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/*
* libjingle
* Copyright 2004, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <string>
#include <sstream>
#include <iostream>
#include "common/common.h"
#include "buzz/xmppengine.h"
#include "buzz/xmlelement.h"
#include "buzz/chatroommodule.h"
#include "buzz/constants.h"
#include "engine/util_unittest.h"
#include "test/unittest.h"
#include "test/unittest-inl.h"
#define TEST_OK(x) TEST_EQ((x),XMPP_RETURN_OK)
#define TEST_BADARGUMENT(x) TEST_EQ((x),XMPP_RETURN_BADARGUMENT)
namespace buzz {
class MultiUserChatModuleTest;
static void
WriteEnteredStatus(std::ostream& os, XmppChatroomEnteredStatus status) {
switch(status) {
case XMPP_CHATROOM_ENTERED_SUCCESS:
os<<"success";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_NICKNAME_CONFLICT:
os<<"failure(nickname conflict)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_PASSWORD_REQUIRED:
os<<"failure(password required)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_PASSWORD_INCORRECT:
os<<"failure(password incorrect)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_NOT_A_MEMBER:
os<<"failure(not a member)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_MEMBER_BANNED:
os<<"failure(member banned)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_MAX_USERS:
os<<"failure(max users)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_ROOM_LOCKED:
os<<"failure(room locked)";
break;
case XMPP_CHATROOM_ENTERED_FAILURE_UNSPECIFIED:
os<<"failure(unspecified)";
break;
default:
os<<"unknown";
break;
}
}
static void
WriteExitedStatus(std::ostream& os, XmppChatroomExitedStatus status) {
switch (status) {
case XMPP_CHATROOM_EXITED_REQUESTED:
os<<"requested";
break;
case XMPP_CHATROOM_EXITED_BANNED:
os<<"banned";
break;
case XMPP_CHATROOM_EXITED_KICKED:
os<<"kicked";
break;
case XMPP_CHATROOM_EXITED_NOT_A_MEMBER:
os<<"not member";
break;
case XMPP_CHATROOM_EXITED_SYSTEM_SHUTDOWN:
os<<"system shutdown";
break;
case XMPP_CHATROOM_EXITED_UNSPECIFIED:
os<<"unspecified";
break;
default:
os<<"unknown";
break;
}
}
//! This session handler saves all calls to a string. These are events and
//! data delivered form the engine to application code.
class XmppTestChatroomHandler : public XmppChatroomHandler {
public:
XmppTestChatroomHandler() {}
virtual ~XmppTestChatroomHandler() {}
void ChatroomEnteredStatus(XmppChatroomModule* room,
XmppChatroomEnteredStatus status) {
UNUSED(room);
ss_ <<"[ChatroomEnteredStatus status: ";
WriteEnteredStatus(ss_, status);
ss_ <<"]";
}
void ChatroomExitedStatus(XmppChatroomModule* room,
XmppChatroomExitedStatus status) {
UNUSED(room);
ss_ <<"[ChatroomExitedStatus status: ";
WriteExitedStatus(ss_, status);
ss_ <<"]";
}
void MemberEntered(XmppChatroomModule* room,
const XmppChatroomMember* entered_member) {
UNUSED(room);
ss_ << "[MemberEntered " << entered_member->member_jid().Str() << "]";
}
void MemberExited(XmppChatroomModule* room,
const XmppChatroomMember* exited_member) {
UNUSED(room);
ss_ << "[MemberExited " << exited_member->member_jid().Str() << "]";
}
void MemberChanged(XmppChatroomModule* room, size_t index) {
UNUSED2(room, index);
}
virtual void MessageReceived(XmppChatroomModule* room, const XmlElement& message) {
UNUSED2(room, message);
}
std::string Str() {
return ss_.str();
}
std::string StrClear() {
std::string result = ss_.str();
ss_.str("");
return result;
}
private:
std::stringstream ss_;
};
//! This is the class that holds all of the unit test code for the
//! roster module
class XmppChatroomModuleTest : public UnitTest {
public:
XmppChatroomModuleTest() {}
void TestEnterExitChatroom() {
std::stringstream dump;
// Configure the engine
scoped_ptr<XmppEngine> engine(XmppEngine::Create());
XmppTestHandler handler(engine.get());
// Configure the module and handler
scoped_ptr<XmppChatroomModule> chatroom(XmppChatroomModule::Create());
// Configure the module handler
chatroom->RegisterEngine(engine.get());
// Set up callbacks
engine->SetOutputHandler(&handler);
engine->AddStanzaHandler(&handler);
engine->SetSessionHandler(&handler);
// Set up minimal login info
