MILKDROP_PRESET_VERSION=201 | |
PSVERSION=2 | |
PSVERSION_WARP=2 | |
PSVERSION_COMP=2 | |
[preset00] | |
fRating=3.000000 | |
fGammaAdj=2.000000 | |
fDecay=1.000000 | |
fVideoEchoZoom=0.999600 | |
fVideoEchoAlpha=0.500000 | |
nVideoEchoOrientation=3 | |
nWaveMode=0 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=1 | |
fWaveAlpha=0.001000 | |
fWaveScale=1.000000 | |
fWaveSmoothing=0.750000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.750000 | |
fModWaveAlphaEnd=0.950000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=0.266718 | |
fZoomExponent=1.000000 | |
fShader=0.000000 | |
zoom=1.160000 | |
rot=-0.040000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=0.000521 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.000000 | |
wave_g=0.000000 | |
wave_b=0.000000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.010000 | |
ob_r=1.000000 | |
ob_g=1.000000 | |
ob_b=1.000000 | |
ob_a=0.000000 | |
ib_size=0.010000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.000000 | |
nMotionVectorsX=12.000000 | |
nMotionVectorsY=9.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=0.900000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
b1n=0.000000 | |
b2n=0.000000 | |
b3n=0.000000 | |
b1x=1.000000 | |
b2x=1.000000 | |
b3x=1.000000 | |
b1ed=0.250000 | |
wavecode_0_enabled=1 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.000000 | |
wavecode_0_smoothing=0.500000 | |
wavecode_0_r=1.000000 | |
wavecode_0_g=1.000000 | |
wavecode_0_b=1.000000 | |
wavecode_0_a=0.500000 | |
wave_0_per_point1=//init | |
wave_0_per_point2=zs = if(below(zs,1),9,zs); | |
wave_0_per_point3= | |
wave_0_per_point4=zs = if(above(zs, 1100),1, zs); | |
wave_0_per_point5= | |
wave_0_per_point6=speed = bass*0.002; | |
wave_0_per_point7= | |
wave_0_per_point8=//sum | |
wave_0_per_point9=zs = zs + tan(q1*0.015)*speed; | |
wave_0_per_point10= | |
wave_0_per_point11=zd = zd + 2; | |
wave_0_per_point12= | |
wave_0_per_point13= | |
wave_0_per_point14= | |
wave_0_per_point15=//project | |
wave_0_per_point16=x = 0.5 + 0.1*cos(q1*zs); | |
wave_0_per_point17=y = 0.5 + 0.1*sin(q1*zs); | |
wave_0_per_point18= | |
wave_0_per_point19=r = 0.5 + 0.5*sin(q1*1.2 + x + x); | |
wave_0_per_point20=g = 0.5 + 0.5*sin(q1*1.5 + x + y); | |
wave_0_per_point21=b = 0.5 + 0.5*sin(q1*1.36 + y + y); | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=1 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.000000 | |
wavecode_1_smoothing=0.500000 | |
wavecode_1_r=1.000000 | |
wavecode_1_g=1.000000 | |
wavecode_1_b=1.000000 | |
wavecode_1_a=1.000000 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.000000 | |
wavecode_2_smoothing=0.500000 | |
wavecode_2_r=1.000000 | |
wavecode_2_g=1.000000 | |
wavecode_2_b=1.000000 | |
