blob: 3adb099777c0a8cdf74661e7e91bbca153a1545a [file] [log] [blame]
/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
/*
* This file includes unit tests for the bandwidth estimation and management
*/
#include <gtest/gtest.h>
#include "typedefs.h"
#include "Bitrate.h"
namespace {
using webrtc::BitRateStats;
class BitRateStatsTest : public ::testing::Test
{
protected:
BitRateStatsTest() {};
BitRateStats bitRate;
};
TEST_F(BitRateStatsTest, TestStrictMode)
{
WebRtc_Word64 nowMs = 0;
// Should be initialized to 0.
EXPECT_EQ(0u, bitRate.BitRate(nowMs));
bitRate.Update(1500, nowMs);
// Expecting 12 kbps given a 1000 window with one 1500 bytes packet.
EXPECT_EQ(12000u, bitRate.BitRate(nowMs));
bitRate.Init();
// Expecting 0 after init.
EXPECT_EQ(0u, bitRate.BitRate(nowMs));
for (int i = 0; i < 100000; ++i)
{
if (nowMs % 10 == 0)
bitRate.Update(1500, nowMs);
// Approximately 1200 kbps expected. Not exact since when packets
// are removed we will jump 10 ms to the next packet.
if (nowMs > 0 && nowMs % 2000 == 0)
EXPECT_NEAR(1200000u, bitRate.BitRate(nowMs), 6000u);
nowMs += 1;
}
nowMs += 2000;
// The window is 2 seconds. If nothing has been received for that time
// the estimate should be 0.
EXPECT_EQ(0u, bitRate.BitRate(nowMs));
}
}