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/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_P2P_BASE_CANDIDATE_H_
#define TALK_P2P_BASE_CANDIDATE_H_
#include <string>
#include <sstream>
#include "talk/base/socketaddress.h"
namespace cricket {
// Candidate for ICE based connection discovery.
class Candidate {
public:
Candidate() : preference_(0), generation_(0) {}
Candidate(const std::string& name, const std::string& protocol,
const talk_base::SocketAddress& address, float preference,
const std::string& username, const std::string& password,
const std::string& type, const std::string& network_name,
uint32 generation)
: name_(name), protocol_(protocol), address_(address),
preference_(preference), username_(username), password_(password),
type_(type), network_name_(network_name), generation_(generation) {}
const std::string & name() const { return name_; }
void set_name(const std::string & name) { name_ = name; }
const std::string & protocol() const { return protocol_; }
void set_protocol(const std::string & protocol) { protocol_ = protocol; }
const talk_base::SocketAddress & address() const { return address_; }
void set_address(const talk_base::SocketAddress & address) {
address_ = address;
}
float preference() const { return preference_; }
void set_preference(const float preference) { preference_ = preference; }
const std::string preference_str() const {
std::ostringstream ost;
ost << preference_;
return ost.str();
}
void set_preference_str(const std::string & preference) {
std::istringstream ist(preference);
ist >> preference_;
}
const std::string & username() const { return username_; }
void set_username(const std::string & username) { username_ = username; }
const std::string & password() const { return password_; }
void set_password(const std::string & password) { password_ = password; }
const std::string & type() const { return type_; }
void set_type(const std::string & type) { type_ = type; }
const std::string & network_name() const { return network_name_; }
void set_network_name(const std::string & network_name) {
network_name_ = network_name;
}
// Candidates in a new generation replace those in the old generation.
uint32 generation() const { return generation_; }
void set_generation(uint32 generation) { generation_ = generation; }
const std::string generation_str() const {
std::ostringstream ost;
ost << generation_;
return ost.str();
}
void set_generation_str(const std::string& str) {
std::istringstream ist(str);
ist >> generation_;
}
// Determines whether this candidate is equivalent to the given one.
bool IsEquivalent(const Candidate& c) const {
// We ignore the network name, since that is just debug information, and
// the preference, since that should be the same if the rest is (and it's
// a float so equality checking is always worrisome).
return (name_ == c.name_) &&
(protocol_ == c.protocol_) &&
(address_ == c.address_) &&
(username_ == c.username_) &&
(password_ == c.password_) &&
(type_ == c.type_) &&
(generation_ == c.generation_);
}
std::string ToString() const {
std::ostringstream ost;
ost << "Cand[" << name_ << ":" << type_ << ":" << protocol_ << ":"
<< network_name_ << ":" << address_.ToString() << ":"
<< username_ << ":" << password_ << "]";
return ost.str();
}
private:
std::string name_;
std::string protocol_;
talk_base::SocketAddress address_;
float preference_;
std::string username_;
std::string password_;
std::string type_;
std::string network_name_;
uint32 generation_;
};
} // namespace cricket
#endif // TALK_P2P_BASE_CANDIDATE_H_