| #ifndef _UAPI_ASM_X86_SIGCONTEXT_H |
| #define _UAPI_ASM_X86_SIGCONTEXT_H |
| |
| /* |
| * Linux signal context definitions. The sigcontext includes a complex |
| * hierarchy of CPU and FPU state, available to user-space (on the stack) when |
| * a signal handler is executed. |
| * |
| * As over the years this ABI grew from its very simple roots towards |
| * supporting more and more CPU state organically, some of the details (which |
| * were rather clever hacks back in the days) became a bit quirky by today. |
| * |
| * The current ABI includes flexible provisions for future extensions, so we |
| * won't have to grow new quirks for quite some time. Promise! |
| */ |
| |
| #include <linux/compiler.h> |
| #include <linux/types.h> |
| |
| #define FP_XSTATE_MAGIC1 0x46505853U |
| #define FP_XSTATE_MAGIC2 0x46505845U |
| #define FP_XSTATE_MAGIC2_SIZE sizeof(FP_XSTATE_MAGIC2) |
| |
| /* |
| * Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame |
| * are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are |
| * used to extend the fpstate pointer in the sigcontext, which now includes the |
| * extended state information along with fpstate information. |
| * |
| * If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a |
| * sw_reserved.extended_size bytes large extended context area present. (The |
| * last 32-bit word of this extended area (at the |
| * fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to |
| * FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.) |
| * |
| * This extended area typically grows with newer CPUs that have larger and |
| * larger XSAVE areas. |
| */ |
| struct _fpx_sw_bytes { |
| /* |
| * If set to FP_XSTATE_MAGIC1 then this is an xstate context. |
| * 0 if a legacy frame. |
| */ |
| __u32 magic1; |
| |
| /* |
| * Total size of the fpstate area: |
| * |
| * - if magic1 == 0 then it's sizeof(struct _fpstate) |
| * - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate) |
| * plus extensions (if any) |
| */ |
| __u32 extended_size; |
| |
| /* |
| * Feature bit mask (including FP/SSE/extended state) that is present |
| * in the memory layout: |
| */ |
| __u64 xfeatures; |
| |
| /* |
| * Actual XSAVE state size, based on the xfeatures saved in the layout. |
| * 'extended_size' is greater than 'xstate_size': |
| */ |
| __u32 xstate_size; |
| |
| /* For future use: */ |
| __u32 padding[7]; |
| }; |
| |
| /* |
| * As documented in the iBCS2 standard: |
| * |
| * The first part of "struct _fpstate" is just the normal i387 hardware setup, |
| * the extra "status" word is used to save the coprocessor status word before |
| * entering the handler. |
| * |
| * The FPU state data structure has had to grow to accommodate the extended FPU |
| * state required by the Streaming SIMD Extensions. There is no documented |
| * standard to accomplish this at the moment. |
| */ |
| |
| /* 10-byte legacy floating point register: */ |
| struct _fpreg { |
| __u16 significand[4]; |
| __u16 exponent; |
| }; |
| |
| /* 16-byte floating point register: */ |
| struct _fpxreg { |
| __u16 significand[4]; |
| __u16 exponent; |
| __u16 padding[3]; |
| }; |
| |
| /* 16-byte XMM register: */ |
| struct _xmmreg { |
| __u32 element[4]; |
| }; |
| |
| #define X86_FXSR_MAGIC 0x0000 |
| |
| /* |
| * The 32-bit FPU frame: |
| */ |
| struct _fpstate_32 { |
| /* Legacy FPU environment: */ |
| __u32 cw; |
| __u32 sw; |
| __u32 tag; |
| __u32 ipoff; |
| __u32 cssel; |
| __u32 dataoff; |
| __u32 datasel; |
| struct _fpreg _st[8]; |
| __u16 status; |
| __u16 magic; /* 0xffff: regular FPU data only */ |
| /* 0x0000: FXSR FPU data */ |
| |
| /* FXSR FPU environment */ |
| __u32 _fxsr_env[6]; /* FXSR FPU env is ignored */ |
| __u32 mxcsr; |
| __u32 reserved; |
| struct _fpxreg _fxsr_st[8]; /* FXSR FPU reg data is ignored */ |
| struct _xmmreg _xmm[8]; /* First 8 XMM registers */ |
| union { |
| __u32 padding1[44]; /* Second 8 XMM registers plus padding */ |
| __u32 padding[44]; /* Alias name for old user-space */ |
| }; |
| |
| union { |
| __u32 padding2[12]; |
| struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */ |
| }; |
| }; |
| |
| /* |
| * The 64-bit FPU frame. (FXSAVE format and later) |
| * |
| * Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is |
| * larger: 'struct _xstate'. Note that 'struct _xstate' embedds |
| * 'struct _fpstate' so that you can always assume the _fpstate portion |
| * exists so that you can check the magic value. |
| * |
| * Note2: Reserved fields may someday contain valuable data. Always |
| * save/restore them when you change signal frames. |
| */ |
| struct _fpstate_64 { |
| __u16 cwd; |
