect when the screen is not deactivated. |
| */ |
| #define SVGA_SCREEN_BLANKING (1 << 4) |
| |
| typedef |
| struct SVGAScreenObject { |
| uint32 structSize; /* sizeof(SVGAScreenObject) */ |
| uint32 id; |
| uint32 flags; |
| struct { |
| uint32 width; |
| uint32 height; |
| } size; |
| struct { |
| int32 x; |
| int32 y; |
| } root; |
| |
| /* |
| * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional |
| * with SVGA_FIFO_CAP_SCREEN_OBJECT. |
| */ |
| SVGAGuestImage backingStore; |
| uint32 cloneCount; |
| } SVGAScreenObject; |
| |
| |
| /* |
| * Commands in the command FIFO: |
| * |
| * Command IDs defined below are used for the traditional 2D FIFO |
| * communication (not all commands are available for all versions of the |
| * SVGA FIFO protocol). |
| * |
| * Note the holes in the command ID numbers: These commands have been |
| * deprecated, and the old IDs must not be reused. |
| * |
| * Command IDs from 1000 to 1999 are reserved for use by the SVGA3D |
| * protocol. |
| * |
| * Each command's parameters are described by the comments and |
| * structs below. |
| */ |
| |
| typedef enum { |
| SVGA_CMD_INVALID_CMD = 0, |
| SVGA_CMD_UPDATE = 1, |
| SVGA_CMD_RECT_COPY = 3, |
| SVGA_CMD_DEFINE_CURSOR = 19, |
| SVGA_CMD_DEFINE_ALPHA_CURSOR = 22, |
| SVGA_CMD_UPDATE_VERBOSE = 25, |
| SVGA_CMD_FRONT_ROP_FILL = 29, |
| SVGA_CMD_FENCE = 30, |
| SVGA_CMD_ESCAPE = 33, |
| SVGA_CMD_DEFINE_SCREEN = 34, |
| SVGA_CMD_DESTROY_SCREEN = 35, |
| SVGA_CMD_DEFINE_GMRFB = 36, |
| SVGA_CMD_BLIT_GMRFB_TO_SCREEN = 37, |
| SVGA_CMD_BLIT_SCREEN_TO_GMRFB = 38, |
| SVGA_CMD_ANNOTATION_FILL = 39, |
| SVGA_CMD_ANNOTATION_COPY = 40, |
| SVGA_CMD_DEFINE_GMR2 = 41, |
| SVGA_CMD_REMAP_GMR2 = 42, |
| SVGA_CMD_MAX |
| } SVGAFifoCmdId; |
| |
| #define SVGA_CMD_MAX_ARGS 64 |
| |
| |
| /* |
| * SVGA_CMD_UPDATE -- |
| * |
| * This is a DMA transfer which copies from the Guest Framebuffer |
| * (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which |
| * intersect with the provided virtual rectangle. |
| * |
| * This command does not support using arbitrary guest memory as a |
| * data source- it only works with the pre-defined GFB memory. |
| * This command also does not support signed virtual coordinates. |
| * If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with |
| * negative root x/y coordinates, the negative portion of those |
| * screens will not be reachable by this command. |
| * |
| * This command is not necessary when using framebuffer |
| * traces. Traces are automatically enabled if the SVGA FIFO is |
| * disabled, and you may explicitly enable/disable traces using |
| * SVGA_REG_TRACES. With traces enabled, any write to the GFB will |
| * automatically act as if a subsequent SVGA_CMD_UPDATE was issued. |
| * |
| * Traces and SVGA_CMD_UPDATE are the only supported ways to render |
| * pseudocolor screen updates. The newer Screen Object commands |
| * only support true color formats. |
| * |
| * Availability: |
| * Always available. |
| */ |
| |
| typedef |
| struct SVGAFifoCmdUpdate { |
| uint32 x; |
| uint32 y; |
| uint32 width; |
| uint32 height; |
| } SVGAFifoCmdUpdate; |
| |
| |
| /* |
| * SVGA_CMD_RECT_COPY -- |
| * |
| * Perform a rectangular DMA transfer from one area of the GFB to |
| * another, and copy the result to any screens which intersect it. |
| * |
| * Availability: |
| * SVGA_CAP_RECT_COPY |
| */ |
| |
| typedef |
| struct SVGAFifoCmdRectCopy { |
| uint32 srcX; |
| uint32 srcY; |
| uint32 destX; |
| uint32 destY; |
| uint32 width; |
| uint32 height; |
| } SVGAFifoCmdRectCopy; |
| |
| |
| /* |
| * SVGA_CMD_DEFINE_CURSOR -- |
| * |
| * Provide a new cursor image, as an AND/XOR mask. |
| * |
| * The recommended way to position the cursor overlay is by using |
