blob: f6e53610d6b3995fce1a33b8c1814743114ca293 [file] [log] [blame]
/*
* YAFFS: Yet another Flash File System . A NAND-flash specific file system.
*
* Copyright (C) 2002-2007 Aleph One Ltd.
* for Toby Churchill Ltd and Brightstar Engineering
*
* Created by Charles Manning <charles@aleph1.co.uk>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 2.1 as
* published by the Free Software Foundation.
*
* Note: Only YAFFS headers are LGPL, YAFFS C code is covered by GPL.
*/
/*
* This file is just holds extra declarations used during development.
* Most of these are from kernel includes placed here so we can use them in
* applications.
*
*/
#ifndef __EXTRAS_H__
#define __EXTRAS_H__
#if defined WIN32
#define __inline__ __inline
#define new newHack
#endif
/* XXX U-BOOT XXX */
#if 1 /* !(defined __KERNEL__) || (defined WIN32) */
/* User space defines */
/* XXX U-BOOT XXX */
#if 0
typedef unsigned char __u8;
typedef unsigned short __u16;
typedef unsigned __u32;
#endif
#include <asm/types.h>
/*
* Simple doubly linked list implementation.
*
* Some of the internal functions ("__xxx") are useful when
* manipulating whole lists rather than single entries, as
* sometimes we already know the next/prev entries and we can
* generate better code by using them directly rather than
* using the generic single-entry routines.
*/
#define prefetch(x) 1
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
#define INIT_LIST_HEAD(ptr) do { \
(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static __inline__ void __list_add(struct list_head *new,
struct list_head *prev,
struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
static __inline__ void list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
static __inline__ void list_add_tail(struct list_head *new,
struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
static __inline__ void __list_del(struct list_head *prev,
struct list_head *next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty on entry does not return true after this, the entry is
* in an undefined state.
*/
static __inline__ void list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
static __inline__ void list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
static __inline__ int list_empty(struct list_head *head)
{
return head->next == head;
}
/**
* list_splice - join two lists
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
static __inline__ void list_splice(struct list_head *list,
struct list_head *head)
{
struct list_head *first = list->next;
if (first != list) {
struct list_head *last = list->prev;
struct list_head *at = head->next;
first->prev = head;
head->next = first;
last->next = at;
at->prev = last;
}
}
/**
* list_entry - get the struct for this entry
* @ptr: the &struct list_head pointer.
* @type: the type of the struct this is embedded in.
* @member: the name of the list_struct within the struct.
*/
#define list_entry(ptr, type, member) \
((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
/**
* list_for_each - iterate over a list
* @pos: the &struct list_head to use as a loop counter.
* @head: the head for your list.
*/
#define list_for_each(pos, head) \
for (pos = (head)->next, prefetch(pos->next); pos != (head); \
pos = pos->next, prefetch(pos->next))
/**
* list_for_each_safe - iterate over a list safe against removal
* of list entry
* @pos: the &struct list_head to use as a loop counter.
* @n: another &struct list_head to use as temporary storage
* @head: the head for your list.
*/
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
/*
* File types
*/
#define DT_UNKNOWN 0
#define DT_FIFO 1
#define DT_CHR 2
#define DT_DIR 4
#define DT_BLK 6
#define DT_REG 8
#define DT_LNK 10
#define DT_SOCK 12
#define DT_WHT 14
#ifndef WIN32
/* XXX U-BOOT XXX */
#if 0
#include <sys/stat.h>
#else
#include "common.h"
#endif
#endif
/*
* Attribute flags. These should be or-ed together to figure out what
* has been changed!
*/
#define ATTR_MODE 1
#define ATTR_UID 2
#define ATTR_GID 4
#define ATTR_SIZE 8
#define ATTR_ATIME 16
#define ATTR_MTIME 32
#define ATTR_CTIME 64
#define ATTR_ATIME_SET 128
#define ATTR_MTIME_SET 256
#define ATTR_FORCE 512 /* Not a change, but a change it */
#define ATTR_ATTR_FLAG 1024
struct iattr {
unsigned int ia_valid;
unsigned ia_mode;
unsigned ia_uid;
unsigned ia_gid;
unsigned ia_size;
unsigned ia_atime;
unsigned ia_mtime;
unsigned ia_ctime;
unsigned int ia_attr_flags;
};
#define KERN_DEBUG
#else
#ifndef WIN32
#include <linux/types.h>
#include <linux/list.h>
#include <linux/fs.h>
#include <linux/stat.h>
#endif
#endif
#if defined WIN32
#undef new
#endif
#endif