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/*
* VideoEcho.hpp
*
* Created on: Jun 29, 2008
* Author: pete
*/
#ifndef VIDEOECHO_HPP_
#define VIDEOECHO_HPP_
#include "Renderable.hpp"
enum Orientation
{
Normal=0, FlipX, FlipY, FlipXY
};
class VideoEcho: public RenderItem
{
public:
VideoEcho();
virtual ~VideoEcho();
float a;
float zoom;
Orientation orientation;
void Draw(RenderContext &context);
};
#endif /* VIDEOECHO_HPP_ */