blob: 5ff80a49545558c29a793ac2a842082144797b54 [file] [log] [blame]
/**
* projectM -- Milkdrop-esque visualisation SDK
* Copyright (C)2003-2004 projectM Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* See 'LICENSE.txt' included within this release
*
*/
#include <stdio.h>
#include "Common.hpp"
#include "fatal.h"
#include "KeyHandler.hpp"
#include "event.h"
#include "BeatDetect.hpp"
#include "PresetChooser.hpp"
#include "Renderer.hpp"
#include "projectM.hpp"
#include <iostream>
#include "TimeKeeper.hpp"
void selectRandom (const bool hardCut);
void selectNext (const bool hardCut);
void selectPrevious (const bool hardCut);
class Preset;
interface_t current_interface = DEFAULT_INTERFACE;
void
refreshConsole ()
{
switch (current_interface) {
case MENU_INTERFACE:
// unimplemented
break;
case SHELL_INTERFACE:
// unimplemented
break;
case EDITOR_INTERFACE:
// unimplemented
break;
case DEFAULT_INTERFACE:
break;
case BROWSER_INTERFACE:
// unimplemented
break;
default:
break;
}
}
void
projectM::key_handler (
projectMEvent event,
projectMKeycode keycode,
projectMModifier modifier
)
{
switch (event) {
case PROJECTM_KEYDOWN:
//default_key_handler ();
switch (current_interface) {
case MENU_INTERFACE:
// menu_key_handler (this, event, keycode);
break;
case SHELL_INTERFACE:
// shell_key_handler ();
break;
case EDITOR_INTERFACE:
// editor_key_handler (event,keycode);
break;
case BROWSER_INTERFACE:
// browser_key_handler (event,keycode,modifier);
break;
case DEFAULT_INTERFACE:
default_key_handler (event, keycode);
break;
default:
default_key_handler (event, keycode);
break;
}
break;
default:
break;
}
}
void
projectM::default_key_handler (projectMEvent event, projectMKeycode keycode)
{
switch (event) {
case PROJECTM_KEYDOWN:
switch (keycode) {
case PROJECTM_K_UP:
beatDetect->beat_sensitivity += 0.25;
if (beatDetect->beat_sensitivity > 5.0) beatDetect->beat_sensitivity = 5.0;
break;
case PROJECTM_K_DOWN:
beatDetect->beat_sensitivity -= 0.25;
if (beatDetect->beat_sensitivity < 0) beatDetect->beat_sensitivity = 0;
break;
case PROJECTM_K_h:
renderer->showhelp = !renderer->showhelp;
renderer->showstats = false;
renderer->showfps = false;
/* FIXME: should be 'break' here or folded into following case. */
case PROJECTM_K_F1:
renderer->showhelp = !renderer->showhelp;
renderer->showstats = false;
renderer->showfps = false;
break;
case PROJECTM_K_y:
this->setShuffleEnabled (!this->isShuffleEnabled());
break;
case PROJECTM_K_F5:
if (!renderer->showhelp)
renderer->showfps = !renderer->showfps;
break;
case PROJECTM_K_F4:
if (!renderer->showhelp)
renderer->showstats = !renderer->showstats;
break;
case PROJECTM_K_F3:
{
renderer->showpreset = !renderer->showpreset;
break;
}
case PROJECTM_K_F2:
renderer->showtitle = !renderer->showtitle;
break;
#ifndef MACOS
case PROJECTM_K_F9:
#else
case PROJECTM_K_F8:
#endif
renderer->studio = !renderer->studio;
break;
case PROJECTM_K_ESCAPE:
{
// exit (1);
break;
}
case PROJECTM_K_f:
break;
case PROJECTM_K_a:
renderer->correction = !renderer->correction;
break;
case PROJECTM_K_b:
break;
case PROJECTM_K_n:
selectNext (true);
break;
case PROJECTM_K_N:
selectNext (false);
break;
case PROJECTM_K_r:
selectRandom (true);
break;
case PROJECTM_K_R:
selectRandom (false);
break;
case PROJECTM_K_p:
selectPrevious (true);
break;
case PROJECTM_K_P:
selectPrevious (false);
break;
case PROJECTM_K_l:
renderer->noSwitch=!renderer->noSwitch;
break;
case PROJECTM_K_s:
renderer->studio = !renderer->studio;
case PROJECTM_K_i:
break;
case PROJECTM_K_z:
break;
case PROJECTM_K_0:
// nWaveMode=0;
break;
case PROJECTM_K_6:
// nWaveMode=6;
break;
case PROJECTM_K_7:
// nWaveMode=7;
break;
case PROJECTM_K_m:
break;
case PROJECTM_K_t:
break;
case PROJECTM_K_EQUALS:
case PROJECTM_K_PLUS:
{
unsigned int index;
if (selectedPresetIndex (index)) {
const int oldRating = getPresetRating (index, HARD_CUT_RATING_TYPE);
if (oldRating >= 6)
break;
const int rating = oldRating + 1;
changePresetRating (index, rating, HARD_CUT_RATING_TYPE);
}
break;
}
case PROJECTM_K_MINUS:
{
unsigned int index;
if (selectedPresetIndex (index)) {
const int oldRating = getPresetRating (index, HARD_CUT_RATING_TYPE);
if (oldRating <= 1)
break;
const int rating = oldRating - 1;
changePresetRating (index, rating, HARD_CUT_RATING_TYPE);
}
break;
}
default:
break;
}
default:
break;
}
}