| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| package org.webrtc.videoengine; |
| |
| import java.util.concurrent.locks.ReentrantLock; |
| |
| import javax.microedition.khronos.egl.EGL10; |
| import javax.microedition.khronos.egl.EGLConfig; |
| import javax.microedition.khronos.egl.EGLContext; |
| import javax.microedition.khronos.egl.EGLDisplay; |
| import javax.microedition.khronos.opengles.GL10; |
| |
| import android.app.ActivityManager; |
| import android.content.Context; |
| import android.content.pm.ConfigurationInfo; |
| import android.opengl.GLSurfaceView; |
| import android.util.Log; |
| |
| public class ViEAndroidGLES20 extends GLSurfaceView |
| implements GLSurfaceView.Renderer { |
| // True if onSurfaceCreated has been called. |
| private boolean surfaceCreated = false; |
| private boolean openGLCreated = false; |
| // True if NativeFunctionsRegistered has been called. |
| private boolean nativeFunctionsRegisted = false; |
| private ReentrantLock nativeFunctionLock = new ReentrantLock(); |
| // Address of Native object that will do the drawing. |
| private long nativeObject = 0; |
| private int viewWidth = 0; |
| private int viewHeight = 0; |
| |
| public static boolean UseOpenGL2(Object renderWindow) { |
| return ViEAndroidGLES20.class.isInstance(renderWindow); |
| } |
| |
| public ViEAndroidGLES20(Context context) { |
| super(context); |
| |
| // Setup the context factory for 2.0 rendering. |
| // See ContextFactory class definition below |
| setEGLContextFactory(new ContextFactory()); |
| |
| // We need to choose an EGLConfig that matches the format of |
| // our surface exactly. This is going to be done in our |
| // custom config chooser. See ConfigChooser class definition below |
| // Use RGB 565 without an alpha channel. |
| setEGLConfigChooser( new ConfigChooser(5, 6, 5, 0, 0, 0) ); |
| |
| this.setRenderer(this); |
| this.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); |
| } |
| |
| // IsSupported |
| // Return true if this device support Open GL ES 2.0 rendering. |
| public static boolean IsSupported(Context context) { |
| ActivityManager am = |
| (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE); |
| ConfigurationInfo info = am.getDeviceConfigurationInfo(); |
| if(info.reqGlEsVersion >= 0x20000) { |
| // Open GL ES 2.0 is supported. |
| return true; |
| } |
| return false; |
| } |
| |
| public void onDrawFrame(GL10 gl) { |
| nativeFunctionLock.lock(); |
| if(!nativeFunctionsRegisted || !surfaceCreated) { |
| nativeFunctionLock.unlock(); |
| return; |
| } |
| |
| if(!openGLCreated) { |
| if(0 != CreateOpenGLNative(nativeObject, viewWidth, viewHeight)) { |
| return; // Failed to create OpenGL |
| } |
| openGLCreated = true; // Created OpenGL successfully |
| } |
| DrawNative(nativeObject); // Draw the new frame |
| nativeFunctionLock.unlock(); |
| } |
| |
| public void onSurfaceChanged(GL10 gl, int width, int height) { |
| surfaceCreated = true; |
| viewWidth = width; |
| viewHeight = height; |
| |
| nativeFunctionLock.lock(); |
| if(nativeFunctionsRegisted) { |
| if(CreateOpenGLNative(nativeObject,width,height) == 0) |
| openGLCreated = true; |
| } |
| nativeFunctionLock.unlock(); |
| } |
| |
| public void onSurfaceCreated(GL10 gl, EGLConfig config) { |
| } |
| |
| public void RegisterNativeObject(long nativeObject) { |
| nativeFunctionLock.lock(); |
| nativeObject = nativeObject; |
| nativeFunctionsRegisted = true; |
| nativeFunctionLock.unlock(); |
| } |
| |
| public void DeRegisterNativeObject() { |
| nativeFunctionLock.lock(); |
| nativeFunctionsRegisted = false; |
| openGLCreated = false; |
| nativeObject = 0; |
| nativeFunctionLock.unlock(); |
| } |
| |
| public void ReDraw() { |
| if(surfaceCreated) { |
| // Request the renderer to redraw using the render thread context. |
| this.requestRender(); |
| } |
| } |
| |
| // EGL Context factory used for creating EGL 2.0 context |
| // on Android 2.1(and later, |
| // though there are simpler ways in 2.2) |
| // Code is from the NDK samples\hello-gl2\src\com\android\gl2jni. |
| private static class ContextFactory |
