blob: 9b775d4b58299c92d251255208a241c67e687786 [file] [log] [blame]
[preset00]
fRating=3.000000
fGammaAdj=1.700000
fDecay=0.995000
fVideoEchoZoom=1.000224
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=6
bAdditiveWaves=0
bWaveDots=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.003100
fWaveScale=1.004873
fWaveSmoothing=0.000000
fWaveParam=-1.000000
fModWaveAlphaStart=1.010000
fModWaveAlphaEnd=1.010000
fWarpAnimSpeed=0.999994
fWarpScale=1.002083
fZoomExponent=1.001830
fShader=1.000000
zoom=0.995048
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.010000
dy=0.010000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=0.050000
ib_size=0.010000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=1.000000
nMotionVectorsY=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=1.000000
per_frame_1=volume = 0.3*(bass+mid+att);
per_frame_2=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate);
per_frame_3=lastbeat = lastbeat + equal(lastbeat,0)*time;
per_frame_4=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
per_frame_5=peakbass_att = max(bass_att,peakbass_att);
per_frame_6=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1));
per_frame_7=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
per_frame_8=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995);
per_frame_9=lastbeat = beat*time + (1-beat)*lastbeat;
per_frame_10=peakbass_att = max(peakbass_att,1.1*meanbass_att);
per_frame_11=mode = if(beat,rand(4),mode);
per_frame_12=q1 = ((time*20)%50)*0.08;
per_frame_13=q2 = 1 - below(mode,2)*2;
per_frame_14=q3 = 1 - 2*(mode%2);
per_frame_15=wave_x = 1-below(mode,2);
per_frame_16=wave_mystery = (frame%2)*(2*(1-equal(mode%3,0))-1);
per_frame_17=wave_r=if(below(frame%6,3),bass*0.5,0);
per_frame_18=wave_b=0.9+sin(time)*0.1;
per_frame_19=wave_g=if(above(frame%6,2),bass*0.5,0);
per_pixel_1=dx = dx*pow(-1,0&(13+q1 - 5*(q2*y)))*min(bass,1.2);
per_pixel_2=dy = dy*pow(-1,0&(13+q1 - 5*(q3*x)))*min(bass,1.2);