blob: 3231d43400485b0718da1d56252b87495d76940d [file] [log] [blame]
#ifndef IDLE_PRESET_HPP
#define IDLE_PRESET_HPP
#include <memory>
#include <string>
class PresetOutputs;
class Preset;
/// A preset that does not depend on the file system to be loaded. This allows projectM to render
/// something (ie. self indulgent project advertising) even when no valid preset directory is found.
class IdlePresets {
public:
/// Allocate a new idle preset instance
/// \returns a newly allocated auto pointer of an idle preset instance
static std::auto_ptr<Preset> allocate(const std::string & path, PresetOutputs & outputs);
private:
static std::string presetText();
static const std::string IDLE_PRESET_NAME;
};
#endif