| * the SVGA_FIFO_CURSOR_* registers, supported by the |
| * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. |
| * |
| * Availability: |
| * SVGA_CAP_CURSOR |
| */ |
| |
| typedef |
| struct SVGAFifoCmdDefineCursor { |
| uint32 id; /* Reserved, must be zero. */ |
| uint32 hotspotX; |
| uint32 hotspotY; |
| uint32 width; |
| uint32 height; |
| uint32 andMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ |
| uint32 xorMaskDepth; /* Value must be 1 or equal to BITS_PER_PIXEL */ |
| /* |
| * Followed by scanline data for AND mask, then XOR mask. |
| * Each scanline is padded to a 32-bit boundary. |
| */ |
| } SVGAFifoCmdDefineCursor; |
| |
| |
| /* |
| * SVGA_CMD_DEFINE_ALPHA_CURSOR -- |
| * |
| * Provide a new cursor image, in 32-bit BGRA format. |
| * |
| * The recommended way to position the cursor overlay is by using |
| * the SVGA_FIFO_CURSOR_* registers, supported by the |
| * SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. |
| * |
| * Availability: |
| * SVGA_CAP_ALPHA_CURSOR |
| */ |
| |
| typedef |
| struct SVGAFifoCmdDefineAlphaCursor { |
| uint32 id; /* Reserved, must be zero. */ |
| uint32 hotspotX; |
| uint32 hotspotY; |
| uint32 width; |
| uint32 height; |
| /* Followed by scanline data */ |
| } SVGAFifoCmdDefineAlphaCursor; |
| |
| |
| /* |
| * SVGA_CMD_UPDATE_VERBOSE -- |
| * |
| * Just like SVGA_CMD_UPDATE, but also provide a per-rectangle |
| * 'reason' value, an opaque cookie which is used by internal |
| * debugging tools. Third party drivers should not use this |
| * command. |
| * |
| * Availability: |
| * SVGA_CAP_EXTENDED_FIFO |
| */ |
| |
| typedef |
| struct SVGAFifoCmdUpdateVerbose { |
| uint32 x; |
| uint32 y; |
| uint32 width; |
| uint32 height; |
| uint32 reason; |
| } SVGAFifoCmdUpdateVerbose; |
| |
| |
| /* |
| * SVGA_CMD_FRONT_ROP_FILL -- |
| * |
| * This is a hint which tells the SVGA device that the driver has |
| * just filled a rectangular region of the GFB with a solid |
| * color. Instead of reading these pixels from the GFB, the device |
| * can assume that they all equal 'color'. This is primarily used |
| * for remote desktop protocols. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_ACCELFRONT |
| */ |
| |
| #define SVGA_ROP_COPY 0x03 |
| |
| typedef |
| struct SVGAFifoCmdFrontRopFill { |
| uint32 color; /* In the same format as the GFB */ |
| uint32 x; |
| uint32 y; |
| uint32 width; |
| uint32 height; |
| uint32 rop; /* Must be SVGA_ROP_COPY */ |
| } SVGAFifoCmdFrontRopFill; |
| |
| |
| /* |
| * SVGA_CMD_FENCE -- |
| * |
| * Insert a synchronization fence. When the SVGA device reaches |
| * this command, it will copy the 'fence' value into the |
| * SVGA_FIFO_FENCE register. It will also compare the fence against |
| * SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the |
| * SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will |
| * raise this interrupt. |
| * |
| * Availability: |
| * SVGA_FIFO_FENCE for this command, |
| * SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. |
| */ |
| |
| typedef |
| struct { |
| uint32 fence; |
| } SVGAFifoCmdFence; |
| |
| |
| /* |
| * SVGA_CMD_ESCAPE -- |
| * |
| * Send an extended or vendor-specific variable length command. |
| * This is used for video overlay, third party plugins, and |
| * internal debugging tools. See svga_escape.h |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_ESCAPE |
| */ |
| |
| typedef |
| struct SVGAFifoCmdEscape { |
| uint32 nsid; |
| uint32 size; |
| /* followed by 'size' bytes of data */ |
| } SVGAFifoCmdEscape; |
| |
| |
| /* |
| * SVGA_CMD_DEFINE_SCREEN -- |
| * |
| * Define or redefine an SVGAScreenObject. See the description of |
