MILKDROP_PRESET_VERSION=201 | |
PSVERSION=2 | |
PSVERSION_WARP=2 | |
PSVERSION_COMP=2 | |
[preset00] | |
fRating=2.500000 | |
fGammaAdj=1.000000 | |
fDecay=1.000000 | |
fVideoEchoZoom=0.999609 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=7 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bWaveThick=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=1 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=0.001000 | |
fWaveScale=0.640100 | |
fWaveSmoothing=0.270000 | |
fWaveParam=0.000000 | |
fModWaveAlphaStart=0.750000 | |
fModWaveAlphaEnd=0.950000 | |
fWarpAnimSpeed=0.010000 | |
fWarpScale=1.793986 | |
fZoomExponent=1.010000 | |
fShader=0.000000 | |
zoom=0.998531 | |
rot=0.002000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=1.599183 | |
sx=1.000000 | |
sy=1.000000 | |
wave_r=0.500000 | |
wave_g=0.500000 | |
wave_b=0.500000 | |
wave_x=0.500000 | |
wave_y=0.960000 | |
ob_size=0.010000 | |
ob_r=0.000000 | |
ob_g=0.900000 | |
ob_b=0.200000 | |
ob_a=1.000000 | |
ib_size=0.000000 | |
ib_r=0.500000 | |
ib_g=0.500000 | |
ib_b=0.500000 | |
ib_a=1.000000 | |
nMotionVectorsX=31.199999 | |
nMotionVectorsY=2.280001 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=2.500000 | |
mv_r=1.000000 | |
mv_g=1.000000 | |
mv_b=0.800000 | |
mv_a=0.000000 | |
b1n=0.000000 | |
b2n=0.000000 | |
b3n=0.000000 | |
b1x=1.000000 | |
b2x=1.000000 | |
b3x=1.000000 | |
b1ed=0.250000 | |
wavecode_0_enabled=0 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.000000 | |
wavecode_0_smoothing=0.500000 | |
wavecode_0_r=1.000000 | |
wavecode_0_g=1.000000 | |
wavecode_0_b=1.000000 | |
wavecode_0_a=1.000000 | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=0 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.000000 | |
wavecode_1_smoothing=0.500000 | |
wavecode_1_r=1.000000 | |
wavecode_1_g=1.000000 | |
wavecode_1_b=1.000000 | |
wavecode_1_a=1.000000 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.000000 | |
wavecode_2_smoothing=0.500000 | |
wavecode_2_r=1.000000 | |
wavecode_2_g=1.000000 | |
wavecode_2_b=1.000000 | |
wavecode_2_a=1.000000 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=0 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.000000 | |
wavecode_3_smoothing=0.500000 | |
wavecode_3_r=1.000000 | |
wavecode_3_g=1.000000 | |
wavecode_3_b=1.000000 | |
wavecode_3_a=1.000000 | |
shapecode_0_enabled=1 | |
shapecode_0_sides=4 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=1 | |
shapecode_0_x=0.500000 | |
shapecode_0_y=1.800000 | |
shapecode_0_rad=0.100000 | |
shapecode_0_ang=0.000000 | |
shapecode_0_tex_ang=0.000000 | |
shapecode_0_tex_zoom=1.000000 | |
shapecode_0_r=1.000000 | |
shapecode_0_g=0.000000 | |
shapecode_0_b=0.000000 | |
shapecode_0_a=1.000000 | |
shapecode_0_r2=0.000000 | |
shapecode_0_g2=1.000000 | |
shapecode_0_b2=0.000000 | |
shapecode_0_a2=0.000000 | |
shapecode_0_border_r=1.000000 | |
shapecode_0_border_g=1.000000 | |
shapecode_0_border_b=1.000000 | |
shapecode_0_border_a=0.100000 | |
shapecode_1_enabled=1 | |
shapecode_1_sides=4 | |
shapecode_1_additive=0 | |
shapecode_1_thickOutline=0 | |
shapecode_1_textured=1 | |
shapecode_1_x=0.500000 | |
shapecode_1_y=1.800000 | |
shapecode_1_rad=0.100000 | |
shapecode_1_ang=0.000000 | |
shapecode_1_tex_ang=0.000000 | |
