| /* |
| * Westwood SNDx codecs |
| * Copyright (c) 2005 Konstantin Shishkov |
| * |
| * This file is part of FFmpeg. |
| * |
| * FFmpeg is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * FFmpeg is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with FFmpeg; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #include "libavutil/intreadwrite.h" |
| #include "avcodec.h" |
| |
| /** |
| * @file libavcodec/ws-snd1.c |
| * Westwood SNDx codecs. |
| * |
| * Reference documents about VQA format and its audio codecs |
| * can be found here: |
| * http://www.multimedia.cx |
| */ |
| |
| static const char ws_adpcm_2bit[] = { -2, -1, 0, 1}; |
| static const char ws_adpcm_4bit[] = { |
| -9, -8, -6, -5, -4, -3, -2, -1, |
| 0, 1, 2, 3, 4, 5, 6, 8 }; |
| |
| #define CLIP8(a) if(a>127)a=127;if(a<-128)a=-128; |
| |
| static av_cold int ws_snd_decode_init(AVCodecContext * avctx) |
| { |
| // WSSNDContext *c = avctx->priv_data; |
| |
| avctx->sample_fmt = SAMPLE_FMT_S16; |
| return 0; |
| } |
| |
| static int ws_snd_decode_frame(AVCodecContext *avctx, |
| void *data, int *data_size, |
| const uint8_t *buf, int buf_size) |
| { |
| // WSSNDContext *c = avctx->priv_data; |
| |
| int in_size, out_size; |
| int sample = 0; |
| int i; |
| short *samples = data; |
| |
| if (!buf_size) |
| return 0; |
| |
| out_size = AV_RL16(&buf[0]); |
| *data_size = out_size * 2; |
| in_size = AV_RL16(&buf[2]); |
| buf += 4; |
| |
| if (out_size > *data_size) { |
| av_log(avctx, AV_LOG_ERROR, "Frame is too large to fit in buffer\n"); |
| return -1; |
| } |
| if (in_size > buf_size) { |
| av_log(avctx, AV_LOG_ERROR, "Frame data is larger than input buffer\n"); |
| return -1; |
| } |
| if (in_size == out_size) { |
| for (i = 0; i < out_size; i++) |
| *samples++ = (*buf++ - 0x80) << 8; |
| return buf_size; |
| } |
| |
| while (out_size > 0) { |
| int code; |
| uint8_t count; |
| code = (*buf) >> 6; |
| count = (*buf) & 0x3F; |
| buf++; |
| switch(code) { |
| case 0: /* ADPCM 2-bit */ |
| for (count++; count > 0; count--) { |
| code = *buf++; |
| sample += ws_adpcm_2bit[code & 0x3]; |
| CLIP8(sample); |
| *samples++ = sample << 8; |
| sample += ws_adpcm_2bit[(code >> 2) & 0x3]; |
| CLIP8(sample); |
| *samples++ = sample << 8; |
| sample += ws_adpcm_2bit[(code >> 4) & 0x3]; |
| CLIP8(sample); |
| *samples++ = sample << 8; |
| sample += ws_adpcm_2bit[(code >> 6) & 0x3]; |
| CLIP8(sample); |
| *samples++ = sample << 8; |
| out_size -= 4; |
| } |
| break; |
| case 1: /* ADPCM 4-bit */ |
| for (count++; count > 0; count--) { |
| code = *buf++; |
| sample += ws_adpcm_4bit[code & 0xF]; |
| CLIP8(sample); |
| *samples++ = sample << 8; |
| sample += ws_adpcm_4bit[code >> 4]; |
| CLIP8(sample); |
| *samples++ = sample << 8; |
| out_size -= 2; |
| } |
| break; |
| case 2: /* no compression */ |
| if (count & 0x20) { /* big delta */ |
| char t; |
| t = count; |
| t <<= 3; |
| sample += t >> 3; |
| *samples++ = sample << 8; |
| out_size--; |
| } else { /* copy */ |
| for (count++; count > 0; count--) { |
| *samples++ = (*buf++ - 0x80) << 8; |
| out_size--; |
| } |
| sample = buf[-1] - 0x80; |
| } |
| break; |
| default: /* run */ |
| for(count++; count > 0; count--) { |
| *samples++ = sample << 8; |
| out_size--; |
| } |
| } |
| } |
| |
| return buf_size; |
| } |
| |
| AVCodec ws_snd1_decoder = { |
| "ws_snd1", |
| CODEC_TYPE_AUDIO, |
| CODEC_ID_WESTWOOD_SND1, |
| 0, |
| ws_snd_decode_init, |
| NULL, |
| NULL, |
| ws_snd_decode_frame, |
| .long_name = NULL_IF_CONFIG_SMALL("Westwood Audio (SND1)"), |
| }; |