[preset00] | |
fRating=3.000000 | |
fGammaAdj=1.000000 | |
fDecay=1.000000 | |
fVideoEchoZoom=1.000000 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=1 | |
nWaveMode=1 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=0 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=100.000000 | |
fWaveScale=0.325446 | |
fWaveSmoothing=0.500000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.500000 | |
fModWaveAlphaEnd=1.000000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.000000 | |
fZoomExponent=1.000000 | |
fShader=0.000000 | |
zoom=1.000000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000010 | |
dy=0.000010 | |
warp=0.010000 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.200000 | |
wave_g=0.200000 | |
wave_b=0.200000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.030000 | |
ob_r=1.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.100000 | |
ib_size=0.030000 | |
ib_r=0.000000 | |
ib_g=0.000000 | |
ib_b=1.000000 | |
ib_a=0.100000 | |
nMotionVectorsX=0.000000 | |
nMotionVectorsY=0.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=1.000000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=1.000000 | |
mv_a=0.000000 | |
per_frame_1=wave_r = wave_r + 0.4*sin(0.622*time) + 0.3*sin(0.155*time); | |
per_frame_2=wave_g = wave_g + 0.4*sin(0.45*time) + 0.3*sin(0.674*time); | |
per_frame_3=wave_b = wave_b + 0.4*sin(0.256*time) + 0.3*sin(0.35*time); | |
per_frame_4=ob_r = 1- wave_r; | |
per_frame_5=ob_g = 1 - wave_g; | |
per_frame_6=ob_b = 1-wave_b; | |
per_frame_7=ib_r = 0.9*ob_r; | |
per_frame_8=ib_g = 0.9*ob_g; | |
per_frame_9=ib_b = 0.9*ob_b; | |
per_frame_10=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3); | |
per_frame_11=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r; | |
per_frame_12=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r; | |
per_frame_13=dx = dx + dx_r; | |
per_frame_14=dy = dy + dy_r; | |
per_pixel_1=rot = rot + 0.04*sin(time*(rad)); | |
per_pixel_2=zoom = zoom + 0.025*cos(time*(rad)); |