engine->SetUser(Jid("david@my-server"));
engine->SetPassword("david");
// Do the whole login handshake
RunLogin(this, engine.get(), &handler);
TEST_EQ("", handler.OutputActivity());
// Get the chatroom and set the handler
XmppTestChatroomHandler chatroom_handler;
chatroom->set_chatroom_handler(static_cast<XmppChatroomHandler*>(&chatroom_handler));
// try to enter the chatroom
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_NOT_IN_ROOM);
chatroom->set_nickname("thirdwitch");
chatroom->set_chatroom_jid(Jid("darkcave@my-server"));
chatroom->RequestEnterChatroom("");
TEST_EQ(chatroom_handler.StrClear(), "");
TEST_EQ(handler.OutputActivity(),
"<presence to=\"darkcave@my-server/thirdwitch\">"
"<muc:x xmlns:muc=\"http://jabber.org/protocol/muc\"/>"
"</presence>");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_REQUESTED_ENTER);
// simulate the server and test the client
std::string input;
input = "<presence from=\"darkcave@my-server/firstwitch\" to=\"david@my-server\">"
"<x xmlns=\"http://jabber.org/protocol/muc#user\">"
"<item affiliation=\"owner\" role=\"participant\"/>"
"</x>"
"</presence>";
TEST_OK(engine->HandleInput(input.c_str(), input.length()));
TEST_EQ(chatroom_handler.StrClear(), "");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_REQUESTED_ENTER);
input = "<presence from=\"darkcave@my-server/secondwitch\" to=\"david@my-server\">"
"<x xmlns=\"http://jabber.org/protocol/muc#user\">"
"<item affiliation=\"member\" role=\"participant\"/>"
"</x>"
"</presence>";
TEST_OK(engine->HandleInput(input.c_str(), input.length()));
TEST_EQ(chatroom_handler.StrClear(), "");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_REQUESTED_ENTER);
input = "<presence from=\"darkcave@my-server/thirdwitch\" to=\"david@my-server\">"
"<x xmlns=\"http://jabber.org/protocol/muc#user\">"
"<item affiliation=\"member\" role=\"participant\"/>"
"</x>"
"</presence>";
TEST_OK(engine->HandleInput(input.c_str(), input.length()));
TEST_EQ(chatroom_handler.StrClear(),
"[ChatroomEnteredStatus status: success]");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_IN_ROOM);
// simulate somebody else entering the room after we entered
input = "<presence from=\"darkcave@my-server/fourthwitch\" to=\"david@my-server\">"
"<x xmlns=\"http://jabber.org/protocol/muc#user\">"
"<item affiliation=\"member\" role=\"participant\"/>"
"</x>"
"</presence>";
TEST_OK(engine->HandleInput(input.c_str(), input.length()));
TEST_EQ(chatroom_handler.StrClear(), "[MemberEntered darkcave@my-server/fourthwitch]");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_IN_ROOM);
// simulate somebody else leaving the room after we entered
input = "<presence from=\"darkcave@my-server/secondwitch\" to=\"david@my-server\" type=\"unavailable\">"
"<x xmlns=\"http://jabber.org/protocol/muc#user\">"
"<item affiliation=\"member\" role=\"participant\"/>"
"</x>"
"</presence>";
TEST_OK(engine->HandleInput(input.c_str(), input.length()));
TEST_EQ(chatroom_handler.StrClear(), "[MemberExited darkcave@my-server/secondwitch]");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_IN_ROOM);
// try to leave the room
chatroom->RequestExitChatroom();
TEST_EQ(chatroom_handler.StrClear(), "");
TEST_EQ(handler.OutputActivity(),
"<presence to=\"darkcave@my-server/thirdwitch\" type=\"unavailable\"/>");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_REQUESTED_EXIT);
// simulate the server and test the client
input = "<presence from=\"darkcave@my-server/thirdwitch\" to=\"david@my-server\" type=\"unavailable\">"
"<x xmlns=\"http://jabber.org/protocol/muc#user\">"
"<item affiliation=\"member\" role=\"participant\"/>"
"</x>"
"</presence>";
TEST_OK(engine->HandleInput(input.c_str(), input.length()));
TEST_EQ(chatroom_handler.StrClear(),
"[ChatroomExitedStatus status: requested]");
TEST_EQ(chatroom->state(), XMPP_CHATROOM_STATE_NOT_IN_ROOM);
}
};
// A global function that creates the test suite for this set of tests.
TestBase* ChatroomModuleTest_Create() {
TestSuite* suite = new TestSuite("ChatroomModuleTest");
ADD_TEST(suite, XmppChatroomModuleTest, TestEnterExitChatroom);
return suite;
}
}