| * SVGAScreenObject above. The video driver is responsible for |
| * generating new screen IDs. They should be small positive |
| * integers. The virtual device will have an implementation |
| * specific upper limit on the number of screen IDs |
| * supported. Drivers are responsible for recycling IDs. The first |
| * valid ID is zero. |
| * |
| * - Interaction with other registers: |
| * |
| * For backwards compatibility, when the GFB mode registers (WIDTH, |
| * HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device |
| * deletes all screens other than screen #0, and redefines screen |
| * #0 according to the specified mode. Drivers that use |
| * SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. |
| * |
| * If you use screen objects, do not use the legacy multi-mon |
| * registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| SVGAScreenObject screen; /* Variable-length according to version */ |
| } SVGAFifoCmdDefineScreen; |
| |
| |
| /* |
| * SVGA_CMD_DESTROY_SCREEN -- |
| * |
| * Destroy an SVGAScreenObject. Its ID is immediately available for |
| * re-use. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| uint32 screenId; |
| } SVGAFifoCmdDestroyScreen; |
| |
| |
| /* |
| * SVGA_CMD_DEFINE_GMRFB -- |
| * |
| * This command sets a piece of SVGA device state called the |
| * Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a |
| * piece of light-weight state which identifies the location and |
| * format of an image in guest memory or in BAR1. The GMRFB has |
| * an arbitrary size, and it doesn't need to match the geometry |
| * of the GFB or any screen object. |
| * |
| * The GMRFB can be redefined as often as you like. You could |
| * always use the same GMRFB, you could redefine it before |
| * rendering from a different guest screen, or you could even |
| * redefine it before every blit. |
| * |
| * There are multiple ways to use this command. The simplest way is |
| * to use it to move the framebuffer either to elsewhere in the GFB |
| * (BAR1) memory region, or to a user-defined GMR. This lets a |
| * driver use a framebuffer allocated entirely out of normal system |
| * memory, which we encourage. |
| * |
| * Another way to use this command is to set up a ring buffer of |
| * updates in GFB memory. If a driver wants to ensure that no |
| * frames are skipped by the SVGA device, it is important that the |
| * driver not modify the source data for a blit until the device is |
| * done processing the command. One efficient way to accomplish |
| * this is to use a ring of small DMA buffers. Each buffer is used |
| * for one blit, then we move on to the next buffer in the |
| * ring. The FENCE mechanism is used to protect each buffer from |
| * re-use until the device is finished with that buffer's |
| * corresponding blit. |
| * |
| * This command does not affect the meaning of SVGA_CMD_UPDATE. |
| * UPDATEs always occur from the legacy GFB memory area. This |
| * command has no support for pseudocolor GMRFBs. Currently only |
| * true-color 15, 16, and 24-bit depths are supported. Future |
| * devices may expose capabilities for additional framebuffer |
| * formats. |
| * |
| * The default GMRFB value is undefined. Drivers must always send |
| * this command at least once before performing any blit from the |
| * GMRFB. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| SVGAGuestPtr ptr; |
| uint32 bytesPerLine; |
| SVGAGMRImageFormat format; |
| } SVGAFifoCmdDefineGMRFB; |
| |
| |
| /* |
| * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- |
| * |
| * This is a guest-to-host blit. It performs a DMA operation to |
| * copy a rectangular region of pixels from the current GMRFB to |
| * one or more Screen Objects. |
| * |
