[preset00] | |
fRating=2.0 | |
fGammaAdj=2 | |
fDecay=0.981 | |
fVideoEchoZoom=1.047463 | |
fVideoEchoAlpha=0 | |
nVideoEchoOrientation=0 | |
nWaveMode=3 | |
bAdditiveWaves=0 | |
bWaveDots=1 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=0 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=1 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=0.9 | |
fWaveScale=2.905229 | |
fWaveSmoothing=0.6 | |
fWaveParam=-0.3 | |
fModWaveAlphaStart=0.75 | |
fModWaveAlphaEnd=0.95 | |
fWarpAnimSpeed=1 | |
fWarpScale=2.853 | |
fZoomExponent=2.630064 | |
fShader=0 | |
zoom=1.031 | |
rot=0 | |
cx=0.5 | |
cy=0.5 | |
dx=0 | |
dy=0 | |
warp=0 | |
sx=1 | |
sy=1 | |
wave_r=0.6 | |
wave_g=0.6 | |
wave_b=0.6 | |
wave_x=0.5 | |
wave_y=0.5 | |
ob_size=0 | |
ob_r=0 | |
ob_g=0 | |
ob_b=0 | |
ob_a=1 | |
ib_size=0.01 | |
ib_r=0.25 | |
ib_g=0.25 | |
ib_b=0.25 | |
ib_a=0 | |
nMotionVectorsX=24.986328 | |
nMotionVectorsY=20.03064 | |
mv_dx=0.064545 | |
mv_dy=0.109009 | |
mv_l=0.035858 | |
mv_r=0.816156 | |
mv_g=0.098993 | |
mv_b=0.816156 | |
mv_a=0 | |
per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) ); | |
per_frame_2=wave_g = wave_g + 0.100*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) ); | |
per_frame_3=wave_b = wave_b + 0.100*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) ); | |
per_frame_4=mv_r = wave_r; | |
per_frame_5=mv_b = wave_b; | |
per_frame_6=mv_g = wave_g; | |
per_frame_7=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); | |
per_frame_8=oldq8 = q8; | |
per_frame_9=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3); | |
per_frame_10=q5_residual = equal(bass_thresh,2)*0.0064*sin(q8*5) + (1-equal(bass_thresh,2))*q5_residual; | |
per_frame_11=q6_residual = equal(bass_thresh,2)*0.0048*sin(q8*6) + (1-equal(bass_thresh,2))*q6_residual; | |
per_frame_12=dx=q5_residual ; | |
per_frame_13=dy=q6_residual ; | |
per_frame_14=q1 = 0.03*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps); | |
per_frame_15=monitor = q1; | |
per_frame_16=mv_a = bass-1.2; | |
per_pixel_1=zoom = 0.9 + 0.1*q1 + rad*0.1; | |
per_pixel_2=zoomexp = 2*zoom; |