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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// This sub-API supports the following functionalities:
//
// - Enables full duplex VoIP sessions via RTP using G.711 (mu-Law or A-Law).
// - Initialization and termination.
// - Trace information on text files or via callbacks.
// - Multi-channel support (mixing, sending to multiple destinations etc.).
// - Call setup (port and address) for receiving and sending sides.
//
// To support other codecs than G.711, the VoECodec sub-API must be utilized.
//
// Usage example, omitting error checking:
//
// using namespace webrtc;
// VoiceEngine* voe = VoiceEngine::Create();
// VoEBase* base = VoEBase::GetInterface(voe);
// base->Init();
// int ch = base->CreateChannel();
// base->StartPlayout(ch);
// ...
// base->DeleteChannel(ch);
// base->Terminate();
// base->Release();
// VoiceEngine::Delete(voe);
//
#ifndef WEBRTC_VOICE_ENGINE_VOE_BASE_H
#define WEBRTC_VOICE_ENGINE_VOE_BASE_H
#include "common_types.h"
namespace webrtc {
class AudioDeviceModule;
const int kVoEDefault = -1;
// VoiceEngineObserver
class WEBRTC_DLLEXPORT VoiceEngineObserver
{
public:
// This method will be called after the occurrence of any runtime error
// code, or warning notification, when the observer interface has been
// installed using VoEBase::RegisterVoiceEngineObserver().
virtual void CallbackOnError(const int channel, const int errCode) = 0;
protected:
virtual ~VoiceEngineObserver() {}
};
// VoiceEngine
class WEBRTC_DLLEXPORT VoiceEngine
{
public:
// Creates a VoiceEngine object, which can then be used to acquire
// sub-APIs. Returns NULL on failure.
static VoiceEngine* Create();
// Deletes a created VoiceEngine object and releases the utilized resources.
// If |ignoreRefCounters| is set to false, all reference counters must be
// zero to enable a valid release of the allocated resources. When set to
// true, a release of all resources allocated by the VoE is performed
// without checking the reference counter state.
static bool Delete(VoiceEngine*& voiceEngine,
bool ignoreRefCounters = false);
// Specifies the amount and type of trace information which will be
// created by the VoiceEngine.
static int SetTraceFilter(const unsigned int filter);
// Sets the name of the trace file and enables non-encrypted trace messages.
static int SetTraceFile(const char* fileNameUTF8,
const bool addFileCounter = false);
// Installs the TraceCallback implementation to ensure that the user
// receives callbacks for generated trace messages.
static int SetTraceCallback(TraceCallback* callback);
static int SetAndroidObjects(void* javaVM, void* env, void* context);
protected:
VoiceEngine() {}
virtual ~VoiceEngine() {}
};
// VoEBase
class WEBRTC_DLLEXPORT VoEBase
{
public:
// Factory for the VoEBase sub-API. Increases an internal reference
// counter if successful. Returns NULL if the API is not supported or if
// construction fails.
static VoEBase* GetInterface(VoiceEngine* voiceEngine);
// Releases the VoEBase sub-API and decreases an internal reference
// counter. Returns the new reference count. This value should be zero
// for all sub-API:s before the VoiceEngine object can be safely deleted.
virtual int Release() = 0;
// Installs the observer class to enable runtime error control and
// warning notifications.
virtual int RegisterVoiceEngineObserver(VoiceEngineObserver& observer) = 0;
// Removes and disables the observer class for runtime error control
// and warning notifications.
virtual int DeRegisterVoiceEngineObserver() = 0;
// Initiates all common parts of the VoiceEngine; e.g. all
// encoders/decoders, the sound card and core receiving components.
// This method also makes it possible to install a user-defined
// external Audio Device Module (ADM) which implements all the audio
// layer functionality in a separate (reference counted) module.
virtual int Init(AudioDeviceModule* external_adm = NULL) = 0;
// Terminates all VoiceEngine functions and releses allocated resources.
virtual int Terminate() = 0;
// Retrieves the maximum number of channels that can be created.
virtual int MaxNumOfChannels() = 0;
// Creates a new channel and allocates the required resources for it.
virtual int CreateChannel() = 0;
// Deletes an existing channel and releases the utilized resources.
virtual int DeleteChannel(int channel) = 0;
// Sets the local receiver port and address for a specified
// |channel| number.
virtual int SetLocalReceiver(int channel, int port,
int RTCPport = kVoEDefault,
const char ipAddr[64] = NULL,
const char multiCastAddr[64] = NULL) = 0;
// Gets the local receiver port and address for a specified
// |channel| number.
virtual int GetLocalReceiver(int channel, int& port, int& RTCPport,
char ipAddr[64]) = 0;
// Sets the destination port and address for a specified |channel| number.
virtual int SetSendDestination(int channel, int port,
const char ipAddr[64],
int sourcePort = kVoEDefault,
int RTCPport = kVoEDefault) = 0;
// Gets the destination port and address for a specified |channel| number.
virtual int GetSendDestination(int channel, int& port, char ipAddr[64],
int& sourcePort, int& RTCPport) = 0;
// Prepares and initiates the VoiceEngine for reception of
// incoming RTP/RTCP packets on the specified |channel|.
virtual int StartReceive(int channel) = 0;
// Stops receiving incoming RTP/RTCP packets on the specified |channel|.
virtual int StopReceive(int channel) = 0;
// Starts forwarding the packets to the mixer/soundcard for a
// specified |channel|.
virtual int StartPlayout(int channel) = 0;
// Stops forwarding the packets to the mixer/soundcard for a
// specified |channel|.
virtual int StopPlayout(int channel) = 0;
// Starts sending packets to an already specified IP address and
// port number for a specified |channel|.
virtual int StartSend(int channel) = 0;
// Stops sending packets from a specified |channel|.
virtual int StopSend(int channel) = 0;
// Gets the version information for VoiceEngine and its components.
virtual int GetVersion(char version[1024]) = 0;
// Gets the last VoiceEngine error code.
virtual int LastError() = 0;
// Stops or resumes playout and transmission on a temporary basis.
virtual int SetOnHoldStatus(int channel, bool enable,
OnHoldModes mode = kHoldSendAndPlay) = 0;
// Gets the current playout and transmission status.
virtual int GetOnHoldStatus(int channel, bool& enabled,
OnHoldModes& mode) = 0;
// Sets the NetEQ playout mode for a specified |channel| number.
virtual int SetNetEQPlayoutMode(int channel, NetEqModes mode) = 0;
// Gets the NetEQ playout mode for a specified |channel| number.
virtual int GetNetEQPlayoutMode(int channel, NetEqModes& mode) = 0;
// Sets the NetEQ background noise mode for a specified |channel| number.
virtual int SetNetEQBGNMode(int channel, NetEqBgnModes mode) = 0;
// Gets the NetEQ background noise mode for a specified |channel| number.
virtual int GetNetEQBGNMode(int channel, NetEqBgnModes& mode) = 0;
protected:
VoEBase() {}
virtual ~VoEBase() {}
};
} // namespace webrtc
#endif // WEBRTC_VOICE_ENGINE_VOE_BASE_H