| /************************************************************************** |
| * |
| * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "vmwgfx_drv.h" |
| #include "vmwgfx_reg.h" |
| #include <drm/ttm/ttm_bo_api.h> |
| #include <drm/ttm/ttm_placement.h> |
| #include "vmwgfx_so.h" |
| #include "vmwgfx_binding.h" |
| |
| #define VMW_RES_HT_ORDER 12 |
| |
| /** |
| * struct vmw_resource_relocation - Relocation info for resources |
| * |
| * @head: List head for the software context's relocation list. |
| * @res: Non-ref-counted pointer to the resource. |
| * @offset: Offset of 4 byte entries into the command buffer where the |
| * id that needs fixup is located. |
| */ |
| struct vmw_resource_relocation { |
| struct list_head head; |
| const struct vmw_resource *res; |
| unsigned long offset; |
| }; |
| |
| /** |
| * struct vmw_resource_val_node - Validation info for resources |
| * |
| * @head: List head for the software context's resource list. |
| * @hash: Hash entry for quick resouce to val_node lookup. |
| * @res: Ref-counted pointer to the resource. |
| * @switch_backup: Boolean whether to switch backup buffer on unreserve. |
| * @new_backup: Refcounted pointer to the new backup buffer. |
| * @staged_bindings: If @res is a context, tracks bindings set up during |
| * the command batch. Otherwise NULL. |
| * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. |
| * @first_usage: Set to true the first time the resource is referenced in |
| * the command stream. |
| * @switching_backup: The command stream provides a new backup buffer for a |
| * resource. |
| * @no_buffer_needed: This means @switching_backup is true on first buffer |
| * reference. So resource reservation does not need to allocate a backup |
| * buffer for the resource. |
| */ |
| struct vmw_resource_val_node { |
| struct list_head head; |
| struct drm_hash_item hash; |
| struct vmw_resource *res; |
| struct vmw_dma_buffer *new_backup; |
| struct vmw_ctx_binding_state *staged_bindings; |
| unsigned long new_backup_offset; |
| u32 first_usage : 1; |
| u32 switching_backup : 1; |
| u32 no_buffer_needed : 1; |
| }; |
| |
| /** |
| * struct vmw_cmd_entry - Describe a command for the verifier |
| * |
| * @user_allow: Whether allowed from the execbuf ioctl. |
| * @gb_disable: Whether disabled if guest-backed objects are available. |
| * @gb_enable: Whether enabled iff guest-backed objects are available. |
| */ |
| struct vmw_cmd_entry { |
| int (*func) (struct vmw_private *, struct vmw_sw_context *, |
| SVGA3dCmdHeader *); |
| bool user_allow; |
| bool gb_disable; |
| bool gb_enable; |
| }; |
| |
| #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ |
| [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ |
| (_gb_disable), (_gb_enable)} |
| |
| static int vmw_resource_context_res_add(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| struct vmw_resource *ctx); |
| static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGAMobId *id, |
| struct vmw_dma_buffer **vmw_bo_p); |
| static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, |
| struct vmw_dma_buffer *vbo, |
| bool validate_as_mob, |
| uint32_t *p_val_node); |
| |
| |
| /** |
| * vmw_resources_unreserve - unreserve resources previously reserved for |
| * command submission. |
| * |
| * @sw_context: pointer to the software context |
| * @backoff: Whether command submission failed. |
| */ |
| static void vmw_resources_unreserve(struct vmw_sw_context *sw_context, |
| bool backoff) |
| { |
| struct vmw_resource_val_node *val; |
| struct list_head *list = &sw_context->resource_list; |
| |
| if (sw_context->dx_query_mob && !backoff) |
| vmw_context_bind_dx_query(sw_context->dx_query_ctx, |
| sw_context->dx_query_mob); |
| |
| list_for_each_entry(val, list, head) { |
| struct vmw_resource *res = val->res; |
| bool switch_backup = |
| (backoff) ? false : val->switching_backup; |
| |
| /* |
| * Transfer staged context bindings to the |
| * persistent context binding tracker. |
| */ |
| if (unlikely(val->staged_bindings)) { |
| if (!backoff) { |
| vmw_binding_state_commit |
| (vmw_context_binding_state(val->res), |
| val->staged_bindings); |
| } |
| |
| if (val->staged_bindings != sw_context->staged_bindings) |
| vmw_binding_state_free(val->staged_bindings); |
| else |
| sw_context->staged_bindings_inuse = false; |
| val->staged_bindings = NULL; |
| } |
| vmw_resource_unreserve(res, switch_backup, val->new_backup, |
| val->new_backup_offset); |
| vmw_dmabuf_unreference(&val->new_backup); |
| } |
| } |
| |
| /** |
| * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is |
| * added to the validate list. |
| * |
| * @dev_priv: Pointer to the device private: |
| * @sw_context: The validation context: |
| * @node: The validation node holding this context. |
| */ |
| static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| struct vmw_resource_val_node *node) |
| { |
| int ret; |
| |
| ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res); |
| if (unlikely(ret != 0)) |
| goto out_err; |
| |
| if (!sw_context->staged_bindings) { |
| sw_context->staged_bindings = |
| vmw_binding_state_alloc(dev_priv); |
| if (IS_ERR(sw_context->staged_bindings)) { |
| DRM_ERROR("Failed to allocate context binding " |
| "information.\n"); |
| ret = PTR_ERR(sw_context->staged_bindings); |
| sw_context->staged_bindings = NULL; |
| goto out_err; |
| } |
| } |
| |
| if (sw_context->staged_bindings_inuse) { |
| node->staged_bindings = vmw_binding_state_alloc(dev_priv); |
| if (IS_ERR(node->staged_bindings)) { |
| DRM_ERROR("Failed to allocate context binding " |
| "information.\n"); |
| ret = PTR_ERR(node->staged_bindings); |
| node->staged_bindings = NULL; |
| goto out_err; |
| } |
| } else { |
| node->staged_bindings = sw_context->staged_bindings; |
| sw_context->staged_bindings_inuse = true; |
| } |
| |
| return 0; |
| out_err: |
| return ret; |
| } |
| |
| /** |
| * vmw_resource_val_add - Add a resource to the software context's |
| * resource list if it's not already on it. |
| * |
| * @sw_context: Pointer to the software context. |
| * @res: Pointer to the resource. |
| * @p_node On successful return points to a valid pointer to a |
| * struct vmw_resource_val_node, if non-NULL on entry. |
| */ |
| static int vmw_resource_val_add(struct vmw_sw_context *sw_context, |
| struct vmw_resource *res, |
| struct vmw_resource_val_node **p_node) |
| { |
| struct vmw_private *dev_priv = res->dev_priv; |
| struct vmw_resource_val_node *node; |
| struct drm_hash_item *hash; |
| int ret; |
| |
| if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res, |
| &hash) == 0)) { |
| node = container_of(hash, struct vmw_resource_val_node, hash); |
| node->first_usage = false; |
| if (unlikely(p_node != NULL)) |
| *p_node = node; |
| return 0; |
| } |
| |
| node = kzalloc(sizeof(*node), GFP_KERNEL); |
| if (unlikely(node == NULL)) { |
| DRM_ERROR("Failed to allocate a resource validation " |
| "entry.\n"); |
| return -ENOMEM; |
| } |
| |
| node->hash.key = (unsigned long) res; |
| ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Failed to initialize a resource validation " |
| "entry.\n"); |
| kfree(node); |
| return ret; |
| } |
| node->res = vmw_resource_reference(res); |
| node->first_usage = true; |
| if (unlikely(p_node != NULL)) |
| *p_node = node; |
| |
| if (!dev_priv->has_mob) { |
| list_add_tail(&node->head, &sw_context->resource_list); |
| return 0; |
| } |
| |
| switch (vmw_res_type(res)) { |
| case vmw_res_context: |
| case vmw_res_dx_context: |
| list_add(&node->head, &sw_context->ctx_resource_list); |
| ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node); |
| break; |
| case vmw_res_cotable: |
| list_add_tail(&node->head, &sw_context->ctx_resource_list); |
| break; |
| default: |
| list_add_tail(&node->head, &sw_context->resource_list); |
| break; |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_view_res_val_add - Add a view and the surface it's pointing to |
| * to the validation list |
| * |
| * @sw_context: The software context holding the validation list. |
| * @view: Pointer to the view resource. |
| * |
| * Returns 0 if success, negative error code otherwise. |
| */ |
| static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, |
| struct vmw_resource *view) |
| { |
| int ret; |
| |
| /* |
| * First add the resource the view is pointing to, otherwise |
| * it may be swapped out when the view is validated. |
| */ |
| ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL); |
| if (ret) |
| return ret; |
| |
| return vmw_resource_val_add(sw_context, view, NULL); |
| } |
| |
| /** |
| * vmw_view_id_val_add - Look up a view and add it and the surface it's |
| * pointing to to the validation list. |
| * |
| * @sw_context: The software context holding the validation list. |
| * @view_type: The view type to look up. |
| * @id: view id of the view. |
| * |
| * The view is represented by a view id and the DX context it's created on, |
| * or scheduled for creation on. If there is no DX context set, the function |
| * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure. |
| */ |
| static int vmw_view_id_val_add(struct vmw_sw_context *sw_context, |
| enum vmw_view_type view_type, u32 id) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_resource *view; |
| int ret; |
| |
| if (!ctx_node) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| view = vmw_view_lookup(sw_context->man, view_type, id); |
| if (IS_ERR(view)) |
| return PTR_ERR(view); |
| |
| ret = vmw_view_res_val_add(sw_context, view); |
| vmw_resource_unreference(&view); |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_resource_context_res_add - Put resources previously bound to a context on |
| * the validation list |
| * |
| * @dev_priv: Pointer to a device private structure |
| * @sw_context: Pointer to a software context used for this command submission |
| * @ctx: Pointer to the context resource |
| * |
| * This function puts all resources that were previously bound to @ctx on |
| * the resource validation list. This is part of the context state reemission |
| */ |
| static int vmw_resource_context_res_add(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| struct vmw_resource *ctx) |
| { |
| struct list_head *binding_list; |
| struct vmw_ctx_bindinfo *entry; |
| int ret = 0; |
| struct vmw_resource *res; |
| u32 i; |
| |
| /* Add all cotables to the validation list. */ |
| if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { |
| for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { |
| res = vmw_context_cotable(ctx, i); |
| if (IS_ERR(res)) |
| continue; |
| |
| ret = vmw_resource_val_add(sw_context, res, NULL); |
| vmw_resource_unreference(&res); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| } |
| |
| |
| /* Add all resources bound to the context to the validation list */ |
| mutex_lock(&dev_priv->binding_mutex); |
| binding_list = vmw_context_binding_list(ctx); |
| |
| list_for_each_entry(entry, binding_list, ctx_list) { |
| /* entry->res is not refcounted */ |
| res = vmw_resource_reference_unless_doomed(entry->res); |
| if (unlikely(res == NULL)) |
| continue; |
| |
| if (vmw_res_type(entry->res) == vmw_res_view) |
| ret = vmw_view_res_val_add(sw_context, entry->res); |
| else |
| ret = vmw_resource_val_add(sw_context, entry->res, |
| NULL); |
| vmw_resource_unreference(&res); |
| if (unlikely(ret != 0)) |
| break; |
| } |
| |
| if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { |
| struct vmw_dma_buffer *dx_query_mob; |
| |
| dx_query_mob = vmw_context_get_dx_query_mob(ctx); |
| if (dx_query_mob) |
| ret = vmw_bo_to_validate_list(sw_context, |
| dx_query_mob, |
| true, NULL); |
| } |
| |
| mutex_unlock(&dev_priv->binding_mutex); |
| return ret; |
| } |
| |
| /** |
| * vmw_resource_relocation_add - Add a relocation to the relocation list |
| * |
| * @list: Pointer to head of relocation list. |
| * @res: The resource. |
| * @offset: Offset into the command buffer currently being parsed where the |
| * id that needs fixup is located. Granularity is 4 bytes. |
| */ |
| static int vmw_resource_relocation_add(struct list_head *list, |
| const struct vmw_resource *res, |
| unsigned long offset) |
| { |
| struct vmw_resource_relocation *rel; |
| |
| rel = kmalloc(sizeof(*rel), GFP_KERNEL); |
| if (unlikely(rel == NULL)) { |
| DRM_ERROR("Failed to allocate a resource relocation.\n"); |
| return -ENOMEM; |
| } |
| |
| rel->res = res; |
| rel->offset = offset; |
| list_add_tail(&rel->head, list); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_resource_relocations_free - Free all relocations on a list |
| * |
| * @list: Pointer to the head of the relocation list. |
| */ |
| static void vmw_resource_relocations_free(struct list_head *list) |
| { |
| struct vmw_resource_relocation *rel, *n; |
| |
| list_for_each_entry_safe(rel, n, list, head) { |
| list_del(&rel->head); |
| kfree(rel); |
| } |
| } |
| |
| /** |
| * vmw_resource_relocations_apply - Apply all relocations on a list |
| * |
| * @cb: Pointer to the start of the command buffer bein patch. This need |
