blob: a2898f51a3fab1e7d8529b8b4646f3bdf0e1707c [file] [log] [blame]
/*
* libjingle
* Copyright 2006, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// LibjinglePlus is a class that connects to Google Talk, creates
// some common tasks, and emits signals when things change
#ifndef LIBJINGLEPLUS_H__
#define LIBJINGLEPLUS_H__
#include "talk/base/basicdefs.h"
#include "talk/app/rosteritem.h"
#include "talk/app/message.h"
#include "talk/app/status.h"
#include "talk/xmpp/xmppengine.h"
#include "talk/base/scoped_ptr.h"
class LibjinglePlusWorker;
class LibjinglePlusNotify {
public:
virtual ~LibjinglePlusNotify() {}
/* Libjingle+ works on its own thread. It will call WakeupMainThread
* when it has something to report. The main thread should then wake up,
* and call DoCallbacks on the LibjinglePlus object.
*
* This function gets called from libjingle+'s worker thread. All other
* methods in LibjinglePlusNotify get called from the thread you call
* DoCallbacks() on.
*
* If running on Windows, libjingle+ will use Windows messages to generate
* callbacks from the main thread, and you don't need to do anything here.
*/
virtual void WakeupMainThread() = 0;
/* Connection */
/* Called when the connection state changes */
virtual void OnStateChange(buzz::XmppEngine::State) = 0;
/* Called when the socket closes */
virtual void OnSocketClose(int error_code) = 0;
/* Called when XMPP is being sent or received. Used for debugging */
virtual void OnXmppOutput(const std::string &output) = 0;
virtual void OnXmppInput(const std::string &input) = 0;
/* Presence */
/* Called when someone's Status is updated */
virtual void OnStatusUpdate(const buzz::Status &status) = 0;
/* Called when a status update results in an error */
virtual void OnStatusError(const buzz::XmlElement &stanza) = 0;
/* Called with an IQ return code */
virtual void OnIqDone(bool success, const buzz::XmlElement &stanza) = 0;
/* Message */
/* Called when a message comes in. */
virtual void OnMessage(const buzz::XmppMessage &message) = 0;
/* Roster */
/* Called when we start refreshing the roster */
virtual void OnRosterRefreshStarted() = 0;
/* Called when we have the entire roster */
virtual void OnRosterRefreshFinished() = 0;
/* Called when an item on the roster is created or updated */
virtual void OnRosterItemUpdated(const buzz::RosterItem &ri) = 0;
/* Called when an item on the roster is removed */
virtual void OnRosterItemRemoved(const buzz::RosterItem &ri) = 0;
/* Subscriptions */
virtual void OnRosterSubscribe(const buzz::Jid &jid) = 0;
virtual void OnRosterUnsubscribe(const buzz::Jid &jid) = 0;
virtual void OnRosterSubscribed(const buzz::Jid &jid) = 0;
virtual void OnRosterUnsubscribed(const buzz::Jid &jid) = 0;
};
class LibjinglePlus
{
public:
/* Provide the constructor with your interface. */
LibjinglePlus(LibjinglePlusNotify *notify);
~LibjinglePlus();
/* Logs in and starts doing stuff
*
* If cookie_auth is true, password must be a Gaia SID. Otherwise,
* it should be the user's password
*/
void Login(const std::string &username, const std::string &password,
const std::string &machine_address, bool is_test, bool cookie_auth);
/* Set Presence */
void SendPresence(const buzz::Status & s);
void SendDirectedPresence(const buzz::Jid & j, const buzz::Status & s);
void SendDirectedMUCPresence(const buzz::Jid & j, const buzz::Status & s,
const std::string &user_nick, const std::string &api_capability,
const std::string &api_message, const std::string &role);
/* Send Message */
void SendXmppMessage(const buzz::XmppMessage & m);
/* Send IQ */
void SendXmppIq(const buzz::Jid &to_jid, bool is_get,
const buzz::XmlElement *iq_element);
/* Set Roster */
void UpdateRosterItem(const buzz::Jid & jid, const std::string & name,
const std::vector<std::string> & groups, buzz::GrType grt);
void RemoveRosterItem(const buzz::Jid &jid);
/* Call this from the thread you want to receive callbacks on. Typically, this will be called
* after your WakeupMainThread() notify function is called.
*
* On Windows, libjingle+ will trigger its callback from the Windows message loop, and
* you needn't call this yourself.
*/
void DoCallbacks();
private:
void LoginInternal(const std::string &jid, const std::string &password,
const std::string &machine_address, bool is_test);
LibjinglePlusWorker *worker_;
};
#endif // LIBJINGLE_PLUS_H__