wavecode_2_a=1.000000 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=1 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.000000 | |
wavecode_3_smoothing=0.500000 | |
wavecode_3_r=1.000000 | |
wavecode_3_g=1.000000 | |
wavecode_3_b=1.000000 | |
wavecode_3_a=1.000000 | |
shapecode_0_enabled=1 | |
shapecode_0_sides=4 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=1 | |
shapecode_0_x=0.750000 | |
shapecode_0_y=0.750000 | |
shapecode_0_rad=0.741799 | |
shapecode_0_ang=0.000000 | |
shapecode_0_tex_ang=0.000000 | |
shapecode_0_tex_zoom=0.227462 | |
shapecode_0_r=1.000000 | |
shapecode_0_g=1.000000 | |
shapecode_0_b=1.000000 | |
shapecode_0_a=1.000000 | |
shapecode_0_r2=1.000000 | |
shapecode_0_g2=1.000000 | |
shapecode_0_b2=1.000000 | |
shapecode_0_a2=0.000000 | |
shapecode_0_border_r=0.000000 | |
shapecode_0_border_g=0.000000 | |
shapecode_0_border_b=1.000000 | |
shapecode_0_border_a=0.000000 | |
shape_0_init1=tex_saw = 0.4; | |
shape_0_per_frame1=ang = q1*0.2; | |
shape_0_per_frame2= | |
shape_0_per_frame3=tex_zoom = 0.6; | |
shapecode_1_enabled=1 | |
shapecode_1_sides=4 | |
shapecode_1_additive=0 | |
shapecode_1_thickOutline=0 | |
shapecode_1_textured=1 | |
shapecode_1_x=0.250000 | |
shapecode_1_y=0.750000 | |
shapecode_1_rad=0.741799 | |
shapecode_1_ang=0.000000 | |
shapecode_1_tex_ang=0.000000 | |
shapecode_1_tex_zoom=0.227462 | |
shapecode_1_r=1.000000 | |
shapecode_1_g=1.000000 | |
shapecode_1_b=1.000000 | |
shapecode_1_a=1.000000 | |
shapecode_1_r2=1.000000 | |
shapecode_1_g2=1.000000 | |
shapecode_1_b2=1.000000 | |
shapecode_1_a2=0.000000 | |
shapecode_1_border_r=0.000000 | |
shapecode_1_border_g=0.000000 | |
shapecode_1_border_b=1.000000 | |
shapecode_1_border_a=0.000000 | |
shape_1_init1=tex_saw = 0.4; | |
shape_1_per_frame1=ang = q1*0.2; | |
shape_1_per_frame2=tex_zoom = 0.6; | |
shapecode_2_enabled=0 | |
shapecode_2_sides=100 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=0 | |
shapecode_2_textured=0 | |
shapecode_2_x=0.500000 | |
shapecode_2_y=0.500000 | |
shapecode_2_rad=0.221671 | |
shapecode_2_ang=0.000000 | |
shapecode_2_tex_ang=0.000000 | |
shapecode_2_tex_zoom=1.000000 | |
shapecode_2_r=1.000000 | |
shapecode_2_g=0.000000 | |
shapecode_2_b=0.000000 | |
shapecode_2_a=1.000000 | |
shapecode_2_r2=0.000000 | |
shapecode_2_g2=1.000000 | |
shapecode_2_b2=0.000000 | |
shapecode_2_a2=0.000000 | |
shapecode_2_border_r=1.000000 | |
shapecode_2_border_g=1.000000 | |
shapecode_2_border_b=1.000000 | |
shapecode_2_border_a=1.000000 | |
shape_2_per_frame1=border_r = 0.5 + 0.5*sin(q1*10); | |
shapecode_3_enabled=1 | |
shapecode_3_sides=100 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_x=0.500000 | |
shapecode_3_y=0.500000 | |
shapecode_3_rad=0.100000 | |
shapecode_3_ang=0.000000 | |
shapecode_3_tex_ang=0.000000 | |