| * not be the same buffer as the one being parsed when the relocation |
| * list was built, but the contents must be the same modulo the |
| * resource ids. |
| * @list: Pointer to the head of the relocation list. |
| */ |
| static void vmw_resource_relocations_apply(uint32_t *cb, |
| struct list_head *list) |
| { |
| struct vmw_resource_relocation *rel; |
| |
| list_for_each_entry(rel, list, head) { |
| if (likely(rel->res != NULL)) |
| cb[rel->offset] = rel->res->id; |
| else |
| cb[rel->offset] = SVGA_3D_CMD_NOP; |
| } |
| } |
| |
| static int vmw_cmd_invalid(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| return capable(CAP_SYS_ADMIN) ? : -EINVAL; |
| } |
| |
| static int vmw_cmd_ok(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| return 0; |
| } |
| |
| /** |
| * vmw_bo_to_validate_list - add a bo to a validate list |
| * |
| * @sw_context: The software context used for this command submission batch. |
| * @bo: The buffer object to add. |
| * @validate_as_mob: Validate this buffer as a MOB. |
| * @p_val_node: If non-NULL Will be updated with the validate node number |
| * on return. |
| * |
| * Returns -EINVAL if the limit of number of buffer objects per command |
| * submission is reached. |
| */ |
| static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, |
| struct vmw_dma_buffer *vbo, |
| bool validate_as_mob, |
| uint32_t *p_val_node) |
| { |
| uint32_t val_node; |
| struct vmw_validate_buffer *vval_buf; |
| struct ttm_validate_buffer *val_buf; |
| struct drm_hash_item *hash; |
| int ret; |
| |
| if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo, |
| &hash) == 0)) { |
| vval_buf = container_of(hash, struct vmw_validate_buffer, |
| hash); |
| if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { |
| DRM_ERROR("Inconsistent buffer usage.\n"); |
| return -EINVAL; |
| } |
| val_buf = &vval_buf->base; |
| val_node = vval_buf - sw_context->val_bufs; |
| } else { |
| val_node = sw_context->cur_val_buf; |
| if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) { |
| DRM_ERROR("Max number of DMA buffers per submission " |
| "exceeded.\n"); |
| return -EINVAL; |
| } |
| vval_buf = &sw_context->val_bufs[val_node]; |
| vval_buf->hash.key = (unsigned long) vbo; |
| ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Failed to initialize a buffer validation " |
| "entry.\n"); |
| return ret; |
| } |
| ++sw_context->cur_val_buf; |
| val_buf = &vval_buf->base; |
| val_buf->bo = ttm_bo_reference(&vbo->base); |
| val_buf->shared = false; |
| list_add_tail(&val_buf->head, &sw_context->validate_nodes); |
| vval_buf->validate_as_mob = validate_as_mob; |
| } |
| |
| if (p_val_node) |
| *p_val_node = val_node; |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_resources_reserve - Reserve all resources on the sw_context's |
| * resource list. |
| * |
| * @sw_context: Pointer to the software context. |
| * |
| * Note that since vmware's command submission currently is protected by |
| * the cmdbuf mutex, no fancy deadlock avoidance is required for resources, |
| * since only a single thread at once will attempt this. |
| */ |
| static int vmw_resources_reserve(struct vmw_sw_context *sw_context) |
| { |
| struct vmw_resource_val_node *val; |
| int ret = 0; |
| |
| list_for_each_entry(val, &sw_context->resource_list, head) { |
| struct vmw_resource *res = val->res; |
| |
| ret = vmw_resource_reserve(res, true, val->no_buffer_needed); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (res->backup) { |
| struct vmw_dma_buffer *vbo = res->backup; |
| |
| ret = vmw_bo_to_validate_list |
| (sw_context, vbo, |
| vmw_resource_needs_backup(res), NULL); |
| |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| } |
| |
| if (sw_context->dx_query_mob) { |
| struct vmw_dma_buffer *expected_dx_query_mob; |
| |
| expected_dx_query_mob = |
| vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); |
| if (expected_dx_query_mob && |
| expected_dx_query_mob != sw_context->dx_query_mob) { |
| ret = -EINVAL; |
| } |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_resources_validate - Validate all resources on the sw_context's |
| * resource list. |
| * |
| * @sw_context: Pointer to the software context. |
| * |
| * Before this function is called, all resource backup buffers must have |
| * been validated. |
| */ |
| static int vmw_resources_validate(struct vmw_sw_context *sw_context) |
| { |
| struct vmw_resource_val_node *val; |
| int ret; |
| |
| list_for_each_entry(val, &sw_context->resource_list, head) { |
| struct vmw_resource *res = val->res; |
| struct vmw_dma_buffer *backup = res->backup; |
| |
| ret = vmw_resource_validate(res); |
| if (unlikely(ret != 0)) { |
| if (ret != -ERESTARTSYS) |
| DRM_ERROR("Failed to validate resource.\n"); |
| return ret; |
| } |
| |
| /* Check if the resource switched backup buffer */ |
| if (backup && res->backup && (backup != res->backup)) { |
| struct vmw_dma_buffer *vbo = res->backup; |
| |
| ret = vmw_bo_to_validate_list |
| (sw_context, vbo, |
| vmw_resource_needs_backup(res), NULL); |
| if (ret) { |
| ttm_bo_unreserve(&vbo->base); |
| return ret; |
| } |
| } |
| } |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_res_reloc_add - Add a resource to a software context's |
| * relocation- and validation lists. |
| * |
| * @dev_priv: Pointer to a struct vmw_private identifying the device. |
| * @sw_context: Pointer to the software context. |
| * @id_loc: Pointer to where the id that needs translation is located. |
| * @res: Valid pointer to a struct vmw_resource. |
| * @p_val: If non null, a pointer to the struct vmw_resource_validate_node |
| * used for this resource is returned here. |
| */ |
| static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| uint32_t *id_loc, |
| struct vmw_resource *res, |
| struct vmw_resource_val_node **p_val) |
| { |
| int ret; |
| struct vmw_resource_val_node *node; |
| |
| *p_val = NULL; |
| ret = vmw_resource_relocation_add(&sw_context->res_relocations, |
| res, |
| id_loc - sw_context->buf_start); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_resource_val_add(sw_context, res, &node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (p_val) |
| *p_val = node; |
| |
| return 0; |
| } |
| |
| |
| /** |
| * vmw_cmd_res_check - Check that a resource is present and if so, put it |
| * on the resource validate list unless it's already there. |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @sw_context: Pointer to the software context. |
| * @res_type: Resource type. |
| * @converter: User-space visisble type specific information. |
| * @id_loc: Pointer to the location in the command buffer currently being |
| * parsed from where the user-space resource id handle is located. |
| * @p_val: Pointer to pointer to resource validalidation node. Populated |
| * on exit. |
| */ |
| static int |
| vmw_cmd_res_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| enum vmw_res_type res_type, |
| const struct vmw_user_resource_conv *converter, |
| uint32_t *id_loc, |
| struct vmw_resource_val_node **p_val) |
| { |
| struct vmw_res_cache_entry *rcache = |
| &sw_context->res_cache[res_type]; |
| struct vmw_resource *res; |
| struct vmw_resource_val_node *node; |
| int ret; |
| |
| if (*id_loc == SVGA3D_INVALID_ID) { |
| if (p_val) |
| *p_val = NULL; |
| if (res_type == vmw_res_context) { |
| DRM_ERROR("Illegal context invalid id.\n"); |
| return -EINVAL; |
| } |
| return 0; |
| } |
| |
| /* |
| * Fastpath in case of repeated commands referencing the same |
| * resource |
| */ |
| |
| if (likely(rcache->valid && *id_loc == rcache->handle)) { |
| const struct vmw_resource *res = rcache->res; |
| |
| rcache->node->first_usage = false; |
| if (p_val) |
| *p_val = rcache->node; |
| |
| return vmw_resource_relocation_add |
| (&sw_context->res_relocations, res, |
| id_loc - sw_context->buf_start); |
| } |
| |
| ret = vmw_user_resource_lookup_handle(dev_priv, |
| sw_context->fp->tfile, |
| *id_loc, |
| converter, |
| &res); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Could not find or use resource 0x%08x.\n", |
| (unsigned) *id_loc); |
| dump_stack(); |
| return ret; |
| } |
| |
| rcache->valid = true; |
| rcache->res = res; |
| rcache->handle = *id_loc; |
| |
| ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc, |
| res, &node); |
| if (unlikely(ret != 0)) |
| goto out_no_reloc; |
| |
| rcache->node = node; |
| if (p_val) |
| *p_val = node; |
| vmw_resource_unreference(&res); |
| return 0; |
| |
| out_no_reloc: |
| BUG_ON(sw_context->error_resource != NULL); |
| sw_context->error_resource = res; |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_rebind_dx_query - Rebind DX query associated with the context |
| * |
| * @ctx_res: context the query belongs to |
| * |
| * This function assumes binding_mutex is held. |
| */ |
| static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) |
| { |
| struct vmw_private *dev_priv = ctx_res->dev_priv; |
| struct vmw_dma_buffer *dx_query_mob; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXBindAllQuery body; |
| } *cmd; |
| |
| |
| dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); |
| |
| if (!dx_query_mob || dx_query_mob->dx_query_ctx) |
| return 0; |
| |
| cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id); |
| |
| if (cmd == NULL) { |
| DRM_ERROR("Failed to rebind queries.\n"); |
| return -ENOMEM; |
| } |
| |
| cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; |
| cmd->header.size = sizeof(cmd->body); |
| cmd->body.cid = ctx_res->id; |
| cmd->body.mobid = dx_query_mob->base.mem.start; |
| vmw_fifo_commit(dev_priv, sizeof(*cmd)); |
| |
| vmw_context_bind_dx_query(ctx_res, dx_query_mob); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_rebind_contexts - Rebind all resources previously bound to |
| * referenced contexts. |
| * |
| * @sw_context: Pointer to the software context. |
| * |
| * Rebind context binding points that have been scrubbed because of eviction. |
| */ |
| static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) |
| { |
| struct vmw_resource_val_node *val; |
| int ret; |
| |
| list_for_each_entry(val, &sw_context->resource_list, head) { |
| if (unlikely(!val->staged_bindings)) |
| break; |
| |
| ret = vmw_binding_rebind_all |
| (vmw_context_binding_state(val->res)); |
| if (unlikely(ret != 0)) { |
| if (ret != -ERESTARTSYS) |
| DRM_ERROR("Failed to rebind context.\n"); |
| return ret; |
| } |
| |
| ret = vmw_rebind_all_dx_query(val->res); |
| if (ret != 0) |
| return ret; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_view_bindings_add - Add an array of view bindings to a context |
| * binding state tracker. |
| * |
| * @sw_context: The execbuf state used for this command. |
| * @view_type: View type for the bindings. |
| * @binding_type: Binding type for the bindings. |
| * @shader_slot: The shader slot to user for the bindings. |
| * @view_ids: Array of view ids to be bound. |
| * @num_views: Number of view ids in @view_ids. |
| * @first_slot: The binding slot to be used for the first view id in @view_ids. |
| */ |
| static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, |
| enum vmw_view_type view_type, |
| enum vmw_ctx_binding_type binding_type, |
| uint32 shader_slot, |
| uint32 view_ids[], u32 num_views, |
| u32 first_slot) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_cmdbuf_res_manager *man; |
| u32 i; |
| int ret; |
| |
| if (!ctx_node) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| man = sw_context->man; |
| for (i = 0; i < num_views; ++i) { |
| struct vmw_ctx_bindinfo_view binding; |
| struct vmw_resource *view = NULL; |
| |
| if (view_ids[i] != SVGA3D_INVALID_ID) { |
| view = vmw_view_lookup(man, view_type, view_ids[i]); |
| if (IS_ERR(view)) { |
| DRM_ERROR("View not found.\n"); |
| return PTR_ERR(view); |
| } |
| |
| ret = vmw_view_res_val_add(sw_context, view); |
| if (ret) { |
| DRM_ERROR("Could not add view to " |
| "validation list.\n"); |
| vmw_resource_unreference(&view); |
| return ret; |
| } |
| } |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = view; |
| binding.bi.bt = binding_type; |
| binding.shader_slot = shader_slot; |
| binding.slot = first_slot + i; |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| shader_slot, binding.slot); |
| if (view) |
| vmw_resource_unreference(&view); |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_cid_check - Check a command header for valid context information. |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @sw_context: Pointer to the software context. |
| * @header: A command header with an embedded user-space context handle. |
| * |
| * Convenience function: Call vmw_cmd_res_check with the user-space context |
| * handle embedded in @header. |
| */ |
| static int vmw_cmd_cid_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_cid_cmd { |
| SVGA3dCmdHeader header; |
| uint32_t cid; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_cid_cmd, header); |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->cid, NULL); |
| } |
