| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| // This sub-API supports the following functionalities: |
| // |
| // - Audio device handling. |
| // - Device information. |
| // - CPU load monitoring. |
| // |
| // Usage example, omitting error checking: |
| // |
| // using namespace webrtc; |
| // VoiceEngine* voe = VoiceEngine::Create(); |
| // VoEBase* base = VoEBase::GetInterface(voe); |
| // VoEHardware* hardware = VoEHardware::GetInterface(voe); |
| // base->Init(); |
| // ... |
| // int n_devices = hardware->GetNumOfPlayoutDevices(); |
| // ... |
| // base->Terminate(); |
| // base->Release(); |
| // hardware->Release(); |
| // VoiceEngine::Delete(voe); |
| // |
| #ifndef WEBRTC_VOICE_ENGINE_VOE_HARDWARE_H |
| #define WEBRTC_VOICE_ENGINE_VOE_HARDWARE_H |
| |
| #include "common_types.h" |
| |
| namespace webrtc { |
| |
| class VoiceEngine; |
| |
| class WEBRTC_DLLEXPORT VoEHardware |
| { |
| public: |
| // Factory for the VoEHardware sub-API. Increases an internal |
| // reference counter if successful. Returns NULL if the API is not |
| // supported or if construction fails. |
| static VoEHardware* GetInterface(VoiceEngine* voiceEngine); |
| |
| // Releases the VoEHardware sub-API and decreases an internal |
| // reference counter. Returns the new reference count. This value should |
| // be zero for all sub-API:s before the VoiceEngine object can be safely |
| // deleted. |
| virtual int Release() = 0; |
| |
| // Gets the number of audio devices available for recording. |
| virtual int GetNumOfRecordingDevices(int& devices) = 0; |
| |
| // Gets the number of audio devices available for playout. |
| virtual int GetNumOfPlayoutDevices(int& devices) = 0; |
| |
| // Gets the name of a specific recording device given by an |index|. |
| // On Windows Vista/7, it also retrieves an additional unique ID |
| // (GUID) for the recording device. |
| virtual int GetRecordingDeviceName(int index, char strNameUTF8[128], |
| char strGuidUTF8[128]) = 0; |
| |
| // Gets the name of a specific playout device given by an |index|. |
| // On Windows Vista/7, it also retrieves an additional unique ID |
| // (GUID) for the playout device. |
| virtual int GetPlayoutDeviceName(int index, char strNameUTF8[128], |
| char strGuidUTF8[128]) = 0; |
| |
| // Checks if the sound card is available to be opened for recording. |
| virtual int GetRecordingDeviceStatus(bool& isAvailable) = 0; |
| |
| // Checks if the sound card is available to be opened for playout. |
| virtual int GetPlayoutDeviceStatus(bool& isAvailable) = 0; |
| |
| // Sets the audio device used for recording. |
| virtual int SetRecordingDevice( |
| int index, StereoChannel recordingChannel = kStereoBoth) = 0; |
| |
| // Sets the audio device used for playout. |
| virtual int SetPlayoutDevice(int index) = 0; |
| |
| // Sets the type of audio device layer to use. |
| virtual int SetAudioDeviceLayer(AudioLayers audioLayer) = 0; |
| |
| // Gets the currently used (active) audio device layer. |
| virtual int GetAudioDeviceLayer(AudioLayers& audioLayer) = 0; |
| |
| // Gets the VoiceEngine's current CPU consumption in terms of the percent |
| // of total CPU availability. [Windows only] |
| virtual int GetCPULoad(int& loadPercent) = 0; |
| |
| // Gets the computer's current CPU consumption in terms of the percent |
| // of the total CPU availability. This method may fail a few times on |
| // Windows because it needs a certain warm-up time before reporting the |
| // result. You should check the return value and either try again or |
| // give up when it fails. |
| virtual int GetSystemCPULoad(int& loadPercent) = 0; |
| |
| // Not supported |
| virtual int ResetAudioDevice() = 0; |
| |
| // Not supported |
| virtual int AudioDeviceControl( |
| unsigned int par1, unsigned int par2, unsigned int par3) = 0; |
| |
| // Not supported |
| virtual int SetLoudspeakerStatus(bool enable) = 0; |
| |
| // Not supported |
| virtual int GetLoudspeakerStatus(bool& enabled) = 0; |
| |
| // *Experimental - not recommended for use.* |
| // Enables the Windows Core Audio built-in AEC. Fails on other platforms. |
| // |
| // Currently incompatible with the standard VoE AEC and AGC; don't attempt |
| // to enable them while this is active. |
| // |
| // Must be called before VoEBase::StartSend(). When enabled: |
| // 1. VoEBase::StartPlayout() must be called before VoEBase::StartSend(). |
| // 2. VoEBase::StopSend() should be called before VoEBase::StopPlayout(). |
| // The reverse order may cause garbage audio to be rendered or the |
| // capture side to halt until StopSend() is called. |
| // |
| // As a consequence, SetPlayoutDevice() should be used with caution |
| // during a call. It will function, but may cause the above issues for |
| // the duration it takes to complete. (In practice, it should complete |
| // fast enough to avoid audible degradation). |
| virtual int EnableBuiltInAEC(bool enable) = 0; |
| virtual bool BuiltInAECIsEnabled() const = 0; |
| |
| protected: |
| VoEHardware() {} |
| virtual ~VoEHardware() {} |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // WEBRTC_VOICE_ENGINE_VOE_HARDWARE_H |