blob: 5ddb8326d6b178cc42a715a77a530ee6c76ec089 [file] [log] [blame]
/*
*
* BlueZ - Bluetooth protocol stack for Linux
*
* Copyright (C) 2012-2014 Intel Corporation. All rights reserved.
*
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "src/shared/util.h"
#include "src/shared/queue.h"
struct queue {
int ref_count;
struct queue_entry *head;
struct queue_entry *tail;
unsigned int entries;
};
static struct queue *queue_ref(struct queue *queue)
{
if (!queue)
return NULL;
__sync_fetch_and_add(&queue->ref_count, 1);
return queue;
}
static void queue_unref(struct queue *queue)
{
if (__sync_sub_and_fetch(&queue->ref_count, 1))
return;
free(queue);
}
struct queue *queue_new(void)
{
struct queue *queue;
queue = new0(struct queue, 1);
queue->head = NULL;
queue->tail = NULL;
queue->entries = 0;
return queue_ref(queue);
}
void queue_destroy(struct queue *queue, queue_destroy_func_t destroy)
{
if (!queue)
return;
queue_remove_all(queue, NULL, NULL, destroy);
queue_unref(queue);
}
static struct queue_entry *queue_entry_new(void *data)
{
struct queue_entry *entry;
entry = new0(struct queue_entry, 1);
entry->data = data;
return entry;
}
bool queue_push_tail(struct queue *queue, void *data)
{
struct queue_entry *entry;
if (!queue)
return false;
entry = queue_entry_new(data);
if (queue->tail)
queue->tail->next = entry;
queue->tail = entry;
if (!queue->head)
queue->head = entry;
queue->entries++;
return true;
}
bool queue_push_head(struct queue *queue, void *data)
{
struct queue_entry *entry;
if (!queue)
return false;
entry = queue_entry_new(data);
entry->next = queue->head;
queue->head = entry;
if (!queue->tail)
queue->tail = entry;
queue->entries++;
return true;
}
bool queue_push_after(struct queue *queue, void *entry, void *data)
{
struct queue_entry *qentry, *tmp, *new_entry;
qentry = NULL;
if (!queue)
return false;
for (tmp = queue->head; tmp; tmp = tmp->next) {
if (tmp->data == entry) {
qentry = tmp;
break;
}
}
if (!qentry)
return false;
new_entry = queue_entry_new(data);
new_entry->next = qentry->next;
if (!qentry->next)
queue->tail = new_entry;
qentry->next = new_entry;
queue->entries++;
return true;
}
void *queue_pop_head(struct queue *queue)
{
struct queue_entry *entry;
void *data;
if (!queue || !queue->head)
return NULL;
entry = queue->head;
if (!queue->head->next) {
queue->head = NULL;
queue->tail = NULL;
} else
queue->head = queue->head->next;
data = entry->data;
free(entry);
queue->entries--;
return data;
}
void *queue_peek_head(struct queue *queue)
{
if (!queue || !queue->head)
return NULL;
return queue->head->data;
}
void *queue_peek_tail(struct queue *queue)
{
if (!queue || !queue->tail)
return NULL;
return queue->tail->data;
}
void queue_foreach(struct queue *queue, queue_foreach_func_t function,
void *user_data)
{
struct queue_entry *entry;
if (!queue || !function)
return;
entry = queue->head;
if (!entry)
return;
queue_ref(queue);
while (entry && queue->head && queue->ref_count > 1) {
struct queue_entry *next;
next = entry->next;
function(entry->data, user_data);
entry = next;
}
queue_unref(queue);
}
static bool direct_match(const void *a, const void *b)
{
return a == b;
}
void *queue_find(struct queue *queue, queue_match_func_t function,
const void *match_data)
{
struct queue_entry *entry;
if (!queue)
return NULL;
if (!function)
function = direct_match;
for (entry = queue->head; entry; entry = entry->next)
if (function(entry->data, match_data))
return entry->data;
return NULL;
}
bool queue_remove(struct queue *queue, void *data)
{
struct queue_entry *entry, *prev;
if (!queue)
return false;
for (entry = queue->head, prev = NULL; entry;
prev = entry, entry = entry->next) {
if (entry->data != data)
continue;
if (prev)
prev->next = entry->next;
else
queue->head = entry->next;
if (!entry->next)
queue->tail = prev;
free(entry);
queue->entries--;
return true;
}
return false;
}
void *queue_remove_if(struct queue *queue, queue_match_func_t function,
void *user_data)
{
struct queue_entry *entry, *prev = NULL;
if (!queue || !function)
return NULL;
entry = queue->head;
while (entry) {
if (function(entry->data, user_data)) {
void *data;
if (prev)
prev->next = entry->next;
else
queue->head = entry->next;
if (!entry->next)
queue->tail = prev;
data = entry->data;
free(entry);
queue->entries--;
return data;
} else {
prev = entry;
entry = entry->next;
}
}
return NULL;
}
unsigned int queue_remove_all(struct queue *queue, queue_match_func_t function,
void *user_data, queue_destroy_func_t destroy)
{
struct queue_entry *entry;
unsigned int count = 0;
if (!queue)
return 0;
entry = queue->head;
if (function) {
while (entry) {
void *data;
unsigned int entries = queue->entries;
data = queue_remove_if(queue, function, user_data);
if (entries == queue->entries)
break;
if (destroy)
destroy(data);
count++;
}
} else {
queue->head = NULL;
queue->tail = NULL;
queue->entries = 0;
while (entry) {
struct queue_entry *tmp = entry;
entry = entry->next;
if (destroy)
destroy(tmp->data);
free(tmp);
count++;
}
}
return count;
}
const struct queue_entry *queue_get_entries(struct queue *queue)
{
if (!queue)
return NULL;
return queue->head;
}
unsigned int queue_length(struct queue *queue)
{
if (!queue)
return 0;
return queue->entries;
}
bool queue_isempty(struct queue *queue)
{
if (!queue)
return true;
return queue->entries == 0;
}