| |
| static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_sid_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSetRenderTarget body; |
| } *cmd; |
| struct vmw_resource_val_node *ctx_node; |
| struct vmw_resource_val_node *res_node; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_sid_cmd, header); |
| |
| if (cmd->body.type >= SVGA3D_RT_MAX) { |
| DRM_ERROR("Illegal render target type %u.\n", |
| (unsigned) cmd->body.type); |
| return -EINVAL; |
| } |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->body.cid, |
| &ctx_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.target.sid, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (dev_priv->has_mob) { |
| struct vmw_ctx_bindinfo_view binding; |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = res_node ? res_node->res : NULL; |
| binding.bi.bt = vmw_ctx_binding_rt; |
| binding.slot = cmd->body.type; |
| vmw_binding_add(ctx_node->staged_bindings, |
| &binding.bi, 0, binding.slot); |
| } |
| |
| return 0; |
| } |
| |
| static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_sid_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSurfaceCopy body; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_sid_cmd, header); |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.src.sid, NULL); |
| if (ret) |
| return ret; |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.dest.sid, NULL); |
| } |
| |
| static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXBufferCopy body; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.src, NULL); |
| if (ret != 0) |
| return ret; |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.dest, NULL); |
| } |
| |
| static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXPredCopyRegion body; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.srcSid, NULL); |
| if (ret != 0) |
| return ret; |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.dstSid, NULL); |
| } |
| |
| static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_sid_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSurfaceStretchBlt body; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_sid_cmd, header); |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.src.sid, NULL); |
| if (unlikely(ret != 0)) |
| return ret; |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.dest.sid, NULL); |
| } |
| |
| static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_sid_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBlitSurfaceToScreen body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_sid_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.srcImage.sid, NULL); |
| } |
| |
| static int vmw_cmd_present_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_sid_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdPresent body; |
| } *cmd; |
| |
| |
| cmd = container_of(header, struct vmw_sid_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, &cmd->body.sid, |
| NULL); |
| } |
| |
| /** |
| * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. |
| * |
| * @dev_priv: The device private structure. |
| * @new_query_bo: The new buffer holding query results. |
| * @sw_context: The software context used for this command submission. |
| * |
| * This function checks whether @new_query_bo is suitable for holding |
| * query results, and if another buffer currently is pinned for query |
| * results. If so, the function prepares the state of @sw_context for |
| * switching pinned buffers after successful submission of the current |
| * command batch. |
| */ |
| static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, |
| struct vmw_dma_buffer *new_query_bo, |
| struct vmw_sw_context *sw_context) |
| { |
| struct vmw_res_cache_entry *ctx_entry = |
| &sw_context->res_cache[vmw_res_context]; |
| int ret; |
| |
| BUG_ON(!ctx_entry->valid); |
| sw_context->last_query_ctx = ctx_entry->res; |
| |
| if (unlikely(new_query_bo != sw_context->cur_query_bo)) { |
| |
| if (unlikely(new_query_bo->base.num_pages > 4)) { |
| DRM_ERROR("Query buffer too large.\n"); |
| return -EINVAL; |
| } |
| |
| if (unlikely(sw_context->cur_query_bo != NULL)) { |
| sw_context->needs_post_query_barrier = true; |
| ret = vmw_bo_to_validate_list(sw_context, |
| sw_context->cur_query_bo, |
| dev_priv->has_mob, NULL); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| sw_context->cur_query_bo = new_query_bo; |
| |
| ret = vmw_bo_to_validate_list(sw_context, |
| dev_priv->dummy_query_bo, |
| dev_priv->has_mob, NULL); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| } |
| |
| return 0; |
| } |
| |
| |
| /** |
| * vmw_query_bo_switch_commit - Finalize switching pinned query buffer |
| * |
| * @dev_priv: The device private structure. |
| * @sw_context: The software context used for this command submission batch. |
| * |
| * This function will check if we're switching query buffers, and will then, |
| * issue a dummy occlusion query wait used as a query barrier. When the fence |
| * object following that query wait has signaled, we are sure that all |
| * preceding queries have finished, and the old query buffer can be unpinned. |
| * However, since both the new query buffer and the old one are fenced with |
| * that fence, we can do an asynchronus unpin now, and be sure that the |
| * old query buffer won't be moved until the fence has signaled. |
| * |
| * As mentioned above, both the new - and old query buffers need to be fenced |
| * using a sequence emitted *after* calling this function. |
| */ |
| static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context) |
| { |
| /* |
| * The validate list should still hold references to all |
| * contexts here. |
| */ |
| |
| if (sw_context->needs_post_query_barrier) { |
| struct vmw_res_cache_entry *ctx_entry = |
| &sw_context->res_cache[vmw_res_context]; |
| struct vmw_resource *ctx; |
| int ret; |
| |
| BUG_ON(!ctx_entry->valid); |
| ctx = ctx_entry->res; |
| |
| ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); |
| |
| if (unlikely(ret != 0)) |
| DRM_ERROR("Out of fifo space for dummy query.\n"); |
| } |
| |
| if (dev_priv->pinned_bo != sw_context->cur_query_bo) { |
| if (dev_priv->pinned_bo) { |
| vmw_bo_pin_reserved(dev_priv->pinned_bo, false); |
| vmw_dmabuf_unreference(&dev_priv->pinned_bo); |
| } |
| |
| if (!sw_context->needs_post_query_barrier) { |
| vmw_bo_pin_reserved(sw_context->cur_query_bo, true); |
| |
| /* |
| * We pin also the dummy_query_bo buffer so that we |
| * don't need to validate it when emitting |
| * dummy queries in context destroy paths. |
| */ |
| |
| if (!dev_priv->dummy_query_bo_pinned) { |
| vmw_bo_pin_reserved(dev_priv->dummy_query_bo, |
| true); |
| dev_priv->dummy_query_bo_pinned = true; |
| } |
| |
| BUG_ON(sw_context->last_query_ctx == NULL); |
| dev_priv->query_cid = sw_context->last_query_ctx->id; |
| dev_priv->query_cid_valid = true; |
| dev_priv->pinned_bo = |
| vmw_dmabuf_reference(sw_context->cur_query_bo); |
| } |
| } |
| } |
| |
| /** |
| * vmw_translate_mob_pointer - Prepare to translate a user-space buffer |
| * handle to a MOB id. |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @sw_context: The software context used for this command batch validation. |
| * @id: Pointer to the user-space handle to be translated. |
| * @vmw_bo_p: Points to a location that, on successful return will carry |
| * a reference-counted pointer to the DMA buffer identified by the |
| * user-space handle in @id. |
| * |
| * This function saves information needed to translate a user-space buffer |
| * handle to a MOB id. The translation does not take place immediately, but |
| * during a call to vmw_apply_relocations(). This function builds a relocation |
| * list and a list of buffers to validate. The former needs to be freed using |
| * either vmw_apply_relocations() or vmw_free_relocations(). The latter |
| * needs to be freed using vmw_clear_validations. |
| */ |
| static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGAMobId *id, |
| struct vmw_dma_buffer **vmw_bo_p) |
| { |
| struct vmw_dma_buffer *vmw_bo = NULL; |
| uint32_t handle = *id; |
| struct vmw_relocation *reloc; |
| int ret; |
| |
| ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, |
| NULL); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Could not find or use MOB buffer.\n"); |
| ret = -EINVAL; |
| goto out_no_reloc; |
| } |
| |
| if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { |
| DRM_ERROR("Max number relocations per submission" |
| " exceeded\n"); |
| ret = -EINVAL; |
| goto out_no_reloc; |
| } |
| |
| reloc = &sw_context->relocs[sw_context->cur_reloc++]; |
| reloc->mob_loc = id; |
| reloc->location = NULL; |
| |
| ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index); |
| if (unlikely(ret != 0)) |
| goto out_no_reloc; |
| |
| *vmw_bo_p = vmw_bo; |
| return 0; |
| |
| out_no_reloc: |
| vmw_dmabuf_unreference(&vmw_bo); |
| *vmw_bo_p = NULL; |
| return ret; |
| } |
| |
| /** |
| * vmw_translate_guest_pointer - Prepare to translate a user-space buffer |
| * handle to a valid SVGAGuestPtr |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @sw_context: The software context used for this command batch validation. |
| * @ptr: Pointer to the user-space handle to be translated. |
| * @vmw_bo_p: Points to a location that, on successful return will carry |
| * a reference-counted pointer to the DMA buffer identified by the |
| * user-space handle in @id. |
| * |
| * This function saves information needed to translate a user-space buffer |
| * handle to a valid SVGAGuestPtr. The translation does not take place |
| * immediately, but during a call to vmw_apply_relocations(). |
| * This function builds a relocation list and a list of buffers to validate. |
| * The former needs to be freed using either vmw_apply_relocations() or |
| * vmw_free_relocations(). The latter needs to be freed using |
| * vmw_clear_validations. |
| */ |
| static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGAGuestPtr *ptr, |
| struct vmw_dma_buffer **vmw_bo_p) |
| { |
| struct vmw_dma_buffer *vmw_bo = NULL; |
| uint32_t handle = ptr->gmrId; |
| struct vmw_relocation *reloc; |
| int ret; |
| |
| ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, |
| NULL); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Could not find or use GMR region.\n"); |
| ret = -EINVAL; |
| goto out_no_reloc; |
| } |
| |
| if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { |
| DRM_ERROR("Max number relocations per submission" |
| " exceeded\n"); |
| ret = -EINVAL; |
| goto out_no_reloc; |
| } |
| |
| reloc = &sw_context->relocs[sw_context->cur_reloc++]; |
| reloc->location = ptr; |
| |
| ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index); |
| if (unlikely(ret != 0)) |
| goto out_no_reloc; |
| |
| *vmw_bo_p = vmw_bo; |
| return 0; |
| |
| out_no_reloc: |
| vmw_dmabuf_unreference(&vmw_bo); |
| *vmw_bo_p = NULL; |
| return ret; |
| } |
| |
| |
| |
| /** |
| * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| * |
| * This function adds the new query into the query COTABLE |
| */ |
| static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dx_define_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXDefineQuery q; |
| } *cmd; |
| |
| int ret; |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_resource *cotable_res; |
| |
| |
| if (ctx_node == NULL) { |
| DRM_ERROR("DX Context not set for query.\n"); |
| return -EINVAL; |
| } |
| |
| cmd = container_of(header, struct vmw_dx_define_query_cmd, header); |
| |
| if (cmd->q.type < SVGA3D_QUERYTYPE_MIN || |
| cmd->q.type >= SVGA3D_QUERYTYPE_MAX) |
| return -EINVAL; |
| |
| cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); |
| ret = vmw_cotable_notify(cotable_res, cmd->q.queryId); |
| vmw_resource_unreference(&cotable_res); |
| |
| return ret; |
| } |
| |
| |
| |
| /** |
| * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| * |
| * The query bind operation will eventually associate the query ID |
| * with its backing MOB. In this function, we take the user mode |
| * MOB ID and use vmw_translate_mob_ptr() to translate it to its |
| * kernel mode equivalent. |
| */ |
| static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dx_bind_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXBindQuery q; |
| } *cmd; |
| |
| struct vmw_dma_buffer *vmw_bo; |
| int ret; |
| |
| |
| cmd = container_of(header, struct vmw_dx_bind_query_cmd, header); |
| |
| /* |
| * Look up the buffer pointed to by q.mobid, put it on the relocation |
| * list so its kernel mode MOB ID can be filled in later |
| */ |
| ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid, |
| &vmw_bo); |
| |
| if (ret != 0) |
| return ret; |
| |
| sw_context->dx_query_mob = vmw_bo; |
| sw_context->dx_query_ctx = sw_context->dx_ctx_node->res; |
| |
| vmw_dmabuf_unreference(&vmw_bo); |
| |
| return ret; |
| } |
| |
| |
| |
| /** |
| * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_begin_gb_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBeginGBQuery q; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_begin_gb_query_cmd, |