shapecode_1_tex_zoom=1.000000 | |
shapecode_1_r=1.000000 | |
shapecode_1_g=0.000000 | |
shapecode_1_b=0.000000 | |
shapecode_1_a=1.000000 | |
shapecode_1_r2=0.000000 | |
shapecode_1_g2=1.000000 | |
shapecode_1_b2=0.000000 | |
shapecode_1_a2=0.000000 | |
shapecode_1_border_r=1.000000 | |
shapecode_1_border_g=1.000000 | |
shapecode_1_border_b=1.000000 | |
shapecode_1_border_a=0.100000 | |
shapecode_2_enabled=1 | |
shapecode_2_sides=4 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=0 | |
shapecode_2_textured=1 | |
shapecode_2_x=0.500000 | |
shapecode_2_y=1.800000 | |
shapecode_2_rad=0.100000 | |
shapecode_2_ang=0.000000 | |
shapecode_2_tex_ang=0.000000 | |
shapecode_2_tex_zoom=1.000000 | |
shapecode_2_r=1.000000 | |
shapecode_2_g=0.000000 | |
shapecode_2_b=0.000000 | |
shapecode_2_a=1.000000 | |
shapecode_2_r2=0.000000 | |
shapecode_2_g2=1.000000 | |
shapecode_2_b2=0.000000 | |
shapecode_2_a2=0.000000 | |
shapecode_2_border_r=1.000000 | |
shapecode_2_border_g=1.000000 | |
shapecode_2_border_b=1.000000 | |
shapecode_2_border_a=0.100000 | |
shapecode_3_enabled=0 | |
shapecode_3_sides=4 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_x=0.500000 | |
shapecode_3_y=0.500000 | |
shapecode_3_rad=0.100000 | |
shapecode_3_ang=0.000000 | |
shapecode_3_tex_ang=0.000000 | |
shapecode_3_tex_zoom=1.000000 | |
shapecode_3_r=1.000000 | |
shapecode_3_g=0.000000 | |
shapecode_3_b=0.000000 | |
shapecode_3_a=1.000000 | |
shapecode_3_r2=0.000000 | |
shapecode_3_g2=1.000000 | |
shapecode_3_b2=0.000000 | |
shapecode_3_a2=0.000000 | |
shapecode_3_border_r=1.000000 | |
shapecode_3_border_g=1.000000 | |
shapecode_3_border_b=1.000000 | |
shapecode_3_border_a=0.100000 | |
per_frame_init_1=q8=0; | |
per_frame_1=q8 =oldq8+ 0.001*(pow(1.2*bass+0.4*bass_att+0.2*treb+0.2*treb_att+0.2*mid+0.2*mid_att,6)/fps) +0.1/fps; | |
per_frame_2=oldq8 = q8; | |
per_frame_3=ob_r = 0.3 - 0.3*(0.5*sin(time*0.3701)+ 0.3*cos(q8*0.438)); | |
per_frame_4=ob_g = 0.6- 0.4*sin(time*0.24); | |
per_frame_5=ob_b = 0.35 - 0.3*cos(time*0.4816); | |
per_frame_6=warp =0; | |
per_frame_7=ib_size = 0.02; | |
per_frame_8=ib_r = ib_r + 0.5*sin(time*0.234); | |
per_frame_9=ib_g = ib_g + 0.5*sin(time*0.547); | |
per_frame_10=ib_b = ib_b - 0.5*sin(time*1.431); | |
per_frame_11=cx = cx +0.3150*( 0.60*sin(0.23874*time) + 0.14*sin(0.194*time) ); | |
per_frame_12=cy = cy + 0.476*( 0.60*sin(0.1274*time) + 0.10*sin(0.394*time) ); | |
per_frame_13= | |
per_frame_14=volume = 0.15*(bass_att+bass+mid+mid_att); | |
per_frame_15=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate)); | |
per_frame_16=lastbeat = if(equal(lastbeat,0),time,lastbeat); | |
per_frame_17=meanbass_att = 0.1*(meanbass_att*9 + bass_att); | |
per_frame_18=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att); | |
per_frame_19=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0); | |
per_frame_20=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); | |
per_frame_21=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att); | |
per_frame_22=lastbeat = if(beat,time,lastbeat); | |
per_frame_23=mybeat = if(beat,mybeat+1,mybeat); | |
per_frame_24=mybeat = if(above(mybeat,7),0,mybeat); | |
per_frame_25=mybeat2 = if(equal(mybeat,1),1,0); | |