| * The destination coordinate may be specified relative to a |
| * screen's origin (if a screen ID is specified) or relative to the |
| * virtual coordinate system's origin (if the screen ID is |
| * SVGA_ID_INVALID). The actual destination may span zero or more |
| * screens, in the case of a virtual destination rect or a rect |
| * which extends off the edge of the specified screen. |
| * |
| * This command writes to the screen's "base layer": the underlying |
| * framebuffer which exists below any cursor or video overlays. No |
| * action is necessary to explicitly hide or update any overlays |
| * which exist on top of the updated region. |
| * |
| * The SVGA device is guaranteed to finish reading from the GMRFB |
| * by the time any subsequent FENCE commands are reached. |
| * |
| * This command consumes an annotation. See the |
| * SVGA_CMD_ANNOTATION_* commands for details. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| SVGASignedPoint srcOrigin; |
| SVGASignedRect destRect; |
| uint32 destScreenId; |
| } SVGAFifoCmdBlitGMRFBToScreen; |
| |
| |
| /* |
| * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- |
| * |
| * This is a host-to-guest blit. It performs a DMA operation to |
| * copy a rectangular region of pixels from a single Screen Object |
| * back to the current GMRFB. |
| * |
| * Usage note: This command should be used rarely. It will |
| * typically be inefficient, but it is necessary for some types of |
| * synchronization between 3D (GPU) and 2D (CPU) rendering into |
| * overlapping areas of a screen. |
| * |
| * The source coordinate is specified relative to a screen's |
| * origin. The provided screen ID must be valid. If any parameters |
| * are invalid, the resulting pixel values are undefined. |
| * |
| * This command reads the screen's "base layer". Overlays like |
| * video and cursor are not included, but any data which was sent |
| * using a blit-to-screen primitive will be available, no matter |
| * whether the data's original source was the GMRFB or the 3D |
| * acceleration hardware. |
| * |
| * Note that our guest-to-host blits and host-to-guest blits aren't |
| * symmetric in their current implementation. While the parameters |
| * are identical, host-to-guest blits are a lot less featureful. |
| * They do not support clipping: If the source parameters don't |
| * fully fit within a screen, the blit fails. They must originate |
| * from exactly one screen. Virtual coordinates are not directly |
| * supported. |
| * |
| * Host-to-guest blits do support the same set of GMRFB formats |
| * offered by guest-to-host blits. |
| * |
| * The SVGA device is guaranteed to finish writing to the GMRFB by |
| * the time any subsequent FENCE commands are reached. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| SVGASignedPoint destOrigin; |
| SVGASignedRect srcRect; |
| uint32 srcScreenId; |
| } SVGAFifoCmdBlitScreenToGMRFB; |
| |
| |
| /* |
| * SVGA_CMD_ANNOTATION_FILL -- |
| * |
| * This is a blit annotation. This command stores a small piece of |
| * device state which is consumed by the next blit-to-screen |
| * command. The state is only cleared by commands which are |
| * specifically documented as consuming an annotation. Other |
| * commands (such as ESCAPEs for debugging) may intervene between |
| * the annotation and its associated blit. |
| * |
| * This annotation is a promise about the contents of the next |
| * blit: The video driver is guaranteeing that all pixels in that |
| * blit will have the same value, specified here as a color in |
| * SVGAColorBGRX format. |
| * |
| * The SVGA device can still render the blit correctly even if it |
| * ignores this annotation, but the annotation may allow it to |
