blob: ed2f57651528530a141f943c743bd6703bd605ed [file] [log] [blame]
PROJECT(projectM_libvisual)
cmake_minimum_required(VERSION 2.4.0)
if(COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW)
endif(COMMAND cmake_policy)
INCLUDE(cmake/CPack-projectM.cmake)
ADD_LIBRARY(projectM_libvisual SHARED actor_projectM.cpp lvtoprojectM.h ConfigFile.h ConfigFile.cpp)
INCLUDE(FindPkgConfig.cmake)
cmake_policy(SET CMP0005 OLD)
FIND_PACKAGE(OpenGL)
FIND_PACKAGE(SDL)
if (${CMAKE_PROJECT_NAME} MATCHES ${PROJECT_NAME})
pkg_search_module(LIBPROJECTM REQUIRED libprojectM)
ADD_DEFINITIONS(-DLINUX -DPROJECTM_PREFIX='\"${LIBPROJECTM_PREFIX}\"')
else (${CMAKE_PROJECT_NAME} MATCHES ${PROJECT_NAME})
set(LIBPROJECTM_FOUND true)
ADD_DEFINITIONS(-DLINUX -DPROJECTM_PREFIX='\"${CMAKE_INSTALL_PREFIX}\"')
endif(${CMAKE_PROJECT_NAME} MATCHES ${PROJECT_NAME})
ADD_DEFINITIONS(-DLINUX)
pkg_search_module(LIBVISUAL REQUIRED libvisual-0.4)
if (LIBPROJECTM_FOUND)
MESSAGE (STATUS "[projectM-libvisual] projectM detected.")
else(LIBPROJECTM_FOUND)
MESSAGE (FATAL_ERROR "projectM NOT detected. Please install the projectM module or build from the top level projectM source directory.")
endif(LIBPROJECTM_FOUND)
if(LIBVISUAL_FOUND)
MESSAGE(STATUS "[projectM-libvisual] libvisual detected.")
else(LIBVISUAL_FOUND)
MESSAGE(FATAL_ERROR "libvisual 0.4 not found! Please visit http://libvisual.sf.net and download the module.")
endif(LIBVISUAL_FOUND)
if (${CMAKE_PROJECT_NAME} MATCHES "projectM-complete")
set(PROJECTM_INCLUDE ${PROJECTM_ROOT_SOURCE_DIR}/libprojectM)
set(PROJECTM_LINK ${PROJECTM_ROOT_BINARY_DIR}/libprojectM)
elseif (${CMAKE_PROJECT_NAME} MATCHES ${PROJECT_NAME})
set(PROJECTM_INCLUDE ${LIBPROJECTM_INCLUDEDIR}/libprojectM)
set(PROJECTM_LINK ${LIBPROJECTM_LDFLAGS})
endif (${CMAKE_PROJECT_NAME} MATCHES "projectM-complete")
INCLUDE_DIRECTORIES(${PROJECTM_INCLUDE} ${LIBVISUAL_INCLUDEDIR} ${SDL_INCLUDE_DIR})
LINK_DIRECTORIES(${PROJECTM_LINK})
TARGET_LINK_LIBRARIES(projectM_libvisual projectM ${SDL_LIBRARY} ${LIBVISUAL_LIBRARIES})
INSTALL(TARGETS projectM_libvisual DESTINATION ${LIBVISUAL_PLUGINSDIR}/actor )