Fix compile error.
Oops. My version chops the "EXT" suffixes off the FBO functions and
constants. Fix that.
diff --git a/src/libprojectM/Renderer/Renderer.cpp b/src/libprojectM/Renderer/Renderer.cpp
index 41662d5..f9b311a 100644
--- a/src/libprojectM/Renderer/Renderer.cpp
+++ b/src/libprojectM/Renderer/Renderer.cpp
@@ -294,7 +294,7 @@
if (!renderTarget->renderToTexture)
{
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &externalFBO);
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
}
#endif
@@ -316,7 +316,7 @@
// if it exists (0 means no external FBO)
// then rebind it just before calling the final pass: Pass2
if (!renderTarget->renderToTexture && externalFBO != 0)
- glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, externalFBO);
+ glBindFramebuffer (GL_FRAMEBUFFER, externalFBO);
#endif
Pass2(pipeline, pipelineContext);