| __u16 swd; |
| /* Note this is not the same as the 32-bit/x87/FSAVE twd: */ |
| __u16 twd; |
| __u16 fop; |
| __u64 rip; |
| __u64 rdp; |
| __u32 mxcsr; |
| __u32 mxcsr_mask; |
| __u32 st_space[32]; /* 8x FP registers, 16 bytes each */ |
| __u32 xmm_space[64]; /* 16x XMM registers, 16 bytes each */ |
| __u32 reserved2[12]; |
| union { |
| __u32 reserved3[12]; |
| struct _fpx_sw_bytes sw_reserved; /* Potential extended state is encoded here */ |
| }; |
| }; |
| |
| #ifdef __i386__ |
| # define _fpstate _fpstate_32 |
| #else |
| # define _fpstate _fpstate_64 |
| #endif |
| |
| struct _header { |
| __u64 xfeatures; |
| __u64 reserved1[2]; |
| __u64 reserved2[5]; |
| }; |
| |
| struct _ymmh_state { |
| /* 16x YMM registers, 16 bytes each: */ |
| __u32 ymmh_space[64]; |
| }; |
| |
| /* |
| * Extended state pointed to by sigcontext::fpstate. |
| * |
| * In addition to the fpstate, information encoded in _xstate::xstate_hdr |
| * indicates the presence of other extended state information supported |
| * by the CPU and kernel: |
| */ |
| struct _xstate { |
| struct _fpstate fpstate; |
| struct _header xstate_hdr; |
| struct _ymmh_state ymmh; |
| /* New processor state extensions go here: */ |
| }; |
| |
| /* |
| * The 32-bit signal frame: |
| */ |
| struct sigcontext_32 { |
| __u16 gs, __gsh; |
| __u16 fs, __fsh; |
| __u16 es, __esh; |
| __u16 ds, __dsh; |
| __u32 di; |
| __u32 si; |
| __u32 bp; |
| __u32 sp; |
| __u32 bx; |
| __u32 dx; |
| __u32 cx; |
| __u32 ax; |
| __u32 trapno; |
| __u32 err; |
| __u32 ip; |
| __u16 cs, __csh; |
| __u32 flags; |
| __u32 sp_at_signal; |
| __u16 ss, __ssh; |
| |
| /* |
| * fpstate is really (struct _fpstate *) or (struct _xstate *) |
| * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved |
| * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end |
| * of extended memory layout. See comments at the definition of |
| * (struct _fpx_sw_bytes) |
| */ |
| __u32 fpstate; /* Zero when no FPU/extended context */ |
| __u32 oldmask; |
| __u32 cr2; |
| }; |
| |
| /* |
| * The 64-bit signal frame: |
| */ |
| struct sigcontext_64 { |
| __u64 r8; |
| __u64 r9; |
| __u64 r10; |
| __u64 r11; |
| __u64 r12; |
| __u64 r13; |
| __u64 r14; |
| __u64 r15; |
| __u64 di; |
| __u64 si; |
| __u64 bp; |
| __u64 bx; |
| __u64 dx; |
| __u64 ax; |
| __u64 cx; |
| __u64 sp; |
| __u64 ip; |
| __u64 flags; |
| __u16 cs; |
| __u16 gs; |
| __u16 fs; |
| __u16 __pad0; |
| __u64 err; |
| __u64 trapno; |
| __u64 oldmask; |
| __u64 cr2; |
| |
| /* |
| * fpstate is really (struct _fpstate *) or (struct _xstate *) |
| * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved |
| * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end |
| * of extended memory layout. See comments at the definition of |
| * (struct _fpx_sw_bytes) |
| */ |
| __u64 fpstate; /* Zero when no FPU/extended context */ |
| __u64 reserved1[8]; |
| }; |
| |
| /* |
| * Create the real 'struct sigcontext' type: |
| */ |
| #ifdef __KERNEL__ |
| # ifdef __i386__ |
| # define sigcontext sigcontext_32 |
| # else |
| # define sigcontext sigcontext_64 |
| # endif |
| #endif |
| |
| /* |
| * The old user-space sigcontext definition, just in case user-space still |
| * relies on it. The kernel definition (in asm/sigcontext.h) has unified |
| * field names but otherwise the same layout. |
| */ |
| #ifndef __KERNEL__ |
| |
| #define _fpstate_ia32 _fpstate_32 |
| #define sigcontext_ia32 sigcontext_32 |
| |
| |
| # ifdef __i386__ |
| struct sigcontext { |
| __u16 gs, __gsh; |
| __u16 fs, __fsh; |
| __u16 es, __esh; |
| __u16 ds, __dsh; |
| __u32 edi; |
| __u32 esi; |
| __u32 ebp; |
| __u32 esp; |
| __u32 ebx; |
| __u32 edx; |
| __u32 ecx; |
| __u32 eax; |
| __u32 trapno; |
| __u32 err; |
| __u32 eip; |
| __u16 cs, __csh; |
| __u32 eflags; |
| __u32 esp_at_signal; |
| __u16 ss, __ssh; |
| struct _fpstate __user *fpstate; |
| __u32 oldmask; |
| __u32 cr2; |
| }; |
| # else /* __x86_64__: */ |
| struct sigcontext { |
| __u64 r8; |
| __u64 r9; |
| __u64 r10; |
| __u64 r11; |
| __u64 r12; |
| __u64 r13; |
| __u64 r14; |
| __u64 r15; |
| __u64 rdi; |
| __u64 rsi; |
| __u64 rbp; |
| __u64 rbx; |
| __u64 rdx; |
| __u64 rax; |
| __u64 rcx; |
| __u64 rsp; |
| __u64 rip; |
| __u64 eflags; /* RFLAGS */ |
| __u16 cs; |
| __u16 gs; |
| __u16 fs; |
| __u16 __pad0; |
| __u64 err; |
| __u64 trapno; |
| __u64 oldmask; |
| __u64 cr2; |
| struct _fpstate __user *fpstate; /* Zero when no FPU context */ |
| # ifdef __ILP32__ |
| __u32 __fpstate_pad; |
| # endif |
| __u64 reserved1[8]; |
| }; |
| # endif /* __x86_64__ */ |
| #endif /* !__KERNEL__ */ |
| |
| #endif /* _UAPI_ASM_X86_SIGCONTEXT_H */ |