| About Buildroot |
| =============== |
| |
| Buildroot is a set of Makefiles and patches that allows you to easily |
| generate a cross-compilation toolchain, a root filesystem and a Linux |
| kernel image for your target. Buildroot can be used for one, two or |
| all of these options, independently. |
| |
| Buildroot is useful mainly for people working with embedded systems. |
| Embedded systems often use processors that are not the regular x86 |
| processors everyone is used to having in his PC. They can be PowerPC |
| processors, MIPS processors, ARM processors, etc. |
| |
| A compilation toolchain is the set of tools that allows you to compile |
| code for your system. It consists of a compiler (in our case, +gcc+), |
| binary utils like assembler and linker (in our case, +binutils+) and a |
| C standard library (for example |
| http://www.gnu.org/software/libc/libc.html[GNU Libc], |
| http://www.uclibc.org/[uClibc] or |
| http://www.fefe.de/dietlibc/[dietlibc]). The system installed on your |
| development station certainly already has a compilation toolchain that |
| you can use to compile an application that runs on your system. If |
| you're using a PC, your compilation toolchain runs on an x86 processor |
| and generates code for an x86 processor. Under most Linux systems, the |
| compilation toolchain uses the GNU libc (glibc) as the C standard |
| library. This compilation toolchain is called the "host compilation |
| toolchain". The machine on which it is running, and on which you're |
| working, is called the "host system". The compilation toolchain is |
| provided by your distribution, and Buildroot has nothing to do with it |
| (other than using it to build a cross-compilation toolchain and other |
| tools that are run on the development host). |
| |
| As said above, the compilation toolchain that comes with your system |
| runs on and generates code for the processor in your host system. As |
| your embedded system has a different processor, you need a |
| cross-compilation toolchain - a compilation toolchain that runs on |
| your host system but generates code for your target system (and target |
| processor). For example, if your host system uses x86 and your target |
| system uses ARM, the regular compilation toolchain on your host runs on |
| x86 and generates code for x86, while the cross-compilation toolchain |
| runs on x86 and generates code for ARM. |
| |
| Even if your embedded system uses an x86 processor, you might be |
| interested in Buildroot for two reasons: |
| |
| * The compilation toolchain on your host certainly uses the GNU Libc |
| which is a complete but huge C standard library. Instead of using |
| GNU Libc on your target system, you can use uClibc which is a tiny C |
| standard library. If you want to use this C library, then you need a |
| compilation toolchain to generate binaries linked with it. Buildroot |
| can do that for you. |
| |
| * Buildroot automates the building of a root filesystem with all |
| needed tools like busybox. That makes it much easier than doing it |
| by hand. |
| |
| You might wonder why such a tool is needed when you can compile +gcc+, |
| +binutils+, +uClibc+ and all the other tools by hand. Of course doing |
| so is possible but, dealing with all of the configure options and |
| problems of every +gcc+ or +binutils+ version is very time-consuming |
| and uninteresting. Buildroot automates this process through the use |
| of Makefiles and has a collection of patches for each +gcc+ and |
| +binutils+ version to make them work on most architectures. |
| |
| Moreover, Buildroot provides an infrastructure for reproducing the |
| build process of your kernel, cross-toolchain, and embedded root |
| filesystem. Being able to reproduce the build process will be useful |
| when a component needs to be patched or updated or when another person |
| is supposed to take over the project. |