| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <gtk/gtk.h> |
| |
| #include "peerconnection/samples/client/conductor.h" |
| #include "peerconnection/samples/client/linux/main_wnd.h" |
| #include "peerconnection/samples/client/peer_connection_client.h" |
| |
| #include "talk/base/thread.h" |
| |
| class CustomSocketServer : public talk_base::PhysicalSocketServer { |
| public: |
| CustomSocketServer(talk_base::Thread* thread, GtkMainWnd* wnd) |
| : thread_(thread), wnd_(wnd), conductor_(NULL), client_(NULL) {} |
| virtual ~CustomSocketServer() {} |
| |
| void set_client(PeerConnectionClient* client) { client_ = client; } |
| void set_conductor(Conductor* conductor) { conductor_ = conductor; } |
| |
| // Override so that we can also pump the GTK message loop. |
| virtual bool Wait(int cms, bool process_io) { |
| // Pump GTK events. |
| // TODO(tommi): We really should move either the socket server or UI to a |
| // different thread. Alternatively we could look at merging the two loops |
| // by implementing a dispatcher for the socket server and/or use |
| // g_main_context_set_poll_func. |
| while (gtk_events_pending()) |
| gtk_main_iteration(); |
| |
| if (!wnd_->IsWindow() && !conductor_->connection_active() && |
| client_ != NULL && !client_->is_connected()) { |
| thread_->Quit(); |
| } |
| return talk_base::PhysicalSocketServer::Wait(0/*cms == -1 ? 1 : cms*/, |
| process_io); |
| } |
| |
| protected: |
| talk_base::Thread* thread_; |
| GtkMainWnd* wnd_; |
| Conductor* conductor_; |
| PeerConnectionClient* client_; |
| }; |
| |
| int main(int argc, char* argv[]) { |
| gtk_init(&argc, &argv); |
| g_type_init(); |
| g_thread_init(NULL); |
| |
| GtkMainWnd wnd; |
| wnd.Create(); |
| |
| talk_base::AutoThread auto_thread; |
| talk_base::Thread* thread = talk_base::Thread::Current(); |
| CustomSocketServer socket_server(thread, &wnd); |
| thread->set_socketserver(&socket_server); |
| |
| // Must be constructed after we set the socketserver. |
| PeerConnectionClient client; |
| Conductor conductor(&client, &wnd); |
| socket_server.set_client(&client); |
| socket_server.set_conductor(&conductor); |
| |
| thread->Run(); |
| |
| // gtk_main(); |
| wnd.Destroy(); |
| |
| thread->set_socketserver(NULL); |
| // TODO(tommi): Run the Gtk main loop to tear down the connection. |
| //while (gtk_events_pending()) { |
| // gtk_main_iteration(); |
| //} |
| |
| return 0; |
| } |
| |