| header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->q.cid, |
| NULL); |
| } |
| |
| /** |
| * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_begin_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_begin_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBeginQuery q; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_begin_query_cmd, |
| header); |
| |
| if (unlikely(dev_priv->has_mob)) { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBeginGBQuery q; |
| } gb_cmd; |
| |
| BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); |
| |
| gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; |
| gb_cmd.header.size = cmd->header.size; |
| gb_cmd.q.cid = cmd->q.cid; |
| gb_cmd.q.type = cmd->q.type; |
| |
| memcpy(cmd, &gb_cmd, sizeof(*cmd)); |
| return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); |
| } |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->q.cid, |
| NULL); |
| } |
| |
| /** |
| * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dma_buffer *vmw_bo; |
| struct vmw_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdEndGBQuery q; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_query_cmd, header); |
| ret = vmw_cmd_cid_check(dev_priv, sw_context, header); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_translate_mob_ptr(dev_priv, sw_context, |
| &cmd->q.mobid, |
| &vmw_bo); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); |
| |
| vmw_dmabuf_unreference(&vmw_bo); |
| return ret; |
| } |
| |
| /** |
| * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_end_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dma_buffer *vmw_bo; |
| struct vmw_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdEndQuery q; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_query_cmd, header); |
| if (dev_priv->has_mob) { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdEndGBQuery q; |
| } gb_cmd; |
| |
| BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); |
| |
| gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; |
| gb_cmd.header.size = cmd->header.size; |
| gb_cmd.q.cid = cmd->q.cid; |
| gb_cmd.q.type = cmd->q.type; |
| gb_cmd.q.mobid = cmd->q.guestResult.gmrId; |
| gb_cmd.q.offset = cmd->q.guestResult.offset; |
| |
| memcpy(cmd, &gb_cmd, sizeof(*cmd)); |
| return vmw_cmd_end_gb_query(dev_priv, sw_context, header); |
| } |
| |
| ret = vmw_cmd_cid_check(dev_priv, sw_context, header); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_translate_guest_ptr(dev_priv, sw_context, |
| &cmd->q.guestResult, |
| &vmw_bo); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); |
| |
| vmw_dmabuf_unreference(&vmw_bo); |
| return ret; |
| } |
| |
| /** |
| * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dma_buffer *vmw_bo; |
| struct vmw_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdWaitForGBQuery q; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_query_cmd, header); |
| ret = vmw_cmd_cid_check(dev_priv, sw_context, header); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_translate_mob_ptr(dev_priv, sw_context, |
| &cmd->q.mobid, |
| &vmw_bo); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| vmw_dmabuf_unreference(&vmw_bo); |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context used for this command submission. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_wait_query(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dma_buffer *vmw_bo; |
| struct vmw_query_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdWaitForQuery q; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_query_cmd, header); |
| if (dev_priv->has_mob) { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdWaitForGBQuery q; |
| } gb_cmd; |
| |
| BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); |
| |
| gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; |
| gb_cmd.header.size = cmd->header.size; |
| gb_cmd.q.cid = cmd->q.cid; |
| gb_cmd.q.type = cmd->q.type; |
| gb_cmd.q.mobid = cmd->q.guestResult.gmrId; |
| gb_cmd.q.offset = cmd->q.guestResult.offset; |
| |
| memcpy(cmd, &gb_cmd, sizeof(*cmd)); |
| return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); |
| } |
| |
| ret = vmw_cmd_cid_check(dev_priv, sw_context, header); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_translate_guest_ptr(dev_priv, sw_context, |
| &cmd->q.guestResult, |
| &vmw_bo); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| vmw_dmabuf_unreference(&vmw_bo); |
| return 0; |
| } |
| |
| static int vmw_cmd_dma(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_dma_buffer *vmw_bo = NULL; |
| struct vmw_surface *srf = NULL; |
| struct vmw_dma_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSurfaceDMA dma; |
| } *cmd; |
| int ret; |
| SVGA3dCmdSurfaceDMASuffix *suffix; |
| uint32_t bo_size; |
| |
| cmd = container_of(header, struct vmw_dma_cmd, header); |
| suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma + |
| header->size - sizeof(*suffix)); |
| |
| /* Make sure device and verifier stays in sync. */ |
| if (unlikely(suffix->suffixSize != sizeof(*suffix))) { |
| DRM_ERROR("Invalid DMA suffix size.\n"); |
| return -EINVAL; |
| } |
| |
| ret = vmw_translate_guest_ptr(dev_priv, sw_context, |
| &cmd->dma.guest.ptr, |
| &vmw_bo); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| /* Make sure DMA doesn't cross BO boundaries. */ |
| bo_size = vmw_bo->base.num_pages * PAGE_SIZE; |
| if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) { |
| DRM_ERROR("Invalid DMA offset.\n"); |
| return -EINVAL; |
| } |
| |
| bo_size -= cmd->dma.guest.ptr.offset; |
| if (unlikely(suffix->maximumOffset > bo_size)) |
| suffix->maximumOffset = bo_size; |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, &cmd->dma.host.sid, |
| NULL); |
| if (unlikely(ret != 0)) { |
| if (unlikely(ret != -ERESTARTSYS)) |
| DRM_ERROR("could not find surface for DMA.\n"); |
| goto out_no_surface; |
| } |
| |
| srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); |
| |
| vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, |
| header); |
| |
| out_no_surface: |
| vmw_dmabuf_unreference(&vmw_bo); |
| return ret; |
| } |
| |
| static int vmw_cmd_draw(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_draw_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDrawPrimitives body; |
| } *cmd; |
| SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( |
| (unsigned long)header + sizeof(*cmd)); |
| SVGA3dPrimitiveRange *range; |
| uint32_t i; |
| uint32_t maxnum; |
| int ret; |
| |
| ret = vmw_cmd_cid_check(dev_priv, sw_context, header); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| cmd = container_of(header, struct vmw_draw_cmd, header); |
| maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); |
| |
| if (unlikely(cmd->body.numVertexDecls > maxnum)) { |
| DRM_ERROR("Illegal number of vertex declarations.\n"); |
| return -EINVAL; |
| } |
| |
| for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &decl->array.surfaceId, NULL); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| |
| maxnum = (header->size - sizeof(cmd->body) - |
| cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); |
| if (unlikely(cmd->body.numRanges > maxnum)) { |
| DRM_ERROR("Illegal number of index ranges.\n"); |
| return -EINVAL; |
| } |
| |
| range = (SVGA3dPrimitiveRange *) decl; |
| for (i = 0; i < cmd->body.numRanges; ++i, ++range) { |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &range->indexArray.surfaceId, NULL); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| return 0; |
| } |
| |
| |
| static int vmw_cmd_tex_state(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_tex_state_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSetTextureState state; |
| } *cmd; |
| |
| SVGA3dTextureState *last_state = (SVGA3dTextureState *) |
| ((unsigned long) header + header->size + sizeof(header)); |
| SVGA3dTextureState *cur_state = (SVGA3dTextureState *) |
| ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); |
| struct vmw_resource_val_node *ctx_node; |
| struct vmw_resource_val_node *res_node; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_tex_state_cmd, |
| header); |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->state.cid, |
| &ctx_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| for (; cur_state < last_state; ++cur_state) { |
| if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) |
| continue; |
| |
| if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { |
| DRM_ERROR("Illegal texture/sampler unit %u.\n", |
| (unsigned) cur_state->stage); |
| return -EINVAL; |
| } |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cur_state->value, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (dev_priv->has_mob) { |
| struct vmw_ctx_bindinfo_tex binding; |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = res_node ? res_node->res : NULL; |
| binding.bi.bt = vmw_ctx_binding_tex; |
| binding.texture_stage = cur_state->stage; |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| 0, binding.texture_stage); |
| } |
| } |
| |
| return 0; |
| } |
| |
| static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| void *buf) |
| { |
| struct vmw_dma_buffer *vmw_bo; |
| int ret; |
| |
| struct { |
| uint32_t header; |
| SVGAFifoCmdDefineGMRFB body; |
| } *cmd = buf; |
| |
| ret = vmw_translate_guest_ptr(dev_priv, sw_context, |
| &cmd->body.ptr, |
| &vmw_bo); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| vmw_dmabuf_unreference(&vmw_bo); |
| |
| return ret; |
| } |
| |
| |
| /** |
| * vmw_cmd_res_switch_backup - Utility function to handle backup buffer |
| * switching |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @val_node: The validation node representing the resource. |
| * @buf_id: Pointer to the user-space backup buffer handle in the command |
| * stream. |
| * @backup_offset: Offset of backup into MOB. |
| * |
| * This function prepares for registering a switch of backup buffers |
| * in the resource metadata just prior to unreserving. It's basically a wrapper |
| * around vmw_cmd_res_switch_backup with a different interface. |
| */ |
| static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| struct vmw_resource_val_node *val_node, |
| uint32_t *buf_id, |
| unsigned long backup_offset) |
| { |
| struct vmw_dma_buffer *dma_buf; |
| int ret; |
| |
| ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); |
| if (ret) |
| return ret; |
| |
| val_node->switching_backup = true; |
| if (val_node->first_usage) |
| val_node->no_buffer_needed = true; |
| |
| vmw_dmabuf_unreference(&val_node->new_backup); |
| val_node->new_backup = dma_buf; |
| val_node->new_backup_offset = backup_offset; |
| |
| return 0; |
| } |
| |
| |
| /** |
| * vmw_cmd_switch_backup - Utility function to handle backup buffer switching |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @res_type: The resource type. |
| * @converter: Information about user-space binding for this resource type. |
| * @res_id: Pointer to the user-space resource handle in the command stream. |
| * @buf_id: Pointer to the user-space backup buffer handle in the command |
| * stream. |
| * @backup_offset: Offset of backup into MOB. |
| * |
| * This function prepares for registering a switch of backup buffers |
| * in the resource metadata just prior to unreserving. It's basically a wrapper |
| * around vmw_cmd_res_switch_backup with a different interface. |
| */ |
| static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| enum vmw_res_type res_type, |
| const struct vmw_user_resource_conv |
| *converter, |
| uint32_t *res_id, |
| uint32_t *buf_id, |
| unsigned long backup_offset) |
| { |
| struct vmw_resource_val_node *val_node; |
| int ret; |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, |
| converter, res_id, &val_node); |
| if (ret) |
| return ret; |
| |
| return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node, |
| buf_id, backup_offset); |
| } |
| |
| /** |
| * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_bind_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBindGBSurface body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); |
| |
| return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.sid, &cmd->body.mobid, |
| 0); |
| } |
| |
| /** |
| * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdUpdateGBImage body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_gb_surface_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.image.sid, NULL); |
| } |
| |
| /** |
| * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdUpdateGBSurface body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_gb_surface_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.sid, NULL); |
| } |
| |
| /** |
| * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdReadbackGBImage body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_gb_surface_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.image.sid, NULL); |
| } |
| |
| /** |
| * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdReadbackGBSurface body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_gb_surface_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.sid, NULL); |
