blob: 63c55648303bfc9e6577a53ff915bf2b8dfb446b [file] [log] [blame]
/* (C) Copyright 2002
* Detlev Zundel, DENX Software Engineering, dzu@denx.de.
*
* See file CREDITS for list of people who contributed to this
* project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*/
/************************************************************************/
/* ** Layout of a bmp file */
/************************************************************************/
#ifndef _BMP_H_
#define _BMP_H_
struct bmp_color_table_entry {
__u8 blue;
__u8 green;
__u8 red;
__u8 reserved;
} __attribute__ ((packed));
/* When accessing these fields, remember that they are stored in little
endian format, so use linux macros, e.g. le32_to_cpu(width) */
struct bmp_header {
/* Header */
char signature[2];
__u32 file_size;
__u32 reserved;
__u32 data_offset;
/* InfoHeader */
__u32 size;
__u32 width;
__u32 height;
__u16 planes;
__u16 bit_count;
__u32 compression;
__u32 image_size;
__u32 x_pixels_per_m;
__u32 y_pixels_per_m;
__u32 colors_used;
__u32 colors_important;
/* ColorTable */
} __attribute__ ((packed));
struct bmp_image {
struct bmp_header header;
/* We use a zero sized array just as a placeholder for variable
sized array */
struct bmp_color_table_entry color_table[0];
};
/* Data in the bmp_image is aligned to this length */
#define BMP_DATA_ALIGN 4
/* Constants for the compression field */
#define BMP_BI_RGB 0
#define BMP_BI_RLE8 1
#define BMP_BI_RLE4 2
#endif /* _BMP_H_ */