[preset00] | |
fRating=5.000000 | |
fGammaAdj=1.000000 | |
fDecay=0.900000 | |
fVideoEchoZoom=0.999999 | |
fVideoEchoAlpha=0.000000 | |
nVideoEchoOrientation=1 | |
nWaveMode=6 | |
bAdditiveWaves=1 | |
bWaveDots=0 | |
bWaveThick=1 | |
bModWaveAlphaByVolume=1 | |
bMaximizeWaveColor=0 | |
bTexWrap=1 | |
bDarkenCenter=0 | |
bRedBlueStereo=0 | |
bBrighten=1 | |
bDarken=0 | |
bSolarize=1 | |
bInvert=0 | |
fWaveAlpha=0.311600 | |
fWaveScale=1.228910 | |
fWaveSmoothing=0.000000 | |
fWaveParam=0.200000 | |
fModWaveAlphaStart=0.710000 | |
fModWaveAlphaEnd=1.300000 | |
fWarpAnimSpeed=1.459526 | |
fWarpScale=2.006761 | |
fZoomExponent=1.000000 | |
fShader=0.000000 | |
zoom=0.999902 | |
rot=0.000000 | |
cx=0.500000 | |
cy=0.500000 | |
dx=0.000000 | |
dy=-1.000000 | |
warp=0.010000 | |
sx=0.999998 | |
sy=1.000000 | |
wave_r=0.000000 | |
wave_g=0.000000 | |
wave_b=0.000000 | |
wave_x=0.500000 | |
wave_y=0.500000 | |
ob_size=0.005000 | |
ob_r=0.000000 | |
ob_g=0.000000 | |
ob_b=0.000000 | |
ob_a=1.000000 | |
ib_size=0.260000 | |
ib_r=0.250000 | |
ib_g=0.250000 | |
ib_b=0.250000 | |
ib_a=0.000000 | |
nMotionVectorsX=64.000000 | |
nMotionVectorsY=48.000000 | |
mv_dx=0.000000 | |
mv_dy=0.000000 | |
mv_l=1.850000 | |
mv_r=0.499900 | |
mv_g=0.499900 | |
mv_b=0.499900 | |
mv_a=0.000000 | |
wavecode_0_enabled=0 | |
wavecode_0_samples=512 | |
wavecode_0_sep=0 | |
wavecode_0_bSpectrum=0 | |
wavecode_0_bUseDots=0 | |
wavecode_0_bDrawThick=0 | |
wavecode_0_bAdditive=0 | |
wavecode_0_scaling=1.000000 | |
wavecode_0_smoothing=0.500000 | |
wavecode_0_r=1.000000 | |
wavecode_0_g=1.000000 | |
wavecode_0_b=1.000000 | |
wavecode_0_a=1.000000 | |
wavecode_1_enabled=0 | |
wavecode_1_samples=512 | |
wavecode_1_sep=0 | |
wavecode_1_bSpectrum=0 | |
wavecode_1_bUseDots=0 | |
wavecode_1_bDrawThick=0 | |
wavecode_1_bAdditive=0 | |
wavecode_1_scaling=1.000000 | |
wavecode_1_smoothing=0.500000 | |
wavecode_1_r=1.000000 | |
wavecode_1_g=1.000000 | |
wavecode_1_b=1.000000 | |
wavecode_1_a=1.000000 | |
wavecode_2_enabled=0 | |
wavecode_2_samples=512 | |
wavecode_2_sep=0 | |
wavecode_2_bSpectrum=0 | |
wavecode_2_bUseDots=0 | |
wavecode_2_bDrawThick=0 | |
wavecode_2_bAdditive=0 | |
wavecode_2_scaling=1.000000 | |
wavecode_2_smoothing=0.500000 | |
wavecode_2_r=1.000000 | |
wavecode_2_g=1.000000 | |
wavecode_2_b=1.000000 | |
wavecode_2_a=1.000000 | |
wavecode_3_enabled=0 | |
wavecode_3_samples=512 | |
wavecode_3_sep=0 | |
wavecode_3_bSpectrum=0 | |
wavecode_3_bUseDots=0 | |
wavecode_3_bDrawThick=0 | |
wavecode_3_bAdditive=0 | |
wavecode_3_scaling=1.000000 | |
wavecode_3_smoothing=0.500000 | |
wavecode_3_r=1.000000 | |
wavecode_3_g=1.000000 | |
wavecode_3_b=1.000000 | |
wavecode_3_a=1.000000 | |
shapecode_0_enabled=1 | |
shapecode_0_sides=4 | |
shapecode_0_additive=0 | |
shapecode_0_thickOutline=0 | |
shapecode_0_textured=1 | |
shapecode_0_x=0.500000 | |