| } |
| |
| /** |
| * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdInvalidateGBImage body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_gb_surface_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.image.sid, NULL); |
| } |
| |
| /** |
| * vmw_cmd_invalidate_gb_surface - Validate an |
| * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_gb_surface_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdInvalidateGBSurface body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_gb_surface_cmd, header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.sid, NULL); |
| } |
| |
| |
| /** |
| * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_shader_define(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_shader_define_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDefineShader body; |
| } *cmd; |
| int ret; |
| size_t size; |
| struct vmw_resource_val_node *val; |
| |
| cmd = container_of(header, struct vmw_shader_define_cmd, |
| header); |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->body.cid, |
| &val); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (unlikely(!dev_priv->has_mob)) |
| return 0; |
| |
| size = cmd->header.size - sizeof(cmd->body); |
| ret = vmw_compat_shader_add(dev_priv, |
| vmw_context_res_man(val->res), |
| cmd->body.shid, cmd + 1, |
| cmd->body.type, size, |
| &sw_context->staged_cmd_res); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| return vmw_resource_relocation_add(&sw_context->res_relocations, |
| NULL, &cmd->header.id - |
| sw_context->buf_start); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_shader_destroy_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDestroyShader body; |
| } *cmd; |
| int ret; |
| struct vmw_resource_val_node *val; |
| |
| cmd = container_of(header, struct vmw_shader_destroy_cmd, |
| header); |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->body.cid, |
| &val); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (unlikely(!dev_priv->has_mob)) |
| return 0; |
| |
| ret = vmw_shader_remove(vmw_context_res_man(val->res), |
| cmd->body.shid, |
| cmd->body.type, |
| &sw_context->staged_cmd_res); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| return vmw_resource_relocation_add(&sw_context->res_relocations, |
| NULL, &cmd->header.id - |
| sw_context->buf_start); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_set_shader(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_set_shader_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSetShader body; |
| } *cmd; |
| struct vmw_resource_val_node *ctx_node, *res_node = NULL; |
| struct vmw_ctx_bindinfo_shader binding; |
| struct vmw_resource *res = NULL; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_set_shader_cmd, |
| header); |
| |
| if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { |
| DRM_ERROR("Illegal shader type %u.\n", |
| (unsigned) cmd->body.type); |
| return -EINVAL; |
| } |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->body.cid, |
| &ctx_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (!dev_priv->has_mob) |
| return 0; |
| |
| if (cmd->body.shid != SVGA3D_INVALID_ID) { |
| res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), |
| cmd->body.shid, |
| cmd->body.type); |
| |
| if (!IS_ERR(res)) { |
| ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, |
| &cmd->body.shid, res, |
| &res_node); |
| vmw_resource_unreference(&res); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| } |
| |
| if (!res_node) { |
| ret = vmw_cmd_res_check(dev_priv, sw_context, |
| vmw_res_shader, |
| user_shader_converter, |
| &cmd->body.shid, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = res_node ? res_node->res : NULL; |
| binding.bi.bt = vmw_ctx_binding_shader; |
| binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| binding.shader_slot, 0); |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_set_shader_const_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdSetShaderConst body; |
| } *cmd; |
| int ret; |
| |
| cmd = container_of(header, struct vmw_set_shader_const_cmd, |
| header); |
| |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, &cmd->body.cid, |
| NULL); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| if (dev_priv->has_mob) |
| header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_bind_gb_shader_cmd { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdBindGBShader body; |
| } *cmd; |
| |
| cmd = container_of(header, struct vmw_bind_gb_shader_cmd, |
| header); |
| |
| return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, |
| user_shader_converter, |
| &cmd->body.shid, &cmd->body.mobid, |
| cmd->body.offsetInBytes); |
| } |
| |
| /** |
| * vmw_cmd_dx_set_single_constant_buffer - Validate an |
| * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int |
| vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetSingleConstantBuffer body; |
| } *cmd; |
| struct vmw_resource_val_node *res_node = NULL; |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_ctx_bindinfo_cb binding; |
| int ret; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.sid, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = res_node ? res_node->res : NULL; |
| binding.bi.bt = vmw_ctx_binding_cb; |
| binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; |
| binding.offset = cmd->body.offsetInBytes; |
| binding.size = cmd->body.sizeInBytes; |
| binding.slot = cmd->body.slot; |
| |
| if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || |
| binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { |
| DRM_ERROR("Illegal const buffer shader %u slot %u.\n", |
| (unsigned) cmd->body.type, |
| (unsigned) binding.slot); |
| return -EINVAL; |
| } |
| |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| binding.shader_slot, binding.slot); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_dx_set_shader_res - Validate an |
| * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetShaderResources body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / |
| sizeof(SVGA3dShaderResourceViewId); |
| |
| if ((u64) cmd->body.startView + (u64) num_sr_view > |
| (u64) SVGA3D_DX_MAX_SRVIEWS || |
| cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { |
| DRM_ERROR("Invalid shader binding.\n"); |
| return -EINVAL; |
| } |
| |
| return vmw_view_bindings_add(sw_context, vmw_view_sr, |
| vmw_ctx_binding_sr, |
| cmd->body.type - SVGA3D_SHADERTYPE_MIN, |
| (void *) &cmd[1], num_sr_view, |
| cmd->body.startView); |
| } |
| |
| /** |
| * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetShader body; |
| } *cmd; |
| struct vmw_resource *res = NULL; |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_ctx_bindinfo_shader binding; |
| int ret = 0; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| |
| if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { |
| DRM_ERROR("Illegal shader type %u.\n", |
| (unsigned) cmd->body.type); |
| return -EINVAL; |
| } |
| |
| if (cmd->body.shaderId != SVGA3D_INVALID_ID) { |
| res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); |
| if (IS_ERR(res)) { |
| DRM_ERROR("Could not find shader for binding.\n"); |
| return PTR_ERR(res); |
| } |
| |
| ret = vmw_resource_val_add(sw_context, res, NULL); |
| if (ret) |
| goto out_unref; |
| } |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = res; |
| binding.bi.bt = vmw_ctx_binding_dx_shader; |
| binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; |
| |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| binding.shader_slot, 0); |
| out_unref: |
| if (res) |
| vmw_resource_unreference(&res); |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_cmd_dx_set_vertex_buffers - Validates an |
| * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_ctx_bindinfo_vb binding; |
| struct vmw_resource_val_node *res_node; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetVertexBuffers body; |
| SVGA3dVertexBuffer buf[]; |
| } *cmd; |
| int i, ret, num; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| num = (cmd->header.size - sizeof(cmd->body)) / |
| sizeof(SVGA3dVertexBuffer); |
| if ((u64)num + (u64)cmd->body.startBuffer > |
| (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { |
| DRM_ERROR("Invalid number of vertex buffers.\n"); |
| return -EINVAL; |
| } |
| |
| for (i = 0; i < num; i++) { |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->buf[i].sid, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.bt = vmw_ctx_binding_vb; |
| binding.bi.res = ((res_node) ? res_node->res : NULL); |
| binding.offset = cmd->buf[i].offset; |
| binding.stride = cmd->buf[i].stride; |
| binding.slot = i + cmd->body.startBuffer; |
| |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| 0, binding.slot); |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_dx_ia_set_vertex_buffers - Validate an |
| * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_ctx_bindinfo_ib binding; |
| struct vmw_resource_val_node *res_node; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetIndexBuffer body; |
| } *cmd; |
| int ret; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->body.sid, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = ((res_node) ? res_node->res : NULL); |
| binding.bi.bt = vmw_ctx_binding_ib; |
| binding.offset = cmd->body.offset; |
| binding.format = cmd->body.format; |
| |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_dx_set_rendertarget - Validate an |
| * SVGA_3D_CMD_DX_SET_RENDERTARGETS command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetRenderTargets body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| int ret; |
| u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / |
| sizeof(SVGA3dRenderTargetViewId); |
| |
| if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { |
| DRM_ERROR("Invalid DX Rendertarget binding.\n"); |
| return -EINVAL; |
| } |
| |
| ret = vmw_view_bindings_add(sw_context, vmw_view_ds, |
| vmw_ctx_binding_ds, 0, |
| &cmd->body.depthStencilViewId, 1, 0); |
| if (ret) |
| return ret; |
| |
| return vmw_view_bindings_add(sw_context, vmw_view_rt, |
| vmw_ctx_binding_dx_rt, 0, |
| (void *)&cmd[1], num_rt_view, 0); |
| } |
| |
| /** |
| * vmw_cmd_dx_clear_rendertarget_view - Validate an |
| * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXClearRenderTargetView body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| |
| return vmw_view_id_val_add(sw_context, vmw_view_rt, |
| cmd->body.renderTargetViewId); |
| } |
| |
| /** |
| * vmw_cmd_dx_clear_rendertarget_view - Validate an |
| * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXClearDepthStencilView body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| |
| return vmw_view_id_val_add(sw_context, vmw_view_ds, |
| cmd->body.depthStencilViewId); |
| } |
| |
| static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_resource_val_node *srf_node; |
| struct vmw_resource *res; |
| enum vmw_view_type view_type; |
| int ret; |
| /* |
| * This is based on the fact that all affected define commands have |
| * the same initial command body layout. |
| */ |
| struct { |
| SVGA3dCmdHeader header; |
| uint32 defined_id; |
| uint32 sid; |
| } *cmd; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| view_type = vmw_view_cmd_to_type(header->id); |
| cmd = container_of(header, typeof(*cmd), header); |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->sid, &srf_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); |
| ret = vmw_cotable_notify(res, cmd->defined_id); |
| vmw_resource_unreference(&res); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| return vmw_view_add(sw_context->man, |
| ctx_node->res, |
| srf_node->res, |
| view_type, |
| cmd->defined_id, |
| header, |
| header->size + sizeof(*header), |
| &sw_context->staged_cmd_res); |
| } |
| |
| /** |
| * vmw_cmd_dx_set_so_targets - Validate an |
| * SVGA_3D_CMD_DX_SET_SOTARGETS command. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_ctx_bindinfo_so binding; |
| struct vmw_resource_val_node *res_node; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXSetSOTargets body; |
| SVGA3dSoTarget targets[]; |
| } *cmd; |
| int i, ret, num; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| num = (cmd->header.size - sizeof(cmd->body)) / |
| sizeof(SVGA3dSoTarget); |
| |
| if (num > SVGA3D_DX_MAX_SOTARGETS) { |
| DRM_ERROR("Invalid DX SO binding.\n"); |
| return -EINVAL; |
| } |
| |
| for (i = 0; i < num; i++) { |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->targets[i].sid, &res_node); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| binding.bi.ctx = ctx_node->res; |
| binding.bi.res = ((res_node) ? res_node->res : NULL); |
| binding.bi.bt = vmw_ctx_binding_so, |
| binding.offset = cmd->targets[i].offset; |
| binding.size = cmd->targets[i].sizeInBytes; |
| binding.slot = i; |
| |
| vmw_binding_add(ctx_node->staged_bindings, &binding.bi, |
| 0, binding.slot); |
| } |
| |
| return 0; |
| } |
| |
| static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_resource *res; |
