| #ifndef __NOUVEAU_GPUOBJ_H__ |
| #define __NOUVEAU_GPUOBJ_H__ |
| |
| #include <core/object.h> |
| #include <core/device.h> |
| #include <core/parent.h> |
| #include <core/mm.h> |
| |
| struct nouveau_vma; |
| struct nouveau_vm; |
| |
| #define NVOBJ_FLAG_ZERO_ALLOC 0x00000001 |
| #define NVOBJ_FLAG_ZERO_FREE 0x00000002 |
| #define NVOBJ_FLAG_HEAP 0x00000004 |
| |
| struct nouveau_gpuobj { |
| struct nouveau_object base; |
| struct nouveau_object *parent; |
| struct nouveau_mm_node *node; |
| struct nouveau_mm heap; |
| |
| u32 flags; |
| u64 addr; |
| u32 size; |
| }; |
| |
| static inline struct nouveau_gpuobj * |
| nv_gpuobj(void *obj) |
| { |
| #if CONFIG_NOUVEAU_DEBUG >= NV_DBG_PARANOIA |
| if (unlikely(!nv_iclass(obj, NV_GPUOBJ_CLASS))) |
| nv_assert("BAD CAST -> NvGpuObj, %08x", nv_hclass(obj)); |
| #endif |
| return obj; |
| } |
| |
| #define nouveau_gpuobj_create(p,e,c,v,g,s,a,f,d) \ |
| nouveau_gpuobj_create_((p), (e), (c), (v), (g), (s), (a), (f), \ |
| sizeof(**d), (void **)d) |
| #define nouveau_gpuobj_init(p) nouveau_object_init(&(p)->base) |
| #define nouveau_gpuobj_fini(p,s) nouveau_object_fini(&(p)->base, (s)) |
| int nouveau_gpuobj_create_(struct nouveau_object *, struct nouveau_object *, |
| struct nouveau_oclass *, u32 pclass, |
| struct nouveau_object *, u32 size, u32 align, |
| u32 flags, int length, void **); |
| void nouveau_gpuobj_destroy(struct nouveau_gpuobj *); |
| |
| int nouveau_gpuobj_new(struct nouveau_object *, struct nouveau_object *, |
| u32 size, u32 align, u32 flags, |
| struct nouveau_gpuobj **); |
| int nouveau_gpuobj_dup(struct nouveau_object *, struct nouveau_gpuobj *, |
| struct nouveau_gpuobj **); |
| |
| int nouveau_gpuobj_map(struct nouveau_gpuobj *, u32 acc, struct nouveau_vma *); |
| int nouveau_gpuobj_map_vm(struct nouveau_gpuobj *, struct nouveau_vm *, |
| u32 access, struct nouveau_vma *); |
| void nouveau_gpuobj_unmap(struct nouveau_vma *); |
| |
| static inline void |
| nouveau_gpuobj_ref(struct nouveau_gpuobj *obj, struct nouveau_gpuobj **ref) |
| { |
| nouveau_object_ref(&obj->base, (struct nouveau_object **)ref); |
| } |
| |
| void _nouveau_gpuobj_dtor(struct nouveau_object *); |
| int _nouveau_gpuobj_init(struct nouveau_object *); |
| int _nouveau_gpuobj_fini(struct nouveau_object *, bool); |
| u32 _nouveau_gpuobj_rd32(struct nouveau_object *, u64); |
| void _nouveau_gpuobj_wr32(struct nouveau_object *, u64, u32); |
| |
| #endif |