GL_ATI_fragment_shader | |
http://oss.sgi.com/projects/ogl-sample/registry/ATI/fragment_shader.txt | |
GL_RED_BIT_ATI 0x00000001 | |
GL_2X_BIT_ATI 0x00000001 | |
GL_4X_BIT_ATI 0x00000002 | |
GL_GREEN_BIT_ATI 0x00000002 | |
GL_COMP_BIT_ATI 0x00000002 | |
GL_BLUE_BIT_ATI 0x00000004 | |
GL_8X_BIT_ATI 0x00000004 | |
GL_NEGATE_BIT_ATI 0x00000004 | |
GL_BIAS_BIT_ATI 0x00000008 | |
GL_HALF_BIT_ATI 0x00000008 | |
GL_QUARTER_BIT_ATI 0x00000010 | |
GL_EIGHTH_BIT_ATI 0x00000020 | |
GL_SATURATE_BIT_ATI 0x00000040 | |
GL_FRAGMENT_SHADER_ATI 0x8920 | |
GL_REG_0_ATI 0x8921 | |
GL_REG_1_ATI 0x8922 | |
GL_REG_2_ATI 0x8923 | |
GL_REG_3_ATI 0x8924 | |
GL_REG_4_ATI 0x8925 | |
GL_REG_5_ATI 0x8926 | |
GL_CON_0_ATI 0x8941 | |
GL_CON_1_ATI 0x8942 | |
GL_CON_2_ATI 0x8943 | |
GL_CON_3_ATI 0x8944 | |
GL_CON_4_ATI 0x8945 | |
GL_CON_5_ATI 0x8946 | |
GL_CON_6_ATI 0x8947 | |
GL_CON_7_ATI 0x8948 | |
GL_MOV_ATI 0x8961 | |
GL_ADD_ATI 0x8963 | |
GL_MUL_ATI 0x8964 | |
GL_SUB_ATI 0x8965 | |
GL_DOT3_ATI 0x8966 | |
GL_DOT4_ATI 0x8967 | |
GL_MAD_ATI 0x8968 | |
GL_LERP_ATI 0x8969 | |
GL_CND_ATI 0x896A | |
GL_CND0_ATI 0x896B | |
GL_DOT2_ADD_ATI 0x896C | |
GL_SECONDARY_INTERPOLATOR_ATI 0x896D | |
GL_SWIZZLE_STR_ATI 0x8976 | |
GL_SWIZZLE_STQ_ATI 0x8977 | |
GL_SWIZZLE_STR_DR_ATI 0x8978 | |
GL_SWIZZLE_STQ_DQ_ATI 0x8979 | |
void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) | |
void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) | |
void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) | |
void glBeginFragmentShaderATI (void) | |
void glBindFragmentShaderATI (GLuint id) | |
void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) | |
void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) | |
void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) | |
void glDeleteFragmentShaderATI (GLuint id) | |
void glEndFragmentShaderATI (void) | |
GLuint glGenFragmentShadersATI (GLuint range) | |
void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle) | |
void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle) | |
void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat* value) | |
GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E | |
GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F | |
GL_NUM_PASSES_ATI 0x8970 | |
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 | |
GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 | |
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 | |
GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 | |
GL_COLOR_ALPHA_PAIRING_ATI 0x8975 | |
GL_SWIZZLE_STRQ_ATI 0x897A | |
GL_SWIZZLE_STRQ_DQ_ATI 0x897B |