| /* |
| * This is based on the fact that all affected define commands have |
| * the same initial command body layout. |
| */ |
| struct { |
| SVGA3dCmdHeader header; |
| uint32 defined_id; |
| } *cmd; |
| enum vmw_so_type so_type; |
| int ret; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| so_type = vmw_so_cmd_to_type(header->id); |
| res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); |
| cmd = container_of(header, typeof(*cmd), header); |
| ret = vmw_cotable_notify(res, cmd->defined_id); |
| vmw_resource_unreference(&res); |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_cmd_dx_check_subresource - Validate an |
| * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct { |
| SVGA3dCmdHeader header; |
| union { |
| SVGA3dCmdDXReadbackSubResource r_body; |
| SVGA3dCmdDXInvalidateSubResource i_body; |
| SVGA3dCmdDXUpdateSubResource u_body; |
| SVGA3dSurfaceId sid; |
| }; |
| } *cmd; |
| |
| BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != |
| offsetof(typeof(*cmd), sid)); |
| BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != |
| offsetof(typeof(*cmd), sid)); |
| BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != |
| offsetof(typeof(*cmd), sid)); |
| |
| cmd = container_of(header, typeof(*cmd), header); |
| |
| return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, |
| user_surface_converter, |
| &cmd->sid, NULL); |
| } |
| |
| static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| |
| if (unlikely(ctx_node == NULL)) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_cmd_dx_view_remove - validate a view remove command and |
| * schedule the view resource for removal. |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| * |
| * Check that the view exists, and if it was not created using this |
| * command batch, make sure it's validated (present in the device) so that |
| * the remove command will not confuse the device. |
| */ |
| static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct { |
| SVGA3dCmdHeader header; |
| union vmw_view_destroy body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); |
| struct vmw_resource *view; |
| int ret; |
| |
| if (!ctx_node) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| ret = vmw_view_remove(sw_context->man, |
| cmd->body.view_id, view_type, |
| &sw_context->staged_cmd_res, |
| &view); |
| if (ret || !view) |
| return ret; |
| |
| /* |
| * Add view to the validate list iff it was not created using this |
| * command batch. |
| */ |
| return vmw_view_res_val_add(sw_context, view); |
| } |
| |
| /** |
| * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct vmw_resource *res; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXDefineShader body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| int ret; |
| |
| if (!ctx_node) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); |
| ret = vmw_cotable_notify(res, cmd->body.shaderId); |
| vmw_resource_unreference(&res); |
| if (ret) |
| return ret; |
| |
| return vmw_dx_shader_add(sw_context->man, ctx_node->res, |
| cmd->body.shaderId, cmd->body.type, |
| &sw_context->staged_cmd_res); |
| } |
| |
| /** |
| * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXDestroyShader body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| int ret; |
| |
| if (!ctx_node) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| |
| ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, |
| &sw_context->staged_cmd_res); |
| if (ret) |
| DRM_ERROR("Could not find shader to remove.\n"); |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER |
| * command |
| * |
| * @dev_priv: Pointer to a device private struct. |
| * @sw_context: The software context being used for this batch. |
| * @header: Pointer to the command header in the command stream. |
| */ |
| static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| SVGA3dCmdHeader *header) |
| { |
| struct vmw_resource_val_node *ctx_node; |
| struct vmw_resource_val_node *res_node; |
| struct vmw_resource *res; |
| struct { |
| SVGA3dCmdHeader header; |
| SVGA3dCmdDXBindShader body; |
| } *cmd = container_of(header, typeof(*cmd), header); |
| int ret; |
| |
| if (cmd->body.cid != SVGA3D_INVALID_ID) { |
| ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, |
| user_context_converter, |
| &cmd->body.cid, &ctx_node); |
| if (ret) |
| return ret; |
| } else { |
| ctx_node = sw_context->dx_ctx_node; |
| if (!ctx_node) { |
| DRM_ERROR("DX Context not set.\n"); |
| return -EINVAL; |
| } |
| } |
| |
| res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), |
| cmd->body.shid, 0); |
| if (IS_ERR(res)) { |
| DRM_ERROR("Could not find shader to bind.\n"); |
| return PTR_ERR(res); |
| } |
| |
| ret = vmw_resource_val_add(sw_context, res, &res_node); |
| if (ret) { |
| DRM_ERROR("Error creating resource validation node.\n"); |
| goto out_unref; |
| } |
| |
| |
| ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, |
| &cmd->body.mobid, |
| cmd->body.offsetInBytes); |
| out_unref: |
| vmw_resource_unreference(&res); |
| |
| return ret; |
| } |
| |
| static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| void *buf, uint32_t *size) |
| { |
| uint32_t size_remaining = *size; |
| uint32_t cmd_id; |
| |
| cmd_id = ((uint32_t *)buf)[0]; |
| switch (cmd_id) { |
| case SVGA_CMD_UPDATE: |
| *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); |
| break; |
| case SVGA_CMD_DEFINE_GMRFB: |
| *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); |
| break; |
| case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: |
| *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); |
| break; |
| case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: |
| *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); |
| break; |
| default: |
| DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id); |
| return -EINVAL; |
| } |
| |
| if (*size > size_remaining) { |
| DRM_ERROR("Invalid SVGA command (size mismatch):" |
| " %u.\n", cmd_id); |
| return -EINVAL; |
| } |
| |
| if (unlikely(!sw_context->kernel)) { |
| DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id); |
| return -EPERM; |
| } |
| |
| if (cmd_id == SVGA_CMD_DEFINE_GMRFB) |
| return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); |
| |
| return 0; |
| } |
| |
| static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { |
| VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, |
| &vmw_cmd_set_render_target_check, true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, |
| true, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, |
| &vmw_cmd_blt_surf_screen_check, false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, |
| &vmw_cmd_update_gb_surface, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, |
| &vmw_cmd_readback_gb_image, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, |
| &vmw_cmd_readback_gb_surface, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, |
| &vmw_cmd_invalidate_gb_image, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, |
| &vmw_cmd_invalidate_gb_surface, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, |
| false, false, false), |
| VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, |
| false, false, true), |
| |
| /* |
| * DX commands |
| */ |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, |
| false, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, |
| &vmw_cmd_dx_set_single_constant_buffer, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, |
| &vmw_cmd_dx_set_shader_res, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, |
| &vmw_cmd_dx_set_vertex_buffers, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, |
| &vmw_cmd_dx_set_index_buffer, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, |
| &vmw_cmd_dx_set_rendertargets, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, |
| &vmw_cmd_dx_clear_rendertarget_view, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, |
| &vmw_cmd_dx_clear_depthstencil_view, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, |
| &vmw_cmd_dx_check_subresource, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, |
| &vmw_cmd_dx_check_subresource, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, |
| &vmw_cmd_dx_check_subresource, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, |
| &vmw_cmd_dx_view_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, |
| &vmw_cmd_dx_view_remove, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, |
| &vmw_cmd_dx_view_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, |
| &vmw_cmd_dx_view_remove, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, |
| &vmw_cmd_dx_view_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, |
| &vmw_cmd_dx_view_remove, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, |
| &vmw_cmd_dx_so_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, |
| &vmw_cmd_dx_so_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, |
| &vmw_cmd_dx_so_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, |
| &vmw_cmd_dx_so_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, |
| &vmw_cmd_dx_so_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, |
| &vmw_cmd_dx_define_shader, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, |
| &vmw_cmd_dx_destroy_shader, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, |
| &vmw_cmd_dx_bind_shader, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, |
| &vmw_cmd_dx_so_define, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, |
| true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, |
| &vmw_cmd_dx_set_so_targets, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, |
| &vmw_cmd_dx_cid_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, |
| &vmw_cmd_buffer_copy_check, true, false, true), |
| VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, |
| &vmw_cmd_pred_copy_check, true, false, true), |
| }; |
| |
| static int vmw_cmd_check(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| void *buf, uint32_t *size) |
| { |
| uint32_t cmd_id; |
| uint32_t size_remaining = *size; |
| SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; |
| int ret; |
| const struct vmw_cmd_entry *entry; |
| bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; |
| |
| cmd_id = ((uint32_t *)buf)[0]; |
| /* Handle any none 3D commands */ |
| if (unlikely(cmd_id < SVGA_CMD_MAX)) |
| return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); |
| |
| |
| cmd_id = header->id; |
| *size = header->size + sizeof(SVGA3dCmdHeader); |
| |
| cmd_id -= SVGA_3D_CMD_BASE; |
| if (unlikely(*size > size_remaining)) |
| goto out_invalid; |
| |
| if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) |
| goto out_invalid; |
| |
| entry = &vmw_cmd_entries[cmd_id]; |
| if (unlikely(!entry->func)) |
| goto out_invalid; |
| |
| if (unlikely(!entry->user_allow && !sw_context->kernel)) |
| goto out_privileged; |
| |
| if (unlikely(entry->gb_disable && gb)) |
| goto out_old; |
| |
| if (unlikely(entry->gb_enable && !gb)) |
| goto out_new; |
| |
| ret = entry->func(dev_priv, sw_context, header); |
| if (unlikely(ret != 0)) |
| goto out_invalid; |
| |
| return 0; |
| out_invalid: |
| DRM_ERROR("Invalid SVGA3D command: %d\n", |
| cmd_id + SVGA_3D_CMD_BASE); |
| return -EINVAL; |
| out_privileged: |
| DRM_ERROR("Privileged SVGA3D command: %d\n", |
| cmd_id + SVGA_3D_CMD_BASE); |
| return -EPERM; |
| out_old: |
| DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", |
| cmd_id + SVGA_3D_CMD_BASE); |
| return -EINVAL; |
| out_new: |
| DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", |
| cmd_id + SVGA_3D_CMD_BASE); |
| return -EINVAL; |
| } |
| |
| static int vmw_cmd_check_all(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| void *buf, |
| uint32_t size) |
| { |
| int32_t cur_size = size; |
| int ret; |
| |
| sw_context->buf_start = buf; |
| |
| while (cur_size > 0) { |
| size = cur_size; |
| ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); |
| if (unlikely(ret != 0)) |
| return ret; |
| buf = (void *)((unsigned long) buf + size); |
| cur_size -= size; |
| } |
| |
| if (unlikely(cur_size != 0)) { |
| DRM_ERROR("Command verifier out of sync.\n"); |
| return -EINVAL; |
| } |
| |
| return 0; |
| } |
| |
| static void vmw_free_relocations(struct vmw_sw_context *sw_context) |
| { |
| sw_context->cur_reloc = 0; |
| } |
| |
| static void vmw_apply_relocations(struct vmw_sw_context *sw_context) |
| { |
| uint32_t i; |
| struct vmw_relocation *reloc; |
| struct ttm_validate_buffer *validate; |
| struct ttm_buffer_object *bo; |
| |
| for (i = 0; i < sw_context->cur_reloc; ++i) { |
| reloc = &sw_context->relocs[i]; |
| validate = &sw_context->val_bufs[reloc->index].base; |
| bo = validate->bo; |
| switch (bo->mem.mem_type) { |
| case TTM_PL_VRAM: |
| reloc->location->offset += bo->offset; |
| reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; |
| break; |
| case VMW_PL_GMR: |
| reloc->location->gmrId = bo->mem.start; |
| break; |
| case VMW_PL_MOB: |
| *reloc->mob_loc = bo->mem.start; |
| break; |
| default: |
| BUG(); |
| } |
| } |
