| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_WINDOWS_VIDEO_RENDER_DIRECT3D9_H_ |
| #define WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_WINDOWS_VIDEO_RENDER_DIRECT3D9_H_ |
| |
| // WebRtc includes |
| #include "i_video_render_win.h" |
| |
| #include <d3d9.h> |
| #include <d3dx9.h> |
| #include "ddraw.h" |
| |
| #include <Map> |
| |
| // Added |
| #include "video_render_defines.h" |
| |
| #pragma comment(lib, "d3d9.lib") // located in DirectX SDK |
| |
| namespace webrtc { |
| class CriticalSectionWrapper; |
| class EventWrapper; |
| class Trace; |
| class ThreadWrapper; |
| |
| class D3D9Channel: public VideoRenderCallback |
| { |
| public: |
| D3D9Channel(LPDIRECT3DDEVICE9 pd3DDevice, |
| CriticalSectionWrapper* critSect, Trace* trace); |
| |
| virtual ~D3D9Channel(); |
| |
| // Inherited from VideoRencerCallback, called from VideoAPI class. |
| // Called when the incomming frame size and/or number of streams in mix changes |
| virtual int FrameSizeChange(int width, int height, int numberOfStreams); |
| |
| // A new frame is delivered |
| virtual int DeliverFrame(unsigned char* buffer, |
| int bufferSize, |
| unsigned int timeStame90kHz); |
| virtual WebRtc_Word32 RenderFrame(const WebRtc_UWord32 streamId, |
| VideoFrame& videoFrame); |
| |
| // Called to check if the video frame is updated. |
| int IsUpdated(bool& isUpdated); |
| // Called after the video frame has been render to the screen |
| int RenderOffFrame(); |
| // Called to get the texture that contains the video frame |
| LPDIRECT3DTEXTURE9 GetTexture(); |
| // Called to get the texture(video frame) size |
| int GetTextureWidth(); |
| int GetTextureHeight(); |
| // |
| void SetStreamSettings(WebRtc_UWord16 streamId, |
| WebRtc_UWord32 zOrder, |
| float startWidth, |
| float startHeight, |
| float stopWidth, |
| float stopHeight); |
| int GetStreamSettings(WebRtc_UWord16 streamId, |
| WebRtc_UWord32& zOrder, |
| float& startWidth, |
| float& startHeight, |
| float& stopWidth, |
| float& stopHeight); |
| |
| int ReleaseTexture(); |
| int RecreateTexture(LPDIRECT3DDEVICE9 pd3DDevice); |
| |
| protected: |
| |
| private: |
| //critical section passed from the owner |
| CriticalSectionWrapper* _critSect; |
| LPDIRECT3DDEVICE9 _pd3dDevice; |
| LPDIRECT3DTEXTURE9 _pTexture; |
| |
| bool _bufferIsUpdated; |
| // the frame size |
| int _width; |
| int _height; |
| //sream settings |
| //TODO support multiple streams in one channel |
| WebRtc_UWord16 _streamId; |
| WebRtc_UWord32 _zOrder; |
| float _startWidth; |
| float _startHeight; |
| float _stopWidth; |
| float _stopHeight; |
| }; |
| |
| class VideoRenderDirect3D9: IVideoRenderWin |
| { |
| public: |
| VideoRenderDirect3D9(Trace* trace, HWND hWnd, bool fullScreen); |
| ~VideoRenderDirect3D9(); |
| |
| public: |
| //IVideoRenderWin |
| |
| /************************************************************************** |
| * |
| * Init |
| * |
| ***************************************************************************/ |
| virtual WebRtc_Word32 Init(); |
| |
| /************************************************************************** |
| * |
| * Incoming Streams |
| * |
| ***************************************************************************/ |
| virtual VideoRenderCallback |
| * CreateChannel(const WebRtc_UWord32 streamId, |
| const WebRtc_UWord32 zOrder, |
| const float left, |
| const float top, |
| const float right, |
| const float bottom); |
| |
| virtual WebRtc_Word32 DeleteChannel(const WebRtc_UWord32 streamId); |
| |
| virtual WebRtc_Word32 GetStreamSettings(const WebRtc_UWord32 channel, |
| const WebRtc_UWord16 streamId, |
| WebRtc_UWord32& zOrder, |
| float& left, |
| float& top, |
| float& right, |
| float& bottom); |
| |
