blob: 6d429410d90b40b27145848f2c446b5bd2ae5f79 [file] [log] [blame]
#!/bin/bash
##
## Copyright (c) 2010 The WebM project authors. All Rights Reserved.
##
## Use of this source code is governed by a BSD-style license
## that can be found in the LICENSE file in the root of the source
## tree. An additional intellectual property rights grant can be found
## in the file PATENTS. All contributing project authors may
## be found in the AUTHORS file in the root of the source tree.
##
self=$0
self_basename=${self##*/}
self_dirname=$(dirname "$0")
EOL=$'\n'
show_help() {
cat <<EOF
Usage: ${self_basename} --name=projname [options] file1 [file2 ...]
This script generates a Visual Studio project file from a list of source
code files.
Options:
--help Print this message
--exe Generate a project for building an Application
--lib Generate a project for creating a static library
--static-crt Use the static C runtime (/MT)
--target=isa-os-cc Target specifier (required)
--out=filename Write output to a file [stdout]
--name=project_name Name of the project (required)
--proj-guid=GUID GUID to use for the project
--module-def=filename File containing export definitions (for DLLs)
--ver=version Version (7,8,9) of visual studio to generate for
--src-path-bare=dir Path to root of source tree
-Ipath/to/include Additional include directories
-DFLAG[=value] Preprocessor macros to define
-Lpath/to/lib Additional library search paths
-llibname Library to link against
EOF
exit 1
}
die() {
echo "${self_basename}: $@" >&2
exit 1
}
die_unknown(){
echo "Unknown option \"$1\"." >&2
echo "See ${self_basename} --help for available options." >&2
exit 1
}
generate_uuid() {
local hex="0123456789ABCDEF"
local i
local uuid=""
local j
#93995380-89BD-4b04-88EB-625FBE52EBFB
for ((i=0; i<32; i++)); do
(( j = $RANDOM % 16 ))
uuid="${uuid}${hex:$j:1}"
done
echo "${uuid:0:8}-${uuid:8:4}-${uuid:12:4}-${uuid:16:4}-${uuid:20:12}"
}
indent1=" "
indent=""
indent_push() {
indent="${indent}${indent1}"
}
indent_pop() {
indent="${indent%${indent1}}"
}
tag_attributes() {
for opt in "$@"; do
optval="${opt#*=}"
[ -n "${optval}" ] ||
die "Missing attribute value in '$opt' while generating $tag tag"
echo "${indent}${opt%%=*}=\"${optval}\""
done
}
open_tag() {
local tag=$1
shift
if [ $# -ne 0 ]; then
echo "${indent}<${tag}"
indent_push
tag_attributes "$@"
echo "${indent}>"
else
echo "${indent}<${tag}>"
indent_push
fi
}
close_tag() {
local tag=$1
indent_pop
echo "${indent}</${tag}>"
}
tag() {
local tag=$1
shift
if [ $# -ne 0 ]; then
echo "${indent}<${tag}"
indent_push
tag_attributes "$@"
indent_pop
echo "${indent}/>"
else
echo "${indent}<${tag}/>"
fi
}
generate_filter() {
local var=$1
local name=$2
local pats=$3
local file_list_sz
local i
local f
local saveIFS="$IFS"
local pack
echo "generating filter '$name' from ${#file_list[@]} files" >&2
IFS=*
open_tag Filter \
Name=$name \
Filter=$pats \
UniqueIdentifier=`generate_uuid` \
file_list_sz=${#file_list[@]}
for i in ${!file_list[@]}; do
f=${file_list[i]}
for pat in ${pats//;/$IFS}; do
if [ "${f##*.}" == "$pat" ]; then
unset file_list[i]
open_tag File RelativePath="./$f"
if [ "$pat" == "asm" ] && $asm_use_custom_step; then
for plat in "${platforms[@]}"; do
for cfg in Debug Release; do
open_tag FileConfiguration \
Name="${cfg}|${plat}" \
tag Tool \
Name="VCCustomBuildTool" \
Description="Assembling \$(InputFileName)" \
CommandLine="$(eval echo \$asm_${cfg}_cmdline)" \
Outputs="\$(InputName).obj" \
close_tag FileConfiguration
done
done
fi
close_tag File
break
fi
done
done
close_tag Filter
IFS="$saveIFS"
}
# Process command line
unset target
for opt in "$@"; do
optval="${opt#*=}"
case "$opt" in
--help|-h) show_help
;;
--target=*) target="${optval}"
;;
--out=*) outfile="$optval"
;;
--name=*) name="${optval}"
;;
--proj-guid=*) guid="${optval}"
;;
--module-def=*) link_opts="${link_opts} ModuleDefinitionFile=${optval}"
;;
--exe) proj_kind="exe"
;;
--lib) proj_kind="lib"
;;
