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/*
The mediastreamer library aims at providing modular media processing and I/O
for linphone, but also for any telephony application.
Copyright (C) 2001 Simon MORLAT simon.morlat@linphone.org
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MSSOUNDWRITE_H
#define MSSOUNDWRITE_H
#include "msfilter.h"
#include "mssync.h"
struct _MSSoundWrite
{
/* the MSOssWrite derivates from MSFilter, so the MSFilter object MUST be the first of the MSOssWrite object
in order to the object mechanism to work*/
MSFilter filter;
};
typedef struct _MSSoundWrite MSSoundWrite;
struct _MSSoundWriteClass
{
/* the MSOssWrite derivates from MSFilter, so the MSFilter class MUST be the first of the MSOssWrite class
in order to the class mechanism to work*/
MSFilterClass parent_class;
gint (*set_device)(MSSoundWrite *, gint devid);
void (*start)(MSSoundWrite *);
void (*stop)(MSSoundWrite*);
void (*set_level)(MSSoundWrite *, gint a);
};
typedef struct _MSSoundWriteClass MSSoundWriteClass;
/* PUBLIC */
#define MS_SOUND_WRITE(filter) ((MSSoundWrite*)(filter))
#define MS_SOUND_WRITE_CLASS(klass) ((MSSoundWriteClass*)(klass))
static inline int ms_sound_write_set_device(MSSoundWrite *r,gint devid)
{
return MS_SOUND_WRITE_CLASS( MS_FILTER(r)->klass )->set_device(r,devid);
}
static inline void ms_sound_write_start(MSSoundWrite *r)
{
MS_SOUND_WRITE_CLASS( MS_FILTER(r)->klass )->start(r);
}
static inline void ms_sound_write_stop(MSSoundWrite *w)
{
MS_SOUND_WRITE_CLASS( MS_FILTER(w)->klass )->stop(w);
}
static inline void ms_sound_write_set_level(MSSoundWrite *w,gint a)
{
MS_SOUND_WRITE_CLASS( MS_FILTER(w)->klass )->set_level(w,a);
}
/* FOR INTERNAL USE*/
void ms_sound_write_init(MSSoundWrite *r);
void ms_sound_write_class_init(MSSoundWriteClass *klass);
#endif