blob: 73aeae67ea435a2a153b05e011b7932493a577ed [file] [log] [blame]
[preset00]
fRating=2.000000
fGammaAdj=1.700001
fDecay=1.000000
fVideoEchoZoom=0.999991
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=1
bSolarize=0
bInvert=0
fWaveAlpha=0.997938
fWaveScale=0.010000
fWaveSmoothing=0.900000
fWaveParam=0.400000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=10.572172
fWarpScale=4.108018
fZoomExponent=1.196128
fShader=1.000000
zoom=0.999900
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=1.011847
sx=1.000000
sy=1.000000
wave_r=1.000000
wave_g=1.000000
wave_b=1.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.070000
ob_g=1.000000
ob_b=0.070000
ob_a=0.000000
ib_size=0.010000
ib_r=0.070000
ib_g=0.070000
ib_b=1.000000
ib_a=1.000000
nMotionVectorsX=1.920000
nMotionVectorsY=1.440000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=// -------------------------------- Beat Detective 007 ----------------------------------
per_frame_2=sure=if(equal(sure,0),.6,sure);
per_frame_3=interval=if(equal(interval,0),40,interval);
per_frame_4=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
per_frame_5=dbass=(bass-pbass)/FPS;
per_frame_6=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3);
per_frame_7=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
per_frame_8=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
per_frame_9=sure=max(.5,sure);
per_frame_10=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat);
per_frame_11=beat=if(cheat,1,beat);
per_frame_12=sure=if(cheat,.95*sure,sure);
per_frame_13=maxdbass=max(maxdbass*.999,dbass);
per_frame_14=maxdbass=max(.012,maxdbass);
per_frame_15=maxdbass=min(.02,maxdbass);
per_frame_16=interval=if(beat, frame-lastbeat,interval);
per_frame_17=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat);
per_frame_18=cheat=0;
per_frame_19=pbass=bass;
per_frame_20=// ----------------------------------------------------------------------------------------------
per_frame_21=q1=beat;
per_frame_22=warp=0;q8=55/FPS;
per_frame_23=q7=min((frame-lastBeat)/interval,1);
per_frame_24=aa=aa+beat;
per_frame_25=wave_g=q7;wave_b=q7;
per_frame_26=curang=.97*curang- (q1*(.4+max(bass,1.5)*rand(20)/100)*(-1+2*(aa%2)))*q8;
per_frame_27=cursc=1+.97*curscale+q8*.3*beat;
per_frame_28=sx=cursc;
per_frame_29=sy=1-(cursc-1);
per_frame_30=decay=1-.2*beat;
per_frame_31=ob_a=.2*beat;
per_frame_32=ib_a=.3*beat;
per_frame_33=q6=below(aa%4,2)*if(equal(aa%2,0),1,-1);
per_frame_34=q5=above(aa%4,1)*if(equal(aa%2,0),-1,1);
per_frame_35=wave_x=.5+.03*q7*q6;
per_frame_36=wave_y=.5+.03*q7*q5;
per_frame_37=rot = curang;
per_pixel_1=x=x-.5;
per_pixel_2=y=1-(y+.5);
per_pixel_3=zoom=zoom-.1*q8*(below(rad,.7))*(1+.5*(1-q7));
per_frame_init_1=time=0;