blob: 5926c176257c5fdd0fd8589bda081af068bc28a6 [file] [log] [blame]
#include <cppunit/extensions/HelperMacros.h>
#include <cppunit/TestCaller.h>
#include <cppunit/TestCase.h>
#include <cppunit/TestSuite.h>
#include <assert.h>
#include "Fontdefs.h"
#include "FTGLBitmapFont.h"
extern void buildGLContext();
class FTGLBitmapFontTest : public CppUnit::TestCase
{
CPPUNIT_TEST_SUITE( FTGLBitmapFontTest);
CPPUNIT_TEST( testConstructor);
CPPUNIT_TEST( testRender);
CPPUNIT_TEST( testPenPosition);
CPPUNIT_TEST( testDisplayList);
CPPUNIT_TEST_SUITE_END();
public:
FTGLBitmapFontTest() : CppUnit::TestCase( "FTGLBitmapFont Test")
{
}
FTGLBitmapFontTest( const std::string& name) : CppUnit::TestCase(name) {}
~FTGLBitmapFontTest()
{
}
void testConstructor()
{
buildGLContext();
FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);
CPPUNIT_ASSERT( bitmapFont->Error() == 0);
CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);
}
void testRender()
{
buildGLContext();
FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
CPPUNIT_ASSERT( bitmapFont->Error() == 0);
CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);
bitmapFont->FaceSize(18);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
CPPUNIT_ASSERT( bitmapFont->Error() == 0);
CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);
}
void testPenPosition()
{
buildGLContext();
float rasterPosition[4];
glRasterPos2f(0.0f,0.0f);
glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition);
CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, rasterPosition[0], 0.01);
FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);
bitmapFont->FaceSize(18);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
glGetFloatv(GL_CURRENT_RASTER_POSITION, rasterPosition);
CPPUNIT_ASSERT_DOUBLES_EQUAL( 122, rasterPosition[0], 0.01);
CPPUNIT_ASSERT_DOUBLES_EQUAL( 0.0, rasterPosition[1], 0.01);
}
void testDisplayList()
{
buildGLContext();
FTGLBitmapFont* bitmapFont = new FTGLBitmapFont( FONT_FILE);
bitmapFont->FaceSize(18);
int glList = glGenLists(1);
glNewList( glList, GL_COMPILE);
bitmapFont->Render(GOOD_ASCII_TEST_STRING);
glEndList();
CPPUNIT_ASSERT( glGetError() == GL_NO_ERROR);
}
void setUp()
{}
void tearDown()
{}
private:
};
CPPUNIT_TEST_SUITE_REGISTRATION( FTGLBitmapFontTest);