shapecode_3_tex_zoom=1.000000 | |
shapecode_3_r=1.000000 | |
shapecode_3_g=1.000000 | |
shapecode_3_b=1.000000 | |
shapecode_3_a=1.000000 | |
shapecode_3_r2=1.000000 | |
shapecode_3_g2=1.000000 | |
shapecode_3_b2=1.000000 | |
shapecode_3_a2=0.000000 | |
shapecode_3_border_r=1.000000 | |
shapecode_3_border_g=1.000000 | |
shapecode_3_border_b=1.000000 | |
shapecode_3_border_a=0.000000 | |
shape_3_per_frame1=a = above(q3,2); | |
shape_3_per_frame2=a2 = above(q3,2)*0.8; | |
shape_3_per_frame3= | |
shape_3_per_frame4=xx = if(above(q3,5),xx,rand(100)*0.01); | |
shape_3_per_frame5=yy = if(above(q3,5),yy,rand(100)*0.01); | |
shape_3_per_frame6=radi = if(above(q3,5),radi,rand(100)*0.01); | |
shape_3_per_frame7= | |
shape_3_per_frame8=rad = radi; | |
shape_3_per_frame9= | |
shape_3_per_frame10=x = xx; | |
shape_3_per_frame11=y = yy; | |
shape_3_per_frame12= | |
shape_3_per_frame13= | |
shape_3_per_frame14=r = 0.5 + 0.5*sin(q1*1.22) + 0.1; | |
shape_3_per_frame15=g = 0.4 + 0.4*sin(q1*1.307); | |
shape_3_per_frame16=b = 0.4 + 0.4*sin(q1*1.959); | |
shape_3_per_frame17= | |
shape_3_per_frame18= | |
shape_3_per_frame19=r2 = 0.5 + 0.5*sin(q1*1.622) + 0.1; | |
shape_3_per_frame20=g2 = 0.4 + 0.4*sin(q1*1.507); | |
shape_3_per_frame21=b2 = 0.4 + 0.4*sin(q1*1.6559); | |
per_frame_init_1=spintime = 0; | |
per_frame_1=basstime = basstime + bass_att*0.03; | |
per_frame_2=q1 = basstime; | |
per_frame_3=vol = pow(bass+mid+treb,2); | |
per_frame_4=basssum = vol; | |
per_frame_5= | |
per_frame_6=basstime = if(below(basstime,465),465,basstime); | |
per_frame_7= | |
per_frame_8=stickybit = time%2; | |
per_frame_9= | |
per_frame_10=//avg vol | |
per_frame_11=//buffer 1 | |
per_frame_12=volAvg = volAvg + vol*equal(stickybit,1); | |
per_frame_13=//number of samples 1 or framerate | |
per_frame_14=sample1 = sample1 + equal(stickybit,1); | |
per_frame_15=//buffer 2 | |
per_frame_16=volAvg2 = volAvg2 + vol*equal(stickybit,0); | |
per_frame_17=//number of samples 2 | |
per_frame_18=sample2 = sample2 + equal(stickybit,0); | |
per_frame_19= | |
per_frame_20=//transision | |
per_frame_21=edge = bnot(equal(bit2,stickybit)); | |
per_frame_22= | |
per_frame_23=volAvg = volAvg - volAvg*edge*stickybit; | |
per_frame_24=volAvg2 = volAvg2 - volAvg2*edge*equal(stickybit,0); | |
per_frame_25= | |
per_frame_26=sample1 = sample1 - sample1*edge*stickybit; | |
per_frame_27=sample2 = sample2 - sample2*edge*equal(stickybit,0); | |
per_frame_28= | |
per_frame_29=//test vol against avg buffer lvl | |
per_frame_30=diff = if(equal(stickybit,1), (basssum/(volAvg2/sample2)) , 0); | |
per_frame_31=diff = if(equal(stickybit,0), (basssum/(volAvg/sample1)), diff); | |
per_frame_32= | |
per_frame_33=q3 = diff; | |
per_frame_34= | |
per_frame_35=bit2 = time%2; | |