| * perform the blit more efficiently, for example by ignoring the |
| * source data and performing a fill in hardware. |
| * |
| * This annotation is most important for performance when the |
| * user's display is being remoted over a network connection. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| SVGAColorBGRX color; |
| } SVGAFifoCmdAnnotationFill; |
| |
| |
| /* |
| * SVGA_CMD_ANNOTATION_COPY -- |
| * |
| * This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more |
| * information about annotations. |
| * |
| * This annotation is a promise about the contents of the next |
| * blit: The video driver is guaranteeing that all pixels in that |
| * blit will have the same value as those which already exist at an |
| * identically-sized region on the same or a different screen. |
| * |
| * Note that the source pixels for the COPY in this annotation are |
| * sampled before applying the anqnotation's associated blit. They |
| * are allowed to overlap with the blit's destination pixels. |
| * |
| * The copy source rectangle is specified the same way as the blit |
| * destination: it can be a rectangle which spans zero or more |
| * screens, specified relative to either a screen or to the virtual |
| * coordinate system's origin. If the source rectangle includes |
| * pixels which are not from exactly one screen, the results are |
| * undefined. |
| * |
| * Availability: |
| * SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2 |
| */ |
| |
| typedef |
| struct { |
| SVGASignedPoint srcOrigin; |
| uint32 srcScreenId; |
| } SVGAFifoCmdAnnotationCopy; |
| |
| |
| /* |
| * SVGA_CMD_DEFINE_GMR2 -- |
| * |
| * Define guest memory region v2. See the description of GMRs above. |
| * |
| * Availability: |
| * SVGA_CAP_GMR2 |
| */ |
| |
| typedef |
| struct { |
| uint32 gmrId; |
| uint32 numPages; |
| } SVGAFifoCmdDefineGMR2; |
| |
| |
| /* |
| * SVGA_CMD_REMAP_GMR2 -- |
| * |
| * Remap guest memory region v2. See the description of GMRs above. |
| * |
| * This command allows guest to modify a portion of an existing GMR by |
| * invalidating it or reassigning it to different guest physical pages. |
| * The pages are identified by physical page number (PPN). The pages |
| * are assumed to be pinned and valid for DMA operations. |
| * |
| * Description of command flags: |
| * |
| * SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR. |
| * The PPN list must not overlap with the remap region (this can be |
| * handled trivially by referencing a separate GMR). If flag is |
| * disabled, PPN list is appended to SVGARemapGMR command. |
| * |
| * SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise |
| * it is in PPN32 format. |
| * |
| * SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry. |
| * A single PPN can be used to invalidate a portion of a GMR or |
| * map it to to a single guest scratch page. |
| * |
| * Availability: |
| * SVGA_CAP_GMR2 |
| */ |
| |
| typedef enum { |
| SVGA_REMAP_GMR2_PPN32 = 0, |
| SVGA_REMAP_GMR2_VIA_GMR = (1 << 0), |
| SVGA_REMAP_GMR2_PPN64 = (1 << 1), |
| SVGA_REMAP_GMR2_SINGLE_PPN = (1 << 2), |
| } SVGARemapGMR2Flags; |
| |
| typedef |
| struct { |
| uint32 gmrId; |
| SVGARemapGMR2Flags flags; |
| uint32 offsetPages; /* offset in pages to begin remap */ |
| uint32 numPages; /* number of pages to remap */ |
| /* |
| * Followed by additional data depending on SVGARemapGMR2Flags. |
| * |
| * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows. |
| * Otherwise an array of page descriptors in PPN32 or PPN64 format |
| * (according to flag SVGA_REMAP_GMR2_PPN64) follows. If flag |
| * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry. |
| */ |
| } SVGAFifoCmdRemapGMR2; |
| |
| #endif |