--src-path-bare=*) src_path_bare="$optval"
;;
--static-crt) use_static_runtime=true
;;
--ver=*)
vs_ver="$optval"
case "$optval" in
[789])
;;
*) die Unrecognized Visual Studio Version in $opt
;;
esac
;;
-I*)
opt="${opt%/}"
incs="${incs}${incs:+;}&quot;${opt##-I}&quot;"
yasmincs="${yasmincs} ${opt}"
;;
-D*) defines="${defines}${defines:+;}${opt##-D}"
;;
-L*) # fudge . to $(OutDir)
if [ "${opt##-L}" == "." ]; then
libdirs="${libdirs}${libdirs:+;}&quot;\$(OutDir)&quot;"
else
# Also try directories for this platform/configuration
libdirs="${libdirs}${libdirs:+;}&quot;${opt##-L}&quot;"
libdirs="${libdirs}${libdirs:+;}&quot;${opt##-L}/\$(PlatformName)/\$(ConfigurationName)&quot;"
libdirs="${libdirs}${libdirs:+;}&quot;${opt##-L}/\$(PlatformName)&quot;"
fi
;;
-l*) libs="${libs}${libs:+ }${opt##-l}.lib"
;;
-*) die_unknown $opt
;;
*)
file_list[${#file_list[@]}]="$opt"
case "$opt" in
*.asm) uses_asm=true
;;
esac
;;
esac
done
outfile=${outfile:-/dev/stdout}
guid=${guid:-`generate_uuid`}
asm_use_custom_step=false
uses_asm=${uses_asm:-false}
case "${vs_ver:-8}" in
7) vs_ver_id="7.10"
asm_use_custom_step=$uses_asm
;;
8) vs_ver_id="8.00"
;;
9) vs_ver_id="9.00"
;;
esac
[ -n "$name" ] || die "Project name (--name) must be specified!"
[ -n "$target" ] || die "Target (--target) must be specified!"
if ${use_static_runtime:-false}; then
release_runtime=0
debug_runtime=1
lib_sfx=mt
else
release_runtime=2
debug_runtime=3
lib_sfx=md
fi
# Calculate debug lib names: If a lib ends in ${lib_sfx}.lib, then rename
# it to ${lib_sfx}d.lib. This precludes linking to release libs from a
# debug exe, so this may need to be refactored later.
for lib in ${libs}; do
if [ "$lib" != "${lib%${lib_sfx}.lib}" ]; then
lib=${lib%.lib}d.lib
fi
debug_libs="${debug_libs}${debug_libs:+ }${lib}"
done
# List Keyword for this target
case "$target" in
x86*) keyword="ManagedCProj"
;;
*) die "Unsupported target $target!"
esac
# List of all platforms supported for this target
case "$target" in
x86_64*)
platforms[0]="x64"
;;
x86*)
platforms[0]="Win32"
# these are only used by vs7
asm_Debug_cmdline="yasm -Xvc -g cv8 -f \$(PlatformName) ${yasmincs} &quot;\$(InputPath)&quot;"
asm_Release_cmdline="yasm -Xvc -f \$(PlatformName) ${yasmincs} &quot;\$(InputPath)&quot;"
;;
*) die "Unsupported target $target!"
;;
esac
generate_vcproj() {
case "$proj_kind" in
exe) vs_ConfigurationType=1
;;
*) vs_ConfigurationType=4
;;
esac
echo "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>"
open_tag VisualStudioProject \
ProjectType="Visual C++" \
Version="${vs_ver_id}" \
Name="${name}" \
ProjectGUID="{${guid}}" \
RootNamespace="${name}" \
Keyword="${keyword}" \
open_tag Platforms
for plat in "${platforms[@]}"; do
tag Platform Name="$plat"
done
close_tag Platforms
open_tag ToolFiles
case "$target" in
x86*) $uses_asm && tag ToolFile RelativePath="$self_dirname/../x86-msvs/yasm.rules"
;;
esac
close_tag ToolFiles
open_tag Configurations
for plat in "${platforms[@]}"; do
plat_no_ws=`echo $plat | sed 's/[^A-Za-z0-9_]/_/g'`
open_tag Configuration \
Name="Debug|$plat" \
OutputDirectory="\$(SolutionDir)$plat_no_ws/\$(ConfigurationName)" \
IntermediateDirectory="$plat_no_ws/\$(ConfigurationName)/${name}" \
ConfigurationType="$vs_ConfigurationType" \
CharacterSet="1" \
case "$target" in
x86*)
case "$name" in
obj_int_extract)
tag Tool \
Name="VCCLCompilerTool" \
Optimization="0" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" \
RuntimeLibrary="$debug_runtime" \
WarningLevel="3" \
Detect64BitPortabilityProblems="true" \
DebugInformationFormat="1" \
;;
vpx)
tag Tool \
Name="VCPreBuildEventTool" \
CommandLine="call obj_int_extract.bat $src_path_bare" \
tag Tool \
Name="VCCLCompilerTool" \
Optimization="0" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$debug_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="1" \
Detect64BitPortabilityProblems="true" \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs" Debug="true"
;;
*)
tag Tool \