| implements GLSurfaceView.EGLContextFactory { |
| private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; |
| public EGLContext createContext(EGL10 egl, |
| EGLDisplay display, |
| EGLConfig eglConfig) { |
| //checkEglError("Before eglCreateContext", egl); |
| int[] attrib_list = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; |
| // Create an Open GL ES 2.0 context |
| EGLContext context = egl.eglCreateContext(display, |
| eglConfig, |
| EGL10.EGL_NO_CONTEXT, |
| attrib_list); |
| checkEglError("ContextFactory eglCreateContext", egl); |
| return context; |
| } |
| |
| public void destroyContext(EGL10 egl, EGLDisplay display, |
| EGLContext context) { |
| egl.eglDestroyContext(display, context); |
| } |
| } |
| |
| private static void checkEglError(String prompt, EGL10 egl) { |
| int error; |
| while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { |
| Log.e("*WEBRTC*", String.format("%s: EGL error: 0x%x", prompt, error)); |
| } |
| } |
| |
| // Code is from the NDK samples\hello-gl2\src\com\android\gl2jni |
| private static class ConfigChooser |
| implements GLSurfaceView.EGLConfigChooser { |
| |
| public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { |
| mRedSize = r; |
| mGreenSize = g; |
| mBlueSize = b; |
| mAlphaSize = a; |
| mDepthSize = depth; |
| mStencilSize = stencil; |
| } |
| |
| // This EGL config specification is used to specify 2.0 rendering. |
| // We use a minimum size of 4 bits for red/green/blue, but will |
| // perform actual matching in chooseConfig() below. |
| private static int EGL_OPENGL_ES2_BIT = 4; |
| private static int[] s_configAttribs2 = |
| { |
| EGL10.EGL_RED_SIZE, 4, |
| EGL10.EGL_GREEN_SIZE, 4, |
| EGL10.EGL_BLUE_SIZE, 4, |
| EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL10.EGL_NONE |
| }; |
| |
| public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { |
| |
| // Get the number of minimally matching EGL configurations |
| int[] num_config = new int[1]; |
| egl.eglChooseConfig(display, s_configAttribs2, null, 0, num_config); |
| |
| int numConfigs = num_config[0]; |
| |
| if (numConfigs <= 0) { |
| throw new IllegalArgumentException("No configs match configSpec"); |
| } |
| |
| // Allocate then read the array of minimally matching EGL configs |
| EGLConfig[] configs = new EGLConfig[numConfigs]; |
| egl.eglChooseConfig(display, s_configAttribs2, configs, |
| numConfigs, num_config); |
| |
| // Now return the "best" one |
| return chooseConfig(egl, display, configs); |
| } |
| |
| public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, |
| EGLConfig[] configs) { |
| for(EGLConfig config : configs) { |
| int d = findConfigAttrib(egl, display, config, |
| EGL10.EGL_DEPTH_SIZE, 0); |
| int s = findConfigAttrib(egl, display, config, |
| EGL10.EGL_STENCIL_SIZE, 0); |
| |
| // We need at least mDepthSize and mStencilSize bits |
| if (d < mDepthSize || s < mStencilSize) |
| continue; |
| |
| // We want an *exact* match for red/green/blue/alpha |
| int r = findConfigAttrib(egl, display, config, |
| EGL10.EGL_RED_SIZE, 0); |
| int g = findConfigAttrib(egl, display, config, |
| EGL10.EGL_GREEN_SIZE, 0); |
| int b = findConfigAttrib(egl, display, config, |
| EGL10.EGL_BLUE_SIZE, 0); |
| int a = findConfigAttrib(egl, display, config, |
| EGL10.EGL_ALPHA_SIZE, 0); |
| |
| if (r == mRedSize && g == mGreenSize && |
| b == mBlueSize && a == mAlphaSize) |
| return config; |
| } |
| return null; |
| } |
| |
| private int findConfigAttrib(EGL10 egl, EGLDisplay display, |
| EGLConfig config, int attribute, |
| int defaultValue) { |
| |
| if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) { |
| return mValue[0]; |
| } |
| return defaultValue; |
| } |
| |
| // Subclasses can adjust these values: |
| protected int mRedSize; |
| protected int mGreenSize; |
| protected int mBlueSize; |
| protected int mAlphaSize; |
| protected int mDepthSize; |
| protected int mStencilSize; |
| private int[] mValue = new int[1]; |
| } |
| |
| private native int CreateOpenGLNative(long nativeObject, |
| int width, int height); |
| private native void DrawNative(long nativeObject); |
| |
| } |