| /* |
| * libjingle |
| * Copyright 2004--2005, Google Inc. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, |
| * this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * 3. The name of the author may not be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TALK_BASE_NATSOCKETFACTORY_H_ |
| #define TALK_BASE_NATSOCKETFACTORY_H_ |
| |
| #include <string> |
| #include <map> |
| #include <set> |
| |
| #include "talk/base/natserver.h" |
| #include "talk/base/socketaddress.h" |
| #include "talk/base/socketserver.h" |
| |
| namespace talk_base { |
| |
| // Used by the NAT socket implementation. |
| class NATInternalSocketFactory { |
| public: |
| virtual ~NATInternalSocketFactory() {} |
| virtual AsyncSocket* CreateInternalSocket(int type, |
| const SocketAddress& local_addr, SocketAddress* nat_addr) = 0; |
| }; |
| |
| // Creates sockets that will send all traffic through a NAT, using an existing |
| // NATServer instance running at nat_addr. The actual data is sent using sockets |
| // from a socket factory, given to the constructor. |
| class NATSocketFactory : public SocketFactory, public NATInternalSocketFactory { |
| public: |
| NATSocketFactory(SocketFactory* factory, const SocketAddress& nat_addr); |
| |
| // SocketFactory implementation |
| virtual Socket* CreateSocket(int type); |
| virtual AsyncSocket* CreateAsyncSocket(int type); |
| |
| // NATInternalSocketFactory implementation |
| virtual AsyncSocket* CreateInternalSocket(int type, |
| const SocketAddress& local_addr, SocketAddress* nat_addr); |
| |
| private: |
| SocketFactory* factory_; |
| SocketAddress nat_addr_; |
| DISALLOW_EVIL_CONSTRUCTORS(NATSocketFactory); |
| }; |
| |
| // Creates sockets that will send traffic through a NAT depending on what |
| // address they bind to. This can be used to simulate a client on a NAT sending |
| // to a client that is not behind a NAT. |
| // Note that the internal addresses of clients must be unique. This is because |
| // there is only one socketserver per thread, and the Bind() address is used to |
| // figure out which NAT (if any) the socket should talk to. |
| // |
| // Example with 3 NATs (2 cascaded), and 3 clients. |
| // ss->AddTranslator("1.2.3.4", "192.168.0.1", NAT_ADDR_RESTRICTED); |
| // ss->AddTranslator("99.99.99.99", "10.0.0.1", NAT_SYMMETRIC)-> |
| // AddTranslator("10.0.0.2", "192.168.1.1", NAT_OPEN_CONE); |
| // ss->GetTranslator("1.2.3.4")->AddClient("1.2.3.4", "192.168.0.2"); |
| // ss->GetTranslator("99.99.99.99")->AddClient("10.0.0.3"); |
| // ss->GetTranslator("99.99.99.99")->GetTranslator("10.0.0.2")-> |
| // AddClient("192.168.1.2"); |
| class NATSocketServer : public SocketServer, public NATInternalSocketFactory { |
| public: |
| class Translator; |
| // holds a list of NATs |
| class TranslatorMap : private std::map<SocketAddress, Translator*> { |
| public: |
| ~TranslatorMap(); |
| Translator* Get(const SocketAddress& ext_ip); |
| Translator* Add(const SocketAddress& ext_ip, Translator*); |
| void Remove(const SocketAddress& ext_ip); |
| Translator* FindClient(const SocketAddress& int_ip); |
| }; |
| |
| // a specific NAT |
| class Translator { |
| public: |
| Translator(NATSocketServer* server, NATType type, |
| const SocketAddress& int_addr, SocketFactory* ext_factory, |
| const SocketAddress& ext_addr); |
| |
| SocketFactory* internal_factory() { return internal_factory_.get(); } |
| SocketAddress internal_address() const { |
| return nat_server_->internal_address(); |
| } |
| SocketAddress internal_tcp_address() const { |
| return SocketAddress(); // nat_server_->internal_tcp_address(); |
| } |
| |
| Translator* GetTranslator(const SocketAddress& ext_ip); |
| Translator* AddTranslator(const SocketAddress& ext_ip, |
| const SocketAddress& int_ip, NATType type); |
| void RemoveTranslator(const SocketAddress& ext_ip); |
| |
| bool AddClient(const SocketAddress& int_ip); |
| void RemoveClient(const SocketAddress& int_ip); |
| |
| // Looks for the specified client in this or a child NAT. |
| Translator* FindClient(const SocketAddress& int_ip); |
| |
| private: |
| NATSocketServer* server_; |
| scoped_ptr<SocketFactory> internal_factory_; |
| scoped_ptr<NATServer> nat_server_; |
| TranslatorMap nats_; |
| std::set<SocketAddress> clients_; |
| }; |
| |
| explicit NATSocketServer(SocketServer* ss); |
| |
| SocketServer* socketserver() { return server_; } |
| MessageQueue* queue() { return msg_queue_; } |
| |
| Translator* GetTranslator(const SocketAddress& ext_ip); |
| Translator* AddTranslator(const SocketAddress& ext_ip, |
| const SocketAddress& int_ip, NATType type); |
| void RemoveTranslator(const SocketAddress& ext_ip); |
| |
| // SocketServer implementation |
| virtual Socket* CreateSocket(int type); |
| virtual AsyncSocket* CreateAsyncSocket(int type); |
| virtual void SetMessageQueue(MessageQueue* queue) { |
| msg_queue_ = queue; |
| server_->SetMessageQueue(queue); |
| } |
| virtual bool Wait(int cms, bool process_io) { |
| return server_->Wait(cms, process_io); |
| } |
| virtual void WakeUp() { |
| server_->WakeUp(); |
| } |
| |
| // NATInternalSocketFactory implementation |
| virtual AsyncSocket* CreateInternalSocket(int type, |
| const SocketAddress& local_addr, SocketAddress* nat_addr); |
| |
| private: |
| SocketServer* server_; |
| MessageQueue* msg_queue_; |
| TranslatorMap nats_; |
| DISALLOW_EVIL_CONSTRUCTORS(NATSocketServer); |
| }; |
| |
| } // namespace talk_base |
| |
| #endif // TALK_BASE_NATSOCKETFACTORY_H_ |