per_frame_36= | |
per_frame_37=difftime = difftime + diff*0.03; | |
per_frame_38=q2 = difftime; | |
per_frame_39= | |
per_frame_40=//fix a strange error | |
per_frame_41=difftime = if(above(difftime,2000),0, difftime); | |
per_frame_42= | |
per_frame_43=state = state + above(diff,10); | |
per_frame_44=spintime = spintime + bass*0.03*if(equal(state%2,1),1,-1); | |
per_frame_45=q8 = spintime; | |
per_frame_46= | |
per_frame_47=state2 = state2 + above(diff,10); | |
per_frame_48=state2 = if(above(state2,10),1,state2); | |
per_frame_49=q9 = state2; | |
per_frame_50= | |
per_frame_51=monitor = state2; | |
per_pixel_1=zoom = 1.05 - q3*0.05; | |
per_pixel_2=rot = sin(rad)*0.01; | |
per_pixel_3=warp = 2*zoom*rad; | |
per_pixel_4= | |
per_pixel_5= | |
per_pixel_6=//rules | |
per_pixel_7=fuzzy1 = x; | |
per_pixel_8=fuzzy3 = x-1; | |
per_pixel_9=fuzzy2 = y; | |
per_pixel_10=fuzzy4 = y-1; | |
per_pixel_11= | |
per_pixel_12=//activations approx sawtooth with sin curve | |
per_pixel_13=f1 = sin(q2 - 1.5707); | |
per_pixel_14=f2 = sin(q2); | |
per_pixel_15=f3 = sin(q2 + 1.5707); | |
per_pixel_16=f4 = sin(q2 + 3.14); | |
per_pixel_17= | |
per_pixel_18=//take only values above zero | |
per_pixel_19=f1 = f1*above(f1,0); | |
per_pixel_20=f2 = f2*above(f2,0); | |
per_pixel_21=f3 = f3*above(f3,0); | |
per_pixel_22=f4 = f4*above(f4,0); | |
per_pixel_23= | |
per_pixel_24=//sum rule ativations | |
per_pixel_25=sum_fuzzy = fuzzy1*f1 + fuzzy2*f2 - fuzzy3*f3 - fuzzy4*f4; | |
per_pixel_26=sum_fuzzy = cos(sum_fuzzy)*1.2; | |
per_pixel_27= | |
per_pixel_28=zoom = 1 + sum_fuzzy*0.05; | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` // sample previous frame | |
warp_4=` | |
warp_5=` | |
warp_6=` float3 output1 = tex2D( sampler_main, (uv-0.5)*0.99 + 0.5).xyz; | |
warp_7=` float3 output2 = tex2D( sampler_main, uv).xyz; | |
warp_8=` | |
warp_9=` ret = normalize(output1*0.1 + output2*0.9); | |
warp_10=` // darken (decay) over time | |
warp_11=` ret *= 1.04; //or try: ret -= 0.004; | |
warp_12=`} | |
comp_1=`shader_body | |
comp_2=`{ | |
comp_3=` | |
comp_4=` //rotate texture cords | |
comp_5=` float texRotU2 = (uv[0] - 0.5)*cos(-q8*0.29) + (uv[1] - 0.5)*sin(-q8*0.29); | |
comp_6=` float texRotv2 = -(uv[0] - 0.5)*sin(-q8*0.29) + (uv[1] - 0.5)*cos(-q8*0.29); | |
comp_7=` | |
comp_8=` | |
comp_9=` float2 uv2 = float2(texRotU2*0.8 +0.5, texRotv2*0.8 + 0.5); | |
comp_10=` | |
comp_11=` float2 uv_echo = (uv - 0.5)*1.000*float2(-1,-1) + 0.5; | |
comp_12=` ret = lerp( tex2D(sampler_main, uv).xyz, | |
comp_13=` tex2D(sampler_main, uv_echo).xyz, | |
comp_14=` 0.50 | |
comp_15=` )*0.8; | |
comp_16=` | |
comp_17=` ret += tex2D(sampler_main, uv2*q9).xyz*0.2; | |
comp_18=` ret *= 1.00; //gamma | |
comp_19=` ret = 1 - ret*(1 - ret)*4; //invert | |
comp_20=`} |