blob: ea16b23a7fd4dccbceb8f0bb568ef1aea13b234b [file] [log] [blame]
[preset00]
fRating=2.000000
fGammaAdj=1.980000
fDecay=1.000000
fVideoEchoZoom=1.006596
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=0
nWaveMode=1
bAdditiveWaves=0
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=0
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=4.099998
fWaveScale=1.199252
fWaveSmoothing=0.630000
fWaveParam=0.300000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=1.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.500000
mv_r=0.350000
mv_g=0.350000
mv_b=0.350000
mv_a=0.000000
per_frame_1=warp=0;
per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
per_frame_3=oldq8 = q8;
per_frame_4=wave_r = 0.5+0.5*sin(1.123*q8);
per_frame_5=wave_g = 0.5+0.5*sin(q8*1.576);
per_frame_6=wave_b = 0.5+0.5*cos(q8*1.465);
per_frame_7=ib_a =0.2*bass;
per_frame_8=y_pos = (sin(q8)/2 + 0.5 - (sin(q8)/2 + 0.5)* q1);
per_frame_9=x_pos = (sin(q8/3)/2 + 0.5 - (sin(q8/3)/2 +0.5)*q2);
per_frame_10=q3 = y_pos;
per_frame_11=q4 = x_pos;
per_pixel_1=effect1 = dx+0.001*sin((y*2-1)*96)+0.01*sin((y*2-1)*128);
per_pixel_2=effect2 = dx+0.008*sin((y*2-1)*48)+0.008*sin((y*2-1)*64);
per_pixel_3=box_effect = if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect1,effect2),effect2),effect2),effect2);
per_pixel_4=dx= box_effect;
per_pixel_5=effect3 = dy+0.001*cos((x*2-1)*128)+0.01*cos((x*2-1)*96);
per_pixel_6=effect4 = dy+0.008*cos((x*2-1)*64)+0.008*cos((x*2-1)*48);
per_pixel_7=box_effect2= if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect3,effect4),effect4),effect4),effect4);
per_pixel_8=dy= box_effect2;
per_frame_init_1=q8=0;
per_frame_init_2=q1 = 0.005*rand(60)+0.2;
per_frame_init_3=q2 = 0.005*rand(60)+0.2;