| vmw_free_relocations(sw_context); |
| } |
| |
| /** |
| * vmw_resource_list_unrefererence - Free up a resource list and unreference |
| * all resources referenced by it. |
| * |
| * @list: The resource list. |
| */ |
| static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context, |
| struct list_head *list) |
| { |
| struct vmw_resource_val_node *val, *val_next; |
| |
| /* |
| * Drop references to resources held during command submission. |
| */ |
| |
| list_for_each_entry_safe(val, val_next, list, head) { |
| list_del_init(&val->head); |
| vmw_resource_unreference(&val->res); |
| |
| if (val->staged_bindings) { |
| if (val->staged_bindings != sw_context->staged_bindings) |
| vmw_binding_state_free(val->staged_bindings); |
| else |
| sw_context->staged_bindings_inuse = false; |
| val->staged_bindings = NULL; |
| } |
| |
| kfree(val); |
| } |
| } |
| |
| static void vmw_clear_validations(struct vmw_sw_context *sw_context) |
| { |
| struct vmw_validate_buffer *entry, *next; |
| struct vmw_resource_val_node *val; |
| |
| /* |
| * Drop references to DMA buffers held during command submission. |
| */ |
| list_for_each_entry_safe(entry, next, &sw_context->validate_nodes, |
| base.head) { |
| list_del(&entry->base.head); |
| ttm_bo_unref(&entry->base.bo); |
| (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash); |
| sw_context->cur_val_buf--; |
| } |
| BUG_ON(sw_context->cur_val_buf != 0); |
| |
| list_for_each_entry(val, &sw_context->resource_list, head) |
| (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); |
| } |
| |
| int vmw_validate_single_buffer(struct vmw_private *dev_priv, |
| struct ttm_buffer_object *bo, |
| bool interruptible, |
| bool validate_as_mob) |
| { |
| struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer, |
| base); |
| int ret; |
| |
| if (vbo->pin_count > 0) |
| return 0; |
| |
| if (validate_as_mob) |
| return ttm_bo_validate(bo, &vmw_mob_placement, interruptible, |
| false); |
| |
| /** |
| * Put BO in VRAM if there is space, otherwise as a GMR. |
| * If there is no space in VRAM and GMR ids are all used up, |
| * start evicting GMRs to make room. If the DMA buffer can't be |
| * used as a GMR, this will return -ENOMEM. |
| */ |
| |
| ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible, |
| false); |
| if (likely(ret == 0 || ret == -ERESTARTSYS)) |
| return ret; |
| |
| /** |
| * If that failed, try VRAM again, this time evicting |
| * previous contents. |
| */ |
| |
| ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false); |
| return ret; |
| } |
| |
| static int vmw_validate_buffers(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context) |
| { |
| struct vmw_validate_buffer *entry; |
| int ret; |
| |
| list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { |
| ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, |
| true, |
| entry->validate_as_mob); |
| if (unlikely(ret != 0)) |
| return ret; |
| } |
| return 0; |
| } |
| |
| static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, |
| uint32_t size) |
| { |
| if (likely(sw_context->cmd_bounce_size >= size)) |
| return 0; |
| |
| if (sw_context->cmd_bounce_size == 0) |
| sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; |
| |
| while (sw_context->cmd_bounce_size < size) { |
| sw_context->cmd_bounce_size = |
| PAGE_ALIGN(sw_context->cmd_bounce_size + |
| (sw_context->cmd_bounce_size >> 1)); |
| } |
| |
| if (sw_context->cmd_bounce != NULL) |
| vfree(sw_context->cmd_bounce); |
| |
| sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); |
| |
| if (sw_context->cmd_bounce == NULL) { |
| DRM_ERROR("Failed to allocate command bounce buffer.\n"); |
| sw_context->cmd_bounce_size = 0; |
| return -ENOMEM; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_execbuf_fence_commands - create and submit a command stream fence |
| * |
| * Creates a fence object and submits a command stream marker. |
| * If this fails for some reason, We sync the fifo and return NULL. |
| * It is then safe to fence buffers with a NULL pointer. |
| * |
| * If @p_handle is not NULL @file_priv must also not be NULL. Creates |
| * a userspace handle if @p_handle is not NULL, otherwise not. |
| */ |
| |
| int vmw_execbuf_fence_commands(struct drm_file *file_priv, |
| struct vmw_private *dev_priv, |
| struct vmw_fence_obj **p_fence, |
| uint32_t *p_handle) |
| { |
| uint32_t sequence; |
| int ret; |
| bool synced = false; |
| |
| /* p_handle implies file_priv. */ |
| BUG_ON(p_handle != NULL && file_priv == NULL); |
| |
| ret = vmw_fifo_send_fence(dev_priv, &sequence); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Fence submission error. Syncing.\n"); |
| synced = true; |
| } |
| |
| if (p_handle != NULL) |
| ret = vmw_user_fence_create(file_priv, dev_priv->fman, |
| sequence, p_fence, p_handle); |
| else |
| ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); |
| |
| if (unlikely(ret != 0 && !synced)) { |
| (void) vmw_fallback_wait(dev_priv, false, false, |
| sequence, false, |
| VMW_FENCE_WAIT_TIMEOUT); |
| *p_fence = NULL; |
| } |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_execbuf_copy_fence_user - copy fence object information to |
| * user-space. |
| * |
| * @dev_priv: Pointer to a vmw_private struct. |
| * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. |
| * @ret: Return value from fence object creation. |
| * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to |
| * which the information should be copied. |
| * @fence: Pointer to the fenc object. |
| * @fence_handle: User-space fence handle. |
| * |
| * This function copies fence information to user-space. If copying fails, |
| * The user-space struct drm_vmw_fence_rep::error member is hopefully |
| * left untouched, and if it's preloaded with an -EFAULT by user-space, |
| * the error will hopefully be detected. |
| * Also if copying fails, user-space will be unable to signal the fence |
| * object so we wait for it immediately, and then unreference the |
| * user-space reference. |
| */ |
| void |
| vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, |
| struct vmw_fpriv *vmw_fp, |
| int ret, |
| struct drm_vmw_fence_rep __user *user_fence_rep, |
| struct vmw_fence_obj *fence, |
| uint32_t fence_handle) |
| { |
| struct drm_vmw_fence_rep fence_rep; |
| |
| if (user_fence_rep == NULL) |
| return; |
| |
| memset(&fence_rep, 0, sizeof(fence_rep)); |
| |
| fence_rep.error = ret; |
| if (ret == 0) { |
| BUG_ON(fence == NULL); |
| |
| fence_rep.handle = fence_handle; |
| fence_rep.seqno = fence->base.seqno; |
| vmw_update_seqno(dev_priv, &dev_priv->fifo); |
| fence_rep.passed_seqno = dev_priv->last_read_seqno; |
| } |
| |
| /* |
| * copy_to_user errors will be detected by user space not |
| * seeing fence_rep::error filled in. Typically |
| * user-space would have pre-set that member to -EFAULT. |
| */ |
| ret = copy_to_user(user_fence_rep, &fence_rep, |
| sizeof(fence_rep)); |
| |
| /* |
| * User-space lost the fence object. We need to sync |
| * and unreference the handle. |
| */ |
| if (unlikely(ret != 0) && (fence_rep.error == 0)) { |
| ttm_ref_object_base_unref(vmw_fp->tfile, |
| fence_handle, TTM_REF_USAGE); |
| DRM_ERROR("Fence copy error. Syncing.\n"); |
| (void) vmw_fence_obj_wait(fence, false, false, |
| VMW_FENCE_WAIT_TIMEOUT); |
| } |
| } |
| |
| /** |
| * vmw_execbuf_submit_fifo - Patch a command batch and submit it using |
| * the fifo. |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @kernel_commands: Pointer to the unpatched command batch. |
| * @command_size: Size of the unpatched command batch. |
| * @sw_context: Structure holding the relocation lists. |
| * |
| * Side effects: If this function returns 0, then the command batch |
| * pointed to by @kernel_commands will have been modified. |
| */ |
| static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, |
| void *kernel_commands, |
| u32 command_size, |
| struct vmw_sw_context *sw_context) |
| { |
| void *cmd; |
| |
| if (sw_context->dx_ctx_node) |
| cmd = vmw_fifo_reserve_dx(dev_priv, command_size, |
| sw_context->dx_ctx_node->res->id); |
| else |
| cmd = vmw_fifo_reserve(dev_priv, command_size); |
| if (!cmd) { |
| DRM_ERROR("Failed reserving fifo space for commands.\n"); |
| return -ENOMEM; |
| } |
| |
| vmw_apply_relocations(sw_context); |
| memcpy(cmd, kernel_commands, command_size); |
| vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); |
| vmw_resource_relocations_free(&sw_context->res_relocations); |
| vmw_fifo_commit(dev_priv, command_size); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using |
| * the command buffer manager. |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @header: Opaque handle to the command buffer allocation. |
| * @command_size: Size of the unpatched command batch. |
| * @sw_context: Structure holding the relocation lists. |
| * |
| * Side effects: If this function returns 0, then the command buffer |
| * represented by @header will have been modified. |
| */ |
| static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, |
| struct vmw_cmdbuf_header *header, |
| u32 command_size, |
| struct vmw_sw_context *sw_context) |
| { |
| u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id : |
| SVGA3D_INVALID_ID); |
| void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, |
| id, false, header); |
| |
| vmw_apply_relocations(sw_context); |
| vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); |
| vmw_resource_relocations_free(&sw_context->res_relocations); |
| vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); |
| |
| return 0; |
| } |
| |
| /** |
| * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for |
| * submission using a command buffer. |
| * |
| * @dev_priv: Pointer to a device private structure. |
| * @user_commands: User-space pointer to the commands to be submitted. |
| * @command_size: Size of the unpatched command batch. |
| * @header: Out parameter returning the opaque pointer to the command buffer. |
| * |
| * This function checks whether we can use the command buffer manager for |
| * submission and if so, creates a command buffer of suitable size and |
| * copies the user data into that buffer. |
| * |
| * On successful return, the function returns a pointer to the data in the |
| * command buffer and *@header is set to non-NULL. |
| * If command buffers could not be used, the function will return the value |
| * of @kernel_commands on function call. That value may be NULL. In that case, |
| * the value of *@header will be set to NULL. |
| * If an error is encountered, the function will return a pointer error value. |
| * If the function is interrupted by a signal while sleeping, it will return |
| * -ERESTARTSYS casted to a pointer error value. |
| */ |
| static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, |
| void __user *user_commands, |
| void *kernel_commands, |
| u32 command_size, |
| struct vmw_cmdbuf_header **header) |
| { |
| size_t cmdbuf_size; |
| int ret; |
| |
| *header = NULL; |
| if (command_size > SVGA_CB_MAX_SIZE) { |
| DRM_ERROR("Command buffer is too large.\n"); |
| return ERR_PTR(-EINVAL); |
| } |
| |
| if (!dev_priv->cman || kernel_commands) |
| return kernel_commands; |
| |
| /* If possible, add a little space for fencing. */ |
| cmdbuf_size = command_size + 512; |
| cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); |
| kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, |
| true, header); |
| if (IS_ERR(kernel_commands)) |
| return kernel_commands; |
| |
| ret = copy_from_user(kernel_commands, user_commands, |
| command_size); |
| if (ret) { |
| DRM_ERROR("Failed copying commands.\n"); |
| vmw_cmdbuf_header_free(*header); |
| *header = NULL; |
| return ERR_PTR(-EFAULT); |
| } |
| |
| return kernel_commands; |
| } |
| |
| static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, |
| struct vmw_sw_context *sw_context, |
| uint32_t handle) |
| { |
| struct vmw_resource_val_node *ctx_node; |
| struct vmw_resource *res; |
| int ret; |
| |
| if (handle == SVGA3D_INVALID_ID) |
| return 0; |
| |
| ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, |
| handle, user_context_converter, |
| &res); |
| if (unlikely(ret != 0)) { |
| DRM_ERROR("Could not find or user DX context 0x%08x.\n", |
| (unsigned) handle); |
| return ret; |
| } |
| |
| ret = vmw_resource_val_add(sw_context, res, &ctx_node); |
| if (unlikely(ret != 0)) |
| goto out_err; |
| |
| sw_context->dx_ctx_node = ctx_node; |
| sw_context->man = vmw_context_res_man(res); |
| out_err: |
| vmw_resource_unreference(&res); |
| return ret; |
| } |
| |
| int vmw_execbuf_process(struct drm_file *file_priv, |
| struct vmw_private *dev_priv, |
| void __user *user_commands, |
| void *kernel_commands, |
| uint32_t command_size, |
| uint64_t throttle_us, |
| uint32_t dx_context_handle, |
| struct drm_vmw_fence_rep __user *user_fence_rep, |
| struct vmw_fence_obj **out_fence) |
| { |
| struct vmw_sw_context *sw_context = &dev_priv->ctx; |
| struct vmw_fence_obj *fence = NULL; |
| struct vmw_resource *error_resource; |