| /************************************************************************** |
| * |
| * Start/Stop |
| * |
| ***************************************************************************/ |
| |
| virtual WebRtc_Word32 StartRender(); |
| virtual WebRtc_Word32 StopRender(); |
| |
| /************************************************************************** |
| * |
| * Properties |
| * |
| ***************************************************************************/ |
| |
| virtual bool IsFullScreen(); |
| |
| virtual WebRtc_Word32 SetCropping(const WebRtc_UWord32 channel, |
| const WebRtc_UWord16 streamId, |
| const float left, |
| const float top, |
| const float right, |
| const float bottom); |
| |
| virtual WebRtc_Word32 ConfigureRenderer(const WebRtc_UWord32 channel, |
| const WebRtc_UWord16 streamId, |
| const unsigned int zOrder, |
| const float left, |
| const float top, |
| const float right, |
| const float bottom); |
| |
| virtual WebRtc_Word32 SetTransparentBackground(const bool enable); |
| |
| virtual WebRtc_Word32 ChangeWindow(void* window); |
| |
| virtual WebRtc_Word32 GetGraphicsMemory(WebRtc_UWord64& totalMemory, |
| WebRtc_UWord64& availableMemory); |
| |
| virtual WebRtc_Word32 SetText(const WebRtc_UWord8 textId, |
| const WebRtc_UWord8* text, |
| const WebRtc_Word32 textLength, |
| const WebRtc_UWord32 colorText, |
| const WebRtc_UWord32 colorBg, |
| const float left, |
| const float top, |
| const float rigth, |
| const float bottom); |
| |
| virtual WebRtc_Word32 SetBitmap(const void* bitMap, |
| const WebRtc_UWord8 pictureId, |
| const void* colorKey, |
| const float left, |
| const float top, |
| const float right, |
| const float bottom); |
| |
| public: |
| // Get a channel by channel id |
| D3D9Channel* GetD3DChannel(int channel); |
| int UpdateRenderSurface(); |
| |
| protected: |
| // The thread rendering the screen |
| static bool ScreenUpdateThreadProc(void* obj); |
| bool ScreenUpdateProcess(); |
| |
| private: |
| // Init/close the d3d device |
| int InitDevice(); |
| int CloseDevice(); |
| |
| // Transparent related functions |
| int SetTransparentColor(LPDIRECT3DTEXTURE9 pTexture, |
| DDCOLORKEY* transparentColorKey, |
| DWORD width, |
| DWORD height); |
| |
| CriticalSectionWrapper& _refD3DCritsect; |
| Trace* _trace; |
| ThreadWrapper* _screenUpdateThread; |
| EventWrapper* _screenUpdateEvent; |
| |
| HWND _hWnd; |
| bool _fullScreen; |
| RECT _originalHwndRect; |
| //FIXME we probably don't need this since all the information can be get from _d3dChannels |
| int _channel; |
| //Window size |
| UINT _winWidth; |
| UINT _winHeight; |
| |
| // Device |
| LPDIRECT3D9 _pD3D; // Used to create the D3DDevice |
| LPDIRECT3DDEVICE9 _pd3dDevice; // Our rendering device |
| LPDIRECT3DVERTEXBUFFER9 _pVB; // Buffer to hold Vertices |
| LPDIRECT3DTEXTURE9 _pTextureLogo; |
| |
| std::map<int, D3D9Channel*> _d3dChannels; |
| std::multimap<int, unsigned int> _d3dZorder; |
| |
| // The position where the logo will be placed |
| float _logoLeft; |
| float _logoTop; |
| float _logoRight; |
| float _logoBottom; |
| |
| typedef HRESULT (WINAPI *DIRECT3DCREATE9EX)(UINT SDKVersion, IDirect3D9Ex**); |
| LPDIRECT3DSURFACE9 _pd3dSurface; |
| |
| DWORD GetVertexProcessingCaps(); |
| int InitializeD3D(HWND hWnd, D3DPRESENT_PARAMETERS* pd3dpp); |
| |
| D3DPRESENT_PARAMETERS _d3dpp; |
| int ResetDevice(); |
| |
| int UpdateVerticeBuffer(LPDIRECT3DVERTEXBUFFER9 pVB, int offset, |
| float startWidth, float startHeight, |
| float stopWidth, float stopHeight); |
| |
| //code for providing graphics settings |
| DWORD _totalMemory; |
| DWORD _availableMemory; |
| }; |
| |
| } //namespace webrtc |
| |
| #endif // WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_WINDOWS_VIDEO_RENDER_DIRECT3D9_H_ |