[preset00] | |
fRating=3.000000 | |
fGammaAdj=1.993000 | |
fDecay=0.980000 | |
fVideoEchoZoom=2.000000 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=0 | |
nWaveMode=0 | |
bAdditiveWaves=0 | |
bWaveDots=0 | |
bModWaveAlphaByVolume=0 | |
bMaximizeWaveColor=0 | |
bTexWrap=0 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=0 | |
bDarken=0 | |
bSolarize=0 | |
bInvert=0 | |
fWaveAlpha=100.000000 | |
fWaveScale=0.010000 | |
fWaveSmoothing=0.700000 | |
fWaveParam=-0.400000 | |
fModWaveAlphaStart=0.750000 | |
fModWaveAlphaEnd=0.950000 | |
fWarpAnimSpeed=1.000000 | |
fWarpScale=1.331000 | |
fZoomExponent=1.000000 | |
fShader=0.000000 | |
zoom=1.004000 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=0.000000 | |
warp=0.197884 | |
sx=0.999667 | |
sy=0.999900 | |
wave_r=0.550000 | |
wave_g=0.550000 | |
wave_b=0.550000 | |
wave_x=0.500000 | |
wave_y=0.680000 | |
ob_size=0.010000 | |
ob_r=1.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=0.700000 | |
ib_size=0.010000 | |
ib_r=0.000000 | |
ib_g=0.000000 | |
ib_b=0.000000 | |
ib_a=1.000000 | |
nMotionVectorsX=64.000000 | |
nMotionVectorsY=48.000000 | |
mv_l=0.000000 | |
mv_r=0.800000 | |
mv_g=0.800000 | |
mv_b=0.800000 | |
mv_a=1.000000 | |
per_frame_1=mv_r = mv_r + 0.2*( 0.60*sin(0.980*time) + 0.40*sin(1.047*time) ); | |
per_frame_2=mv_g = mv_g + 0.2*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) ); | |
per_frame_3=mv_b = mv_b + 0.2*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) ); | |
per_frame_4=q1 = (cx*2-1) + 0.6*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) ); | |
per_frame_5=q2 = (cy*2-1) + 0.6*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) ); | |
per_frame_6=ob_r = 1- 0.4*abs(q1); | |
per_frame_7=ob_g = 0.3*abs(q2); | |
per_frame_8=ob_b = 0.4*abs(q1); | |
per_frame_9=wave_x = 1-abs(q2)-0.05; | |
per_frame_10=wave_y = 1-abs(q1)-0.06; | |
per_frame_11=wave_r = wave_r + 0.4*( 0.60*sin(0.514*time) + 0.40*sin(1.211*time) ); | |
per_frame_12=wave_b = wave_b + 0.4*( 0.60*sin(0.714*time) + 0.40*sin(q2) ); | |
per_frame_13=wave_g = wave_g + 0.4*( 0.60*sin(10*q1) + 0.40*sin(10*q2) ); | |
per_pixel_1=du = (x*2-1) - q1; | |
per_pixel_2=dv = (y*2-1) - q2; | |
per_pixel_3=dist = sqrt(du*du+dv*dv); | |
per_pixel_4=ang2 = atan2(du,dv) + time*0.15; | |
per_pixel_5=mult = 0.65*sin(dist*0.05); | |
per_pixel_6=dx = mult*sin(ang2*2-1.5); | |
per_pixel_7=dy = mult*cos(ang2*2-1.5); |