| struct list_head resource_list; |
| struct vmw_cmdbuf_header *header; |
| struct ww_acquire_ctx ticket; |
| uint32_t handle; |
| int ret; |
| |
| if (throttle_us) { |
| ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, |
| throttle_us); |
| |
| if (ret) |
| return ret; |
| } |
| |
| kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, |
| kernel_commands, command_size, |
| &header); |
| if (IS_ERR(kernel_commands)) |
| return PTR_ERR(kernel_commands); |
| |
| ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); |
| if (ret) { |
| ret = -ERESTARTSYS; |
| goto out_free_header; |
| } |
| |
| sw_context->kernel = false; |
| if (kernel_commands == NULL) { |
| ret = vmw_resize_cmd_bounce(sw_context, command_size); |
| if (unlikely(ret != 0)) |
| goto out_unlock; |
| |
| |
| ret = copy_from_user(sw_context->cmd_bounce, |
| user_commands, command_size); |
| |
| if (unlikely(ret != 0)) { |
| ret = -EFAULT; |
| DRM_ERROR("Failed copying commands.\n"); |
| goto out_unlock; |
| } |
| kernel_commands = sw_context->cmd_bounce; |
| } else if (!header) |
| sw_context->kernel = true; |
| |
| sw_context->fp = vmw_fpriv(file_priv); |
| sw_context->cur_reloc = 0; |
| sw_context->cur_val_buf = 0; |
| INIT_LIST_HEAD(&sw_context->resource_list); |
| INIT_LIST_HEAD(&sw_context->ctx_resource_list); |
| sw_context->cur_query_bo = dev_priv->pinned_bo; |
| sw_context->last_query_ctx = NULL; |
| sw_context->needs_post_query_barrier = false; |
| sw_context->dx_ctx_node = NULL; |
| sw_context->dx_query_mob = NULL; |
| sw_context->dx_query_ctx = NULL; |
| memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); |
| INIT_LIST_HEAD(&sw_context->validate_nodes); |
| INIT_LIST_HEAD(&sw_context->res_relocations); |
| if (sw_context->staged_bindings) |
| vmw_binding_state_reset(sw_context->staged_bindings); |
| |
| if (!sw_context->res_ht_initialized) { |
| ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); |
| if (unlikely(ret != 0)) |
| goto out_unlock; |
| sw_context->res_ht_initialized = true; |
| } |
| INIT_LIST_HEAD(&sw_context->staged_cmd_res); |
| INIT_LIST_HEAD(&resource_list); |
| ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); |
| if (unlikely(ret != 0)) { |
| list_splice_init(&sw_context->ctx_resource_list, |
| &sw_context->resource_list); |
| goto out_err_nores; |
| } |
| |
| ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, |
| command_size); |
| /* |
| * Merge the resource lists before checking the return status |
| * from vmd_cmd_check_all so that all the open hashtabs will |
| * be handled properly even if vmw_cmd_check_all fails. |
| */ |
| list_splice_init(&sw_context->ctx_resource_list, |
| &sw_context->resource_list); |
| |
| if (unlikely(ret != 0)) |
| goto out_err_nores; |
| |
| ret = vmw_resources_reserve(sw_context); |
| if (unlikely(ret != 0)) |
| goto out_err_nores; |
| |
| ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, |
| true, NULL); |
| if (unlikely(ret != 0)) |
| goto out_err_nores; |
| |
| ret = vmw_validate_buffers(dev_priv, sw_context); |
| if (unlikely(ret != 0)) |
| goto out_err; |
| |
| ret = vmw_resources_validate(sw_context); |
| if (unlikely(ret != 0)) |
| goto out_err; |
| |
| ret = mutex_lock_interruptible(&dev_priv->binding_mutex); |
| if (unlikely(ret != 0)) { |
| ret = -ERESTARTSYS; |
| goto out_err; |
| } |
| |
| if (dev_priv->has_mob) { |
| ret = vmw_rebind_contexts(sw_context); |
| if (unlikely(ret != 0)) |
| goto out_unlock_binding; |
| } |
| |
| if (!header) { |
| ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, |
| command_size, sw_context); |
| } else { |
| ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, |
| sw_context); |
| header = NULL; |
| } |
| mutex_unlock(&dev_priv->binding_mutex); |
| if (ret) |
| goto out_err; |
| |
| vmw_query_bo_switch_commit(dev_priv, sw_context); |
| ret = vmw_execbuf_fence_commands(file_priv, dev_priv, |
| &fence, |
| (user_fence_rep) ? &handle : NULL); |
| /* |
| * This error is harmless, because if fence submission fails, |
| * vmw_fifo_send_fence will sync. The error will be propagated to |
| * user-space in @fence_rep |
| */ |
| |
| if (ret != 0) |
| DRM_ERROR("Fence submission error. Syncing.\n"); |
| |
| vmw_resources_unreserve(sw_context, false); |
| |
| ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, |
| (void *) fence); |
| |
| if (unlikely(dev_priv->pinned_bo != NULL && |
| !dev_priv->query_cid_valid)) |
| __vmw_execbuf_release_pinned_bo(dev_priv, fence); |
| |
| vmw_clear_validations(sw_context); |
| vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, |
| user_fence_rep, fence, handle); |
| |
| /* Don't unreference when handing fence out */ |
| if (unlikely(out_fence != NULL)) { |
| *out_fence = fence; |
| fence = NULL; |
| } else if (likely(fence != NULL)) { |
| vmw_fence_obj_unreference(&fence); |
| } |
| |
| list_splice_init(&sw_context->resource_list, &resource_list); |
| vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); |
| mutex_unlock(&dev_priv->cmdbuf_mutex); |
| |
| /* |
| * Unreference resources outside of the cmdbuf_mutex to |
| * avoid deadlocks in resource destruction paths. |
| */ |
| vmw_resource_list_unreference(sw_context, &resource_list); |
| |
| return 0; |
| |
| out_unlock_binding: |
| mutex_unlock(&dev_priv->binding_mutex); |
| out_err: |
| ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); |
| out_err_nores: |
| vmw_resources_unreserve(sw_context, true); |
| vmw_resource_relocations_free(&sw_context->res_relocations); |
| vmw_free_relocations(sw_context); |
| vmw_clear_validations(sw_context); |
| if (unlikely(dev_priv->pinned_bo != NULL && |
| !dev_priv->query_cid_valid)) |
| __vmw_execbuf_release_pinned_bo(dev_priv, NULL); |
| out_unlock: |
| list_splice_init(&sw_context->resource_list, &resource_list); |
| error_resource = sw_context->error_resource; |
| sw_context->error_resource = NULL; |
| vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); |
| mutex_unlock(&dev_priv->cmdbuf_mutex); |
| |
| /* |
| * Unreference resources outside of the cmdbuf_mutex to |
| * avoid deadlocks in resource destruction paths. |
| */ |
| vmw_resource_list_unreference(sw_context, &resource_list); |
| if (unlikely(error_resource != NULL)) |
| vmw_resource_unreference(&error_resource); |
| out_free_header: |
| if (header) |
| vmw_cmdbuf_header_free(header); |
| |
| return ret; |
| } |
| |
| /** |
| * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. |
| * |
| * @dev_priv: The device private structure. |
| * |
| * This function is called to idle the fifo and unpin the query buffer |
| * if the normal way to do this hits an error, which should typically be |
| * extremely rare. |
| */ |
| static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) |
| { |
| DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); |
| |
| (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); |
| vmw_bo_pin_reserved(dev_priv->pinned_bo, false); |
| if (dev_priv->dummy_query_bo_pinned) { |
| vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); |
| dev_priv->dummy_query_bo_pinned = false; |
| } |
| } |
| |
| |
| /** |
| * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned |
| * query bo. |
| * |
| * @dev_priv: The device private structure. |
| * @fence: If non-NULL should point to a struct vmw_fence_obj issued |
| * _after_ a query barrier that flushes all queries touching the current |
| * buffer pointed to by @dev_priv->pinned_bo |
| * |
| * This function should be used to unpin the pinned query bo, or |
| * as a query barrier when we need to make sure that all queries have |
| * finished before the next fifo command. (For example on hardware |
| * context destructions where the hardware may otherwise leak unfinished |
| * queries). |
| * |
| * This function does not return any failure codes, but make attempts |
| * to do safe unpinning in case of errors. |
| * |
| * The function will synchronize on the previous query barrier, and will |
| * thus not finish until that barrier has executed. |
| * |
| * the @dev_priv->cmdbuf_mutex needs to be held by the current thread |
| * before calling this function. |
| */ |
| void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, |
| struct vmw_fence_obj *fence) |
| { |
| int ret = 0; |
| struct list_head validate_list; |
| struct ttm_validate_buffer pinned_val, query_val; |
| struct vmw_fence_obj *lfence = NULL; |
| struct ww_acquire_ctx ticket; |
| |
| if (dev_priv->pinned_bo == NULL) |
| goto out_unlock; |
| |
| INIT_LIST_HEAD(&validate_list); |
| |
| pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base); |
| pinned_val.shared = false; |
| list_add_tail(&pinned_val.head, &validate_list); |
| |
| query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base); |
| query_val.shared = false; |
| list_add_tail(&query_val.head, &validate_list); |
| |
| ret = ttm_eu_reserve_buffers(&ticket, &validate_list, |
| false, NULL); |
| if (unlikely(ret != 0)) { |
| vmw_execbuf_unpin_panic(dev_priv); |
| goto out_no_reserve; |
| } |
| |
| if (dev_priv->query_cid_valid) { |
| BUG_ON(fence != NULL); |
| ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); |
| if (unlikely(ret != 0)) { |
| vmw_execbuf_unpin_panic(dev_priv); |
| goto out_no_emit; |
| } |
| dev_priv->query_cid_valid = false; |
| } |
| |
| vmw_bo_pin_reserved(dev_priv->pinned_bo, false); |
| if (dev_priv->dummy_query_bo_pinned) { |
| vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); |
| dev_priv->dummy_query_bo_pinned = false; |
| } |
| if (fence == NULL) { |
| (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, |
| NULL); |
| fence = lfence; |
| } |
| ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); |
| if (lfence != NULL) |
| vmw_fence_obj_unreference(&lfence); |
| |
| ttm_bo_unref(&query_val.bo); |
| ttm_bo_unref(&pinned_val.bo); |
| vmw_dmabuf_unreference(&dev_priv->pinned_bo); |
| DRM_INFO("Dummy query bo pin count: %d\n", |
| dev_priv->dummy_query_bo->pin_count); |
| |
| out_unlock: |
| return; |
| |
| out_no_emit: |
| ttm_eu_backoff_reservation(&ticket, &validate_list); |
| out_no_reserve: |
| ttm_bo_unref(&query_val.bo); |
| ttm_bo_unref(&pinned_val.bo); |
| vmw_dmabuf_unreference(&dev_priv->pinned_bo); |
| } |
| |
| /** |
| * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned |
| * query bo. |
| * |
| * @dev_priv: The device private structure. |
| * |
| * This function should be used to unpin the pinned query bo, or |
| * as a query barrier when we need to make sure that all queries have |
| * finished before the next fifo command. (For example on hardware |
| * context destructions where the hardware may otherwise leak unfinished |
| * queries). |
| * |
| * This function does not return any failure codes, but make attempts |
| * to do safe unpinning in case of errors. |
| * |
| * The function will synchronize on the previous query barrier, and will |
| * thus not finish until that barrier has executed. |
| */ |
| void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) |
| { |
| mutex_lock(&dev_priv->cmdbuf_mutex); |
| if (dev_priv->query_cid_valid) |
| __vmw_execbuf_release_pinned_bo(dev_priv, NULL); |
| mutex_unlock(&dev_priv->cmdbuf_mutex); |
| } |
| |
| int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, |
| struct drm_file *file_priv, size_t size) |
| { |
| struct vmw_private *dev_priv = vmw_priv(dev); |
| struct drm_vmw_execbuf_arg arg; |
| int ret; |
| static const size_t copy_offset[] = { |
| offsetof(struct drm_vmw_execbuf_arg, context_handle), |
| sizeof(struct drm_vmw_execbuf_arg)}; |
| |
| if (unlikely(size < copy_offset[0])) { |
| DRM_ERROR("Invalid command size, ioctl %d\n", |
| DRM_VMW_EXECBUF); |
| return -EINVAL; |
| } |
| |
| if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) |
| return -EFAULT; |
| |
| /* |
| * Extend the ioctl argument while |
| * maintaining backwards compatibility: |
| * We take different code paths depending on the value of |
| * arg.version. |
| */ |
| |
| if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || |
| arg.version == 0)) { |
| DRM_ERROR("Incorrect execbuf version.\n"); |
| return -EINVAL; |
| } |
| |
| if (arg.version > 1 && |
| copy_from_user(&arg.context_handle, |
| (void __user *) (data + copy_offset[0]), |
| copy_offset[arg.version - 1] - |
| copy_offset[0]) != 0) |
| return -EFAULT; |
| |
| switch (arg.version) { |
| case 1: |
| arg.context_handle = (uint32_t) -1; |
| break; |
| case 2: |
| if (arg.pad64 != 0) { |
| DRM_ERROR("Unused IOCTL data not set to zero.\n"); |
| return -EINVAL; |
| } |
| break; |
| default: |
| break; |
| } |
| |
| ret = ttm_read_lock(&dev_priv->reservation_sem, true); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| ret = vmw_execbuf_process(file_priv, dev_priv, |
| (void __user *)(unsigned long)arg.commands, |
| NULL, arg.command_size, arg.throttle_us, |
| arg.context_handle, |
| (void __user *)(unsigned long)arg.fence_rep, |
| NULL); |
| ttm_read_unlock(&dev_priv->reservation_sem); |
| if (unlikely(ret != 0)) |
| return ret; |
| |
| vmw_kms_cursor_post_execbuf(dev_priv); |
| |
| return 0; |
| } |