Name="VCCLCompilerTool" \
Optimization="0" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$debug_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="1" \
Detect64BitPortabilityProblems="true" \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs" Debug="true"
;;
esac
;;
esac
case "$proj_kind" in
exe)
case "$target" in
x86*)
case "$name" in
obj_int_extract)
tag Tool \
Name="VCLinkerTool" \
OutputFile="${name}.exe" \
GenerateDebugInformation="true" \
;;
*)
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="$debug_libs \$(NoInherit)" \
AdditionalLibraryDirectories="$libdirs" \
GenerateDebugInformation="true" \
ProgramDatabaseFile="\$(OutDir)/${name}.pdb" \
;;
esac
;;
esac
;;
lib)
case "$target" in
x86*)
tag Tool \
Name="VCLibrarianTool" \
OutputFile="\$(OutDir)/${name}${lib_sfx}d.lib" \
;;
esac
;;
dll)
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="\$(NoInherit)" \
LinkIncremental="2" \
GenerateDebugInformation="true" \
AssemblyDebug="1" \
TargetMachine="1" \
$link_opts \
;;
esac
close_tag Configuration
open_tag Configuration \
Name="Release|$plat" \
OutputDirectory="\$(SolutionDir)$plat_no_ws/\$(ConfigurationName)" \
IntermediateDirectory="$plat_no_ws/\$(ConfigurationName)/${name}" \
ConfigurationType="$vs_ConfigurationType" \
CharacterSet="1" \
WholeProgramOptimization="0" \
case "$target" in
x86*)
case "$name" in
obj_int_extract)
tag Tool \
Name="VCCLCompilerTool" \
Optimization="2" \
FavorSizeorSpeed="1" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" \
RuntimeLibrary="$release_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
Detect64BitPortabilityProblems="true" \
DebugInformationFormat="0" \
;;
vpx)
tag Tool \
Name="VCPreBuildEventTool" \
CommandLine="call obj_int_extract.bat $src_path_bare" \
tag Tool \
Name="VCCLCompilerTool" \
Optimization="2" \
FavorSizeorSpeed="1" \
AdditionalIncludeDirectories="$incs" \
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$release_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="0" \
Detect64BitPortabilityProblems="true" \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs"
;;
*)
tag Tool \
Name="VCCLCompilerTool" \
AdditionalIncludeDirectories="$incs" \
Optimization="2" \
FavorSizeorSpeed="1" \
PreprocessorDefinitions="WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;$defines" \
RuntimeLibrary="$release_runtime" \
UsePrecompiledHeader="0" \
WarningLevel="3" \
DebugInformationFormat="0" \
Detect64BitPortabilityProblems="true" \
$uses_asm && tag Tool Name="YASM" IncludePaths="$incs"
;;
esac
;;
esac
case "$proj_kind" in
exe)
case "$target" in
x86*)
case "$name" in
obj_int_extract)
tag Tool \
Name="VCLinkerTool" \
OutputFile="${name}.exe" \
GenerateDebugInformation="true" \
;;
*)
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="$libs \$(NoInherit)" \
AdditionalLibraryDirectories="$libdirs" \
;;
esac
;;
esac
;;
lib)
case "$target" in
x86*)
tag Tool \
Name="VCLibrarianTool" \
OutputFile="\$(OutDir)/${name}${lib_sfx}.lib" \
;;
esac
;;
dll) # note differences to debug version: LinkIncremental, AssemblyDebug
tag Tool \
Name="VCLinkerTool" \
AdditionalDependencies="\$(NoInherit)" \
LinkIncremental="1" \
GenerateDebugInformation="true" \
TargetMachine="1" \
$link_opts \
;;
esac
close_tag Configuration
done
close_tag Configurations
open_tag Files
generate_filter srcs "Source Files" "c;cc;def;odl;idl;hpj;bat;asm;asmx"
generate_filter hdrs "Header Files" "h;hm;inl;inc;xsd"
generate_filter resrcs "Resource Files" "rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
generate_filter resrcs "Build Files" "mk"
close_tag Files
tag Globals
close_tag VisualStudioProject
# This must be done from within the {} subshell
echo "Ignored files list (${#file_list[@]} items) is:" >&2
for f in "${file_list[@]}"; do
echo " $f" >&2
done
}
generate_vcproj |
sed -e '/"/s;\([^ "]\)/;\1\\;g' > ${outfile}
exit
<!--
TODO: Add any files not captured by filters.
<File
RelativePath=".\ReadMe.txt"
>
</File>
-->