per_frame_26=q7 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq7); | |
per_frame_27=oldq7=q7; | |
per_frame_28=q6 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq6); | |
per_frame_29=oldq6=q6; | |
per_frame_30=q5= if(beat*mybeat2,0.001+0.0001*rand(40),oldq5); | |
per_frame_31=oldq5=q5; | |
per_frame_32=q4 = if(beat*mybeat2,0.001+0.0001*rand(40),oldq4); | |
per_frame_33=oldq4=q4; | |
per_frame_34=Flag = If(beat*mybeat2,if(Rand(2)-1,1,0),oldFlag); | |
per_frame_35=oldflag = flag; | |
per_frame_36=Ratio = If(Beat*mybeat2,100+rand(60),oldRatio); | |
per_frame_37=OldRatio = Ratio; | |
per_frame_38=q3 = if(beat*mybeat2,if(flag,ratio,0.75*ratio),oldq3); | |
per_frame_39=oldq3=q3; | |
per_frame_40=q2 = if(beat*mybeat2,if(flag,0.75*ratio,ratio),oldq2); | |
per_frame_41=oldq2=q2; | |
per_pixel_1=rx=x;//ang;//+sin(x*7); | |
per_pixel_2=ry=y;//rad;//+sin(x*5); | |
per_pixel_3= | |
per_pixel_4=dx=sin(int(1+ry*2.864+sin(time/17) )*(8446669+sin(time/71774898+treb/55559599)*667777))/2+.5; | |
per_pixel_5=dy=sin(int(1+rx*2.654+sin(time/13) )*(4747833+sin(time/86666825+mid/59555599)*754166))/2+.5; | |
per_pixel_6=//zoom=.999; | |
per_pixel_7=dx=sin(sqr(y)*y*88+sin(time/9.3)*2)/499; | |
per_pixel_8=dy=sin(sqr(x)*x*888+sin(time/11)*2 )/496-.004141*(1-rad); | |
per_pixel_9=dx=dx; | |
per_pixel_10=dy=dy; | |
warp_1=`shader_body | |
warp_2=`{ | |
warp_3=` float1 d = 0.005; | |
warp_4=` float1 dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x; | |
warp_5=` float1 dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x; | |
warp_6=` float1 dxb = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).x; | |
warp_7=` float1 dyb = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).x; | |
warp_8=` float2 my_uv = uv - float2(dx,dy)*0.005 + float2(dxb,dyb)*0.002; | |
warp_9=` | |
warp_10=` | |
warp_11=` | |
warp_12=` float2 v = 0.01; | |
warp_13=` ret.x = tex2D( sampler_fc_main, my_uv).x; | |
warp_14=` | |
warp_15=` | |
warp_16=` ret.x += (ret.x - GetBlur3(uv).x)*.1; | |
warp_17=` ret.x += 0.006; | |
warp_18=` | |
warp_19=` ret.x = lerp( ret.x, lum(ret).x, 0); | |
warp_20=` | |
warp_21=`//-------------------------------- | |
warp_22=` | |
warp_23=` my_uv = uv + float2(dy,-dx)*0.05*(1.2-GetBlur3(uv).y); | |
warp_24=` | |
warp_25=` | |
warp_26=` | |
warp_27=` v = 0.01; | |
warp_28=` ret.z = tex2D( sampler_fw_main, my_uv).z; | |
warp_29=` | |
warp_30=` | |
warp_31=` ret.z += (ret.z - GetBlur1(uv).z)*length(my_uv-uv)*120; | |
warp_32=` ret.z *= 0.85; | |
warp_33=` ret.z += 0.008; | |
warp_34=` | |
warp_35=` | |
warp_36=` | |
warp_37=`//-------------------------------- | |
warp_38=` | |
warp_39=` d = 0.01; | |
warp_40=` my_uv = float2(-dy,dx)*0.05; | |
warp_41=` | |
warp_42=` dx = ( GetBlur2(uv + float2(d,0)) - GetBlur2(uv-float2(d,0)) ).y; | |
warp_43=` dy = ( GetBlur2(uv + float2(0,d)) - GetBlur2(uv-float2(0,d)) ).y; | |
warp_44=` my_uv += uv - float2(dx,dy)*0.03; | |
warp_45=` | |
warp_46=` | |
warp_47=` | |
warp_48=` v = 0.01; | |
warp_49=` ret.y =tex2D( sampler_fw_main, my_uv).y; | |
warp_50=` | |
warp_51=` | |
warp_52=` ret.y += (ret.y - GetBlur3(my_uv).y)*0.1 + 0.03; | |
warp_53=`} | |
comp_1=`shader_body | |
comp_2=`{ | |
comp_3=` ret = tex2D(sampler_main, uv).xyz; | |
comp_4=` ret *= 1.00; //gamma | |
comp_5=`} |