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/*
** Copyright 2008, The Android Open-Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_RESAMPLER_H
#define ANDROID_RESAMPLER_H
#include <stdint.h>
#include <sys/time.h>
__BEGIN_DECLS
#define RESAMPLER_QUALITY_MAX 10
#define RESAMPLER_QUALITY_MIN 0
#define RESAMPLER_QUALITY_DEFAULT 4
#define RESAMPLER_QUALITY_VOIP 3
#define RESAMPLER_QUALITY_DESKTOP 5
struct resampler_buffer {
union {
void* raw;
short* i16;
int8_t* i8;
};
size_t frame_count;
};
/* call back interface used by the resampler to get new data */
struct resampler_buffer_provider
{
/**
* get a new buffer of data:
* as input: buffer->frame_count is the number of frames requested
* as output: buffer->frame_count is the number of frames returned
* buffer->raw points to data returned
*/
int (*get_next_buffer)(struct resampler_buffer_provider *provider,
struct resampler_buffer *buffer);
/**
* release a consumed buffer of data:
* as input: buffer->frame_count is the number of frames released
* buffer->raw points to data released
*/
void (*release_buffer)(struct resampler_buffer_provider *provider,
struct resampler_buffer *buffer);
};
/* resampler interface */
struct resampler_itfe {
/**
* reset resampler state
*/
void (*reset)(struct resampler_itfe *resampler);
/**
* resample input from buffer provider and output at most *outFrameCount to out buffer.
* *outFrameCount is updated with the actual number of frames produced.
*/
int (*resample_from_provider)(struct resampler_itfe *resampler,
int16_t *out,
size_t *outFrameCount);
/**
* resample at most *inFrameCount frames from in buffer and output at most
* *outFrameCount to out buffer. *inFrameCount and *outFrameCount are updated respectively
* with the number of frames remaining in input and written to output.
*/
int (*resample_from_input)(struct resampler_itfe *resampler,
int16_t *in,
size_t *inFrameCount,
int16_t *out,
size_t *outFrameCount);
/**
* return the latency introduced by the resampler in ns.
*/
int32_t (*delay_ns)(struct resampler_itfe *resampler);
};
/**
* create a resampler according to input parameters passed.
* If resampler_buffer_provider is not NULL only resample_from_provider() can be called.
* If resampler_buffer_provider is NULL only resample_from_input() can be called.
*/
int create_resampler(uint32_t inSampleRate,
uint32_t outSampleRate,
uint32_t channelCount,
uint32_t quality,
struct resampler_buffer_provider *provider,
struct resampler_itfe **);
/**
* release resampler resources.
*/
void release_resampler(struct resampler_itfe *);
__END_DECLS
#endif // ANDROID_RESAMPLER_H