shapecode_0_y=0.500000 | |
shapecode_0_rad=6.650134 | |
shapecode_0_ang=3.644249 | |
shapecode_0_tex_ang=3.141593 | |
shapecode_0_tex_zoom=0.068793 | |
shapecode_0_r=0.500000 | |
shapecode_0_g=0.500000 | |
shapecode_0_b=1.000000 | |
shapecode_0_a=0.550000 | |
shapecode_0_r2=0.000000 | |
shapecode_0_g2=0.000000 | |
shapecode_0_b2=0.000000 | |
shapecode_0_a2=0.000000 | |
shapecode_0_border_r=1.000000 | |
shapecode_0_border_g=1.000000 | |
shapecode_0_border_b=1.000000 | |
shapecode_0_border_a=0.000000 | |
shape_0_init1=t1 = rand(100)*0.01; | |
shape_0_init2=t2 = rand(100)*0.01; | |
shape_0_per_frame1=rate = fps/(fps+1/3); | |
shape_0_per_frame2=beat = above(bass,bassthresh); | |
shape_0_per_frame3=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.3)*rate+1.3); | |
shape_0_per_frame4=poly = if(beat,rand(30)+6,poly); | |
shape_0_per_frame5=sides = poly; | |
shape_0_per_frame6= | |
shape_0_per_frame7=te = te + max(bass/fps/3,0.003); | |
shape_0_per_frame8=x = 0.5+0.45*sin(te*1.87)+0.07*sin(time*0.6); | |
shape_0_per_frame9=y = 0.5+0.35*cos(te*1.87)+0.07*sin(time*1.3); | |
shape_0_per_frame10=ang = 3*sin(-te*1.67) + 3*cos(te*0.4); | |
shape_0_per_frame11=rad = rad * (0.9 + 0.2*t2); | |
shape_0_per_frame12=r = min(1,max(0,r + 0.4*sin(time*0.517 + 1))); | |
shape_0_per_frame13=g = min(1,max(0,g + 0.4*sin(time*0.491 + 2))); | |
shape_0_per_frame14=b = min(1,max(0,b + 0.4*sin(time*0.532 + 4))); | |
shape_0_per_frame15=r2 = min(1,max(0,r2 + 0.4*sin(time*0.457 + 3))); | |
shape_0_per_frame16=g2 = min(1,max(0,g2 + 0.4*sin(time*0.437 + 5))); | |
shape_0_per_frame17=b2 = min(1,max(0,b2 + 0.4*sin(time*0.484 + 6))); | |
shapecode_1_enabled=1 | |
shapecode_1_sides=3 | |
shapecode_1_additive=1 | |
shapecode_1_thickOutline=1 | |
shapecode_1_textured=1 | |
shapecode_1_x=0.370000 | |
shapecode_1_y=0.490000 | |
shapecode_1_rad=0.749999 | |
shapecode_1_ang=3.644249 | |
shapecode_1_tex_ang=0.000000 | |
shapecode_1_tex_zoom=1.000000 | |
shapecode_1_r=1.000000 | |
shapecode_1_g=1.000000 | |
shapecode_1_b=1.000000 | |
shapecode_1_a=1.000000 | |
shapecode_1_r2=1.000000 | |
shapecode_1_g2=1.000000 | |
shapecode_1_b2=1.000000 | |
shapecode_1_a2=0.000000 | |
shapecode_1_border_r=0.000000 | |
shapecode_1_border_g=0.000000 | |
shapecode_1_border_b=1.000000 | |
shapecode_1_border_a=0.000000 | |
shape_1_init1=t1 = rand(100)*0.01; | |
shape_1_init2=t2 = rand(100)*0.01; | |
shape_1_init3=te = 1; | |
shape_1_init4=poly = 4; | |
shape_1_per_frame1= | |
shape_1_per_frame2=rate = fps/(fps+1/2); | |
shape_1_per_frame3=beat = above(bass,bassthresh); | |
shape_1_per_frame4=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.5)*rate+1.5); | |
shape_1_per_frame5=ran = rand(8)+4; | |
shape_1_per_frame6=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly); | |
shape_1_per_frame7=//poly = if(above(poly,8),4,poly); | |
shape_1_per_frame8=sides = poly; | |
shape_1_per_frame9= | |
shape_1_per_frame10=rate2 = fps/(fps+10); | |
shape_1_per_frame11=out = (1-beat)*rate2*out + beat; | |
shape_1_per_frame12=border_a = out; | |
shape_1_per_frame13=te = bass/fps/2 + te; | |
shape_1_per_frame14=x = x + 0.056*sin(te*1.67); | |
shape_1_per_frame15=y = y + 0.043*sin(te*1.23); | |
shape_1_per_frame16=ang = 3*sin(-te*0.67) + 3*cos(te*0.4); | |
shape_1_per_frame17=rad = rad * (0.9 + 0.2*t2) - 0.1*sin(te*1.51);; | |
shape_1_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.427 + 1))); | |
shape_1_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.401 + 2))); | |
shape_1_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.452 + 4))); | |
shape_1_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.417 + 3))); | |
shape_1_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.457 + 5))); | |
shape_1_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.434 + 6))); | |
shapecode_2_enabled=0 | |
shapecode_2_sides=4 | |
shapecode_2_additive=0 | |
shapecode_2_thickOutline=1 | |
shapecode_2_textured=1 | |
shapecode_2_x=0.670000 | |
shapecode_2_y=0.430000 | |
shapecode_2_rad=0.331672 | |
shapecode_2_ang=4.209736 | |
shapecode_2_tex_ang=0.000000 | |
shapecode_2_tex_zoom=1.000000 | |
shapecode_2_r=1.000000 | |
shapecode_2_g=1.000000 | |
shapecode_2_b=1.000000 | |
shapecode_2_a=1.000000 | |
shapecode_2_r2=1.000000 | |
shapecode_2_g2=1.000000 | |
shapecode_2_b2=1.000000 | |
shapecode_2_a2=0.000000 | |
shapecode_2_border_r=1.000000 | |
shapecode_2_border_g=1.000000 | |
shapecode_2_border_b=0.000000 | |
shapecode_2_border_a=0.000000 | |
shape_2_init1=t1 = rand(100)*0.01; | |
shape_2_init2=t2 = rand(100)*0.01; | |
shape_2_init3=te = 1; | |
shape_2_init4=poly = 5; | |
shape_2_per_frame1=rate = fps/(fps+1/2); | |
shape_2_per_frame2=beat = above(mid,bassthresh); | |
shape_2_per_frame3=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.6)*rate+1.6); | |
shape_2_per_frame4=ran = rand(8)+4; | |
shape_2_per_frame5=poly = if(beat,if(equal(ran,poly),poly+1,ran),poly); | |
shape_2_per_frame6=//poly = if(above(poly,8),4,poly); | |
shape_2_per_frame7=sides = poly; | |
shape_2_per_frame8= | |
shape_2_per_frame9=rate2 = fps/(fps+10); | |
shape_2_per_frame10=out = (1-beat)*rate2*out + beat; | |
shape_2_per_frame11=border_a = out; | |
shape_2_per_frame12= | |
shape_2_per_frame13=te = mid/fps/2 + te; | |
shape_2_per_frame14=x = x + 0.05*sin(te*1.17); | |
shape_2_per_frame15=y = y + 0.05*sin(te*1.83); | |
shape_2_per_frame16=ang = 3*sin(te*0.5)+2*sin(te*1.1)+4*sin(te*0.3); | |
shape_2_per_frame17=rad = rad * (0.9 + 0.2*t2) + 0.1*sin(te*1.3); | |
shape_2_per_frame18=r = min(1,max(0,r + 0.3*sin(time*0.417 + 1))); | |
shape_2_per_frame19=g = min(1,max(0,g + 0.3*sin(time*0.391 + 2))); | |
shape_2_per_frame20=b = min(1,max(0,b + 0.3*sin(time*0.432 + 4))); | |
shape_2_per_frame21=r2 = min(1,max(0,r2 + 0.3*sin(time*0.457 + 3))); | |
shape_2_per_frame22=g2 = min(1,max(0,g2 + 0.3*sin(time*0.437 + 5))); | |
shape_2_per_frame23=b2 = min(1,max(0,b2 + 0.3*sin(time*0.484 + 6))); | |
shapecode_3_enabled=1 | |
shapecode_3_sides=3 | |
shapecode_3_additive=0 | |
shapecode_3_thickOutline=0 | |
shapecode_3_textured=0 | |
shapecode_3_x=0.500000 | |
shapecode_3_y=0.500000 | |
shapecode_3_rad=0.265151 | |
shapecode_3_ang=0.000000 | |
shapecode_3_tex_ang=0.000000 | |
shapecode_3_tex_zoom=1.000000 | |
shapecode_3_r=1.000000 | |
shapecode_3_g=1.000000 | |
shapecode_3_b=0.000000 | |
shapecode_3_a=1.000000 | |
shapecode_3_r2=0.100000 | |
shapecode_3_g2=0.000000 | |
shapecode_3_b2=0.000000 | |
shapecode_3_a2=0.000000 | |
shapecode_3_border_r=0.500000 | |
shapecode_3_border_g=0.500000 | |
shapecode_3_border_b=0.500000 | |
shapecode_3_border_a=1.000000 | |
shape_3_per_frame1=rate = fps/(fps+1/2); | |
shape_3_per_frame2= | |
shape_3_per_frame3=ang = time*0.5; | |
shape_3_per_frame4=vol = (bass_att+mid_att+treb_att)/6; | |
shape_3_per_frame5=te = vol/fps + te; | |
shape_3_per_frame6=x = x + 0.2*sin(te*1.14); | |
shape_3_per_frame7=y = y + 0.2*sin(te*0.96+2); | |
shape_3_per_frame8= | |
shape_3_per_frame9=beat = above(vol*1.5,bassthresh); | |
shape_3_per_frame10=bassthresh = beat*4 + (1-beat)*((bassthresh - 1.4)*rate+1.4); | |
shape_3_per_frame11=poly = if(beat,rand(5)+3,poly); | |
shape_3_per_frame12=poly = if(equal(poly,7),rand(50)+7,poly); | |
shape_3_per_frame13=sides = poly; | |
shape_3_per_frame14=rad = rad-log(poly)/100; | |
shape_3_per_frame15= | |
shape_3_per_frame16=a=pow(vol*2,2); | |
shape_3_per_frame17=border_a=a; | |
shape_3_per_frame18=rad=rad*0.7+a*0.015 | |
per_frame_1=//This Preset is based on Geiss - Feedback and Geiss - Feedback 2 | |
per_frame_2= | |
per_frame_3=//Ever since Geiss made those presets I've made slight changes | |
per_frame_4=//to them and saved them. They were so cool, I used to watch | |
per_frame_5=//them for hours. This preset is then one that flowed from | |
per_frame_6=//changing and tweaking those. | |
per_frame_7= | |
per_frame_8=//Almost everything is changed, but the one shape, (shape 4) | |
per_frame_9=//feeding back into the two bigger ones (shape 2 and 3) is | |
per_frame_10=//obtained from the Feedback presets. | |
per_frame_11= | |
per_frame_12=//I've added a 4th shape (shape 1) that is the big 'filter' | |
per_frame_13=//to change colours etc. It is also textured, so thats why | |
per_frame_14=//the 'triple' feedback is for. | |
per_frame_15= | |
per_frame_16=//Shapes 3 and 2 can have their borders displayed in a strobe | |
per_frame_17=//like fashion on beats. They also change amount of sides. | |
per_frame_18= | |
per_frame_19=//-Reenen | |
per_frame_20= | |
per_frame_21=zoom=1.05; | |